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📄 cardpile.h

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.7平台上编译为嵌入式图形界面操作系统。
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/************************************************************************ Copyright (C) 2000-2002 Trolltech AS.  All rights reserved.**** This file is part of the Qtopia Environment.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef CARD_PILE_H#define CARD_PILE_H#include <qpoint.h>#include <qlist.h>enum ePileStackingType {    pileCascades = 0, pileStacks, pileCascadesOrStacks};enum ePileFaceingType {    pileFaceUp = 0, pileFaceDown, pileFaceUpOrDown};class Card;class Config;class CardPile : public QList<Card>{public:    CardPile(int x, int y);    virtual ~CardPile() { }    int getX() { return pileX; }    int getY() { return pileY; }    int getNextX() { return pileNextX; }    int getNextY() { return pileNextY; }    int getWidth() { return pileWidth; }    int getHeight() { return pileHeight; }    void setX(int x) { pileX = x; }    void setY(int y) { pileY = y; }    void setNextX(int x) { pileNextX = x; }    void setNextY(int y) { pileNextY = y; }    void setWidth(int width) { pileWidth = width; }    void setHeight(int height) { pileHeight = height; }        void beginDealing() { dealing = TRUE; }    void endDealing() { dealing = FALSE; }    bool isDealing() { return dealing; }        int distanceFromPile(int x, int y);    int distanceFromNextPos(int x, int y);        Card *cardOnTop() { return getLast(); }    Card *cardOnBottom() { return getFirst(); }    Card *cardInfront(Card *c);    bool kingOnTop();    bool addCardToTop(Card *c);    bool addCardToBottom(Card *c);    bool removeCard(Card *c);        virtual void cardAddedToTop(Card *) { }    virtual void cardAddedToBottom(Card *) { }    virtual void cardRemoved(Card *) { }    virtual bool isAllowedOnTop(Card *) { return FALSE; }    virtual bool isAllowedOnBottom(Card *) { return FALSE; }    virtual bool isAllowedToBeMoved(Card *) { return FALSE; }    virtual QPoint getCardPos(Card *) { return QPoint(pileX, pileY); }    virtual QPoint getHypertheticalNextCardPos() { return QPoint(pileX, pileY); }    void writeConfig( Config& cfg, QString name );    protected:        int pileX, pileY;    int pileNextX, pileNextY;    int pileWidth, pileHeight;    int pileCenterX, pileCenterY;    int pileRadius;private:    bool dealing;};#endif

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