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📄 imgconvert.c

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.7平台上编译为嵌入式图形界面操作系统。
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/* * Misc image convertion routines * Copyright (c) 2001, 2002 Fabrice Bellard. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA */#include "avcodec.h"#include "dsputil.h"#ifdef USE_FASTMEMCPY#include "fastmemcpy.h"#endif#ifdef HAVE_MMX#include "i386/mmx.h"#endif/* XXX: totally non optimized */static void yuv422_to_yuv420p(UINT8 *lum, UINT8 *cb, UINT8 *cr,                              UINT8 *src, int width, int height){    int x, y;    UINT8 *p = src;    for(y=0;y<height;y+=2) {        for(x=0;x<width;x+=2) {            lum[0] = p[0];            cb[0] = p[1];            lum[1] = p[2];            cr[0] = p[3];            p += 4;            lum += 2;            cb++;            cr++;        }        for(x=0;x<width;x+=2) {            lum[0] = p[0];            lum[1] = p[2];            p += 4;            lum += 2;        }    }}#define SCALEBITS 8#define ONE_HALF  (1 << (SCALEBITS - 1))#define FIX(x)		((int) ((x) * (1L<<SCALEBITS) + 0.5))static void rgb24_to_yuv420p(UINT8 *lum, UINT8 *cb, UINT8 *cr,                              UINT8 *src, int width, int height){    int wrap, wrap3, x, y;    int r, g, b, r1, g1, b1;    UINT8 *p;    wrap = width;    wrap3 = width * 3;    p = src;    for(y=0;y<height;y+=2) {        for(x=0;x<width;x+=2) {            r = p[0];            g = p[1];            b = p[2];            r1 = r;            g1 = g;            b1 = b;            lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g +                       FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;            r = p[3];            g = p[4];            b = p[5];            r1 += r;            g1 += g;            b1 += b;            lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g +                       FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;            p += wrap3;            lum += wrap;            r = p[0];            g = p[1];            b = p[2];            r1 += r;            g1 += g;            b1 += b;            lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g +                       FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;            r = p[3];            g = p[4];            b = p[5];            r1 += r;            g1 += g;            b1 += b;            lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g +                       FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;                        cb[0] = ((- FIX(0.16874) * r1 - FIX(0.33126) * g1 +                       FIX(0.50000) * b1 + 4 * ONE_HALF - 1) >> (SCALEBITS + 2)) + 128;            cr[0] = ((FIX(0.50000) * r1 - FIX(0.41869) * g1 -                      FIX(0.08131) * b1 + 4 * ONE_HALF - 1) >> (SCALEBITS + 2)) + 128;            cb++;            cr++;            p += -wrap3 + 2 * 3;            lum += -wrap + 2;        }        p += wrap3;        lum += wrap;    }}static void rgba32_to_yuv420p(UINT8 *lum, UINT8 *cb, UINT8 *cr,                              UINT8 *src, int width, int height){    int wrap, wrap4, x, y;    int r, g, b, r1, g1, b1;    UINT8 *p;    wrap = width;    wrap4 = width * 4;    p = src;    for(y=0;y<height;y+=2) {        for(x=0;x<width;x+=2) {            r = p[0];            g = p[1];            b = p[2];            r1 = r;            g1 = g;            b1 = b;            lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g +                       FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;            r = p[4];            g = p[5];            b = p[6];            r1 += r;            g1 += g;            b1 += b;            lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g +                       FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;            p += wrap4;            lum += wrap;            r = p[0];            g = p[1];            b = p[2];            r1 += r;            g1 += g;            b1 += b;            lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g +                       FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;            r = p[4];            g = p[5];            b = p[6];            r1 += r;            g1 += g;            b1 += b;            lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g +                       FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;                        cb[0] = ((- FIX(0.16874) * r1 - FIX(0.33126) * g1 +                       FIX(0.50000) * b1 + 4 * ONE_HALF - 1) >> (SCALEBITS + 2)) + 128;            cr[0] = ((FIX(0.50000) * r1 - FIX(0.41869) * g1 -                      FIX(0.08131) * b1 + 4 * ONE_HALF - 1) >> (SCALEBITS + 2)) + 128;            cb++;            cr++;            p += -wrap4 + 2 * 4;            lum += -wrap + 2;        }        p += wrap4;        lum += wrap;    }}#define rgb565_to_yuv420p(lum,cb,cr,src,width,height) rgbmisc_to_yuv420p((lum),(cb),(cr),(src),(width),(height),0x0800,31, 0x0020,63,0x0001,31)#define rgb555_to_yuv420p(lum,cb,cr,src,width,height) rgbmisc_to_yuv420p((lum),(cb),(cr),(src),(width),(height),0x0400,31, 0x0020,31,0x0001,31)#define rgb5551_to_yuv420p(lum,cb,cr,src,width,height) rgbmisc_to_yuv420p((lum),(cb),(cr),(src),(width),(height),0x0800,31, 0x0040,31,0x0002,31)#define bgr565_to_yuv420p(lum,cb,cr,src,width,height) rgbmisc_to_yuv420p((lum),(cb),(cr),(src),(width),(height),0x0001,31, 0x0020,63,0x0800,31)#define bgr555_to_yuv420p(lum,cb,cr,src,width,height) rgbmisc_to_yuv420p((lum),(cb),(cr),(src),(width),(height),0x0001,31, 0x0020,31,0x0400,31)#define gbr565_to_yuv420p(lum,cb,cr,src,width,height) rgbmisc_to_yuv420p((lum),(cb),(cr),(src),(width),(height),0x0001,31, 0x0800,31,0x0040,63)#define gbr555_to_yuv420p(lum,cb,cr,src,width,height) rgbmisc_to_yuv420p((lum),(cb),(cr),(src),(width),(height),0x0001,31, 0x0400,31,0x0020,31)static void rgbmisc_to_yuv420p  (UINT8 *lum, UINT8 *cb, UINT8 *cr,   UINT8 *src, int width, int height,      UINT16 R_LOWMASK, UINT16 R_MAX,   UINT16 G_LOWMASK, UINT16 G_MAX,   UINT16 B_LOWMASK, UINT16 B_MAX  ){    int wrap, wrap2, x, y;    int r, g, b, r1, g1, b1;    UINT8 *p;    UINT16 pixel;    wrap = width;    wrap2 = width * 2;    p = src;    for(y=0;y<height;y+=2) {        for(x=0;x<width;x+=2) {            pixel = p[0] | (p[1]<<8);            r = (((pixel/R_LOWMASK) & R_MAX) * (0x100 / (R_MAX+1)));            g = (((pixel/G_LOWMASK) & G_MAX) * (0x100 / (G_MAX+1)));            b = (((pixel/B_LOWMASK) & B_MAX) * (0x100 / (B_MAX+1)));            r1 = r;            g1 = g;            b1 = b;            lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g +                       FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;            pixel = p[2] | (p[3]<<8);            r = (((pixel/R_LOWMASK) & R_MAX) * (0x100 / (R_MAX+1)));            g = (((pixel/G_LOWMASK) & G_MAX) * (0x100 / (G_MAX+1)));            b = (((pixel/B_LOWMASK) & B_MAX) * (0x100 / (B_MAX+1)));            r1 += r;            g1 += g;            b1 += b;            lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g +                       FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;            p += wrap2;            lum += wrap;            pixel = p[0] | (p[1]<<8);            r = (((pixel/R_LOWMASK) & R_MAX) * (0x100 / (R_MAX+1)));            g = (((pixel/G_LOWMASK) & G_MAX) * (0x100 / (G_MAX+1)));            b = (((pixel/B_LOWMASK) & B_MAX) * (0x100 / (B_MAX+1)));            r1 += r;            g1 += g;            b1 += b;            lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g +                       FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;            pixel = p[2] | (p[3]<<8);            r = (((pixel/R_LOWMASK) & R_MAX) * (0x100 / (R_MAX+1)));            g = (((pixel/G_LOWMASK) & G_MAX) * (0x100 / (G_MAX+1)));            b = (((pixel/B_LOWMASK) & B_MAX) * (0x100 / (B_MAX+1)));            r1 += r;            g1 += g;            b1 += b;            lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g +                       FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;                        cb[0] = ((- FIX(0.16874) * r1 - FIX(0.33126) * g1 +                       FIX(0.50000) * b1 + 4 * ONE_HALF - 1) >> (SCALEBITS + 2)) + 128;            cr[0] = ((FIX(0.50000) * r1 - FIX(0.41869) * g1 -                      FIX(0.08131) * b1 + 4 * ONE_HALF - 1) >> (SCALEBITS + 2)) + 128;            cb++;            cr++;            p += -wrap2 + 2 * 2;            lum += -wrap + 2;        }        p += wrap2;        lum += wrap;    }}static void bgr24_to_yuv420p(UINT8 *lum, UINT8 *cb, UINT8 *cr,                              UINT8 *src, int width, int height){    int wrap, wrap3, x, y;    int r, g, b, r1, g1, b1;    UINT8 *p;    wrap = width;    wrap3 = width * 3;    p = src;    for(y=0;y<height;y+=2) {        for(x=0;x<width;x+=2) {            b = p[0];            g = p[1];            r = p[2];            r1 = r;            g1 = g;            b1 = b;            lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g +                       FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;            b = p[3];            g = p[4];            r = p[5];            r1 += r;            g1 += g;            b1 += b;            lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g +                       FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;            p += wrap3;            lum += wrap;            b = p[0];            g = p[1];            r = p[2];            r1 += r;            g1 += g;            b1 += b;            lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g +                       FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;            b = p[3];            g = p[4];            r = p[5];            r1 += r;            g1 += g;            b1 += b;            lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g +                       FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;                        cb[0] = ((- FIX(0.16874) * r1 - FIX(0.33126) * g1 +                       FIX(0.50000) * b1 + 4 * ONE_HALF - 1) >> (SCALEBITS + 2)) + 128;            cr[0] = ((FIX(0.50000) * r1 - FIX(0.41869) * g1 -                      FIX(0.08131) * b1 + 4 * ONE_HALF - 1) >> (SCALEBITS + 2)) + 128;            cb++;            cr++;            p += -wrap3 + 2 * 3;            lum += -wrap + 2;        }        p += wrap3;        lum += wrap;    }}static void bgra32_to_yuv420p(UINT8 *lum, UINT8 *cb, UINT8 *cr,                              UINT8 *src, int width, int height){    int wrap, wrap4, x, y;    int r, g, b, r1, g1, b1;    UINT8 *p;    wrap = width;    wrap4 = width * 4;    p = src;    for(y=0;y<height;y+=2) {        for(x=0;x<width;x+=2) {            b = p[0];            g = p[1];            r = p[2];            r1 = r;            g1 = g;            b1 = b;            lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g +                       FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;            b = p[4];            g = p[5];            r = p[6];            r1 += r;            g1 += g;            b1 += b;            lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g +                       FIX(0.11400) * b + ONE_HALF) >> SCALEBITS;            p += wrap4;            lum += wrap;            b = p[0];            g = p[1];            r = p[2];            r1 += r;            g1 += g;            b1 += b;            lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g + 

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