📄 imgconvert.c
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/* * Misc image convertion routines * Copyright (c) 2001, 2002 Fabrice Bellard. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */#include "avcodec.h"#include "dsputil.h"#ifdef USE_FASTMEMCPY#include "fastmemcpy.h"#endif#ifdef HAVE_MMX#include "i386/mmx.h"#endif/* XXX: totally non optimized */static void yuv422_to_yuv420p(UINT8 *lum, UINT8 *cb, UINT8 *cr, UINT8 *src, int width, int height){ int x, y; UINT8 *p = src; for(y=0;y<height;y+=2) { for(x=0;x<width;x+=2) { lum[0] = p[0]; cb[0] = p[1]; lum[1] = p[2]; cr[0] = p[3]; p += 4; lum += 2; cb++; cr++; } for(x=0;x<width;x+=2) { lum[0] = p[0]; lum[1] = p[2]; p += 4; lum += 2; } }}#define SCALEBITS 8#define ONE_HALF (1 << (SCALEBITS - 1))#define FIX(x) ((int) ((x) * (1L<<SCALEBITS) + 0.5))static void rgb24_to_yuv420p(UINT8 *lum, UINT8 *cb, UINT8 *cr, UINT8 *src, int width, int height){ int wrap, wrap3, x, y; int r, g, b, r1, g1, b1; UINT8 *p; wrap = width; wrap3 = width * 3; p = src; for(y=0;y<height;y+=2) { for(x=0;x<width;x+=2) { r = p[0]; g = p[1]; b = p[2]; r1 = r; g1 = g; b1 = b; lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g + FIX(0.11400) * b + ONE_HALF) >> SCALEBITS; r = p[3]; g = p[4]; b = p[5]; r1 += r; g1 += g; b1 += b; lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g + FIX(0.11400) * b + ONE_HALF) >> SCALEBITS; p += wrap3; lum += wrap; r = p[0]; g = p[1]; b = p[2]; r1 += r; g1 += g; b1 += b; lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g + FIX(0.11400) * b + ONE_HALF) >> SCALEBITS; r = p[3]; g = p[4]; b = p[5]; r1 += r; g1 += g; b1 += b; lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g + FIX(0.11400) * b + ONE_HALF) >> SCALEBITS; cb[0] = ((- FIX(0.16874) * r1 - FIX(0.33126) * g1 + FIX(0.50000) * b1 + 4 * ONE_HALF - 1) >> (SCALEBITS + 2)) + 128; cr[0] = ((FIX(0.50000) * r1 - FIX(0.41869) * g1 - FIX(0.08131) * b1 + 4 * ONE_HALF - 1) >> (SCALEBITS + 2)) + 128; cb++; cr++; p += -wrap3 + 2 * 3; lum += -wrap + 2; } p += wrap3; lum += wrap; }}static void rgba32_to_yuv420p(UINT8 *lum, UINT8 *cb, UINT8 *cr, UINT8 *src, int width, int height){ int wrap, wrap4, x, y; int r, g, b, r1, g1, b1; UINT8 *p; wrap = width; wrap4 = width * 4; p = src; for(y=0;y<height;y+=2) { for(x=0;x<width;x+=2) { r = p[0]; g = p[1]; b = p[2]; r1 = r; g1 = g; b1 = b; lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g + FIX(0.11400) * b + ONE_HALF) >> SCALEBITS; r = p[4]; g = p[5]; b = p[6]; r1 += r; g1 += g; b1 += b; lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g + FIX(0.11400) * b + ONE_HALF) >> SCALEBITS; p += wrap4; lum += wrap; r = p[0]; g = p[1]; b = p[2]; r1 += r; g1 += g; b1 += b; lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g + FIX(0.11400) * b + ONE_HALF) >> SCALEBITS; r = p[4]; g = p[5]; b = p[6]; r1 += r; g1 += g; b1 += b; lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g + FIX(0.11400) * b + ONE_HALF) >> SCALEBITS; cb[0] = ((- FIX(0.16874) * r1 - FIX(0.33126) * g1 + FIX(0.50000) * b1 + 4 * ONE_HALF - 1) >> (SCALEBITS + 2)) + 128; cr[0] = ((FIX(0.50000) * r1 - FIX(0.41869) * g1 - FIX(0.08131) * b1 + 4 * ONE_HALF - 1) >> (SCALEBITS + 2)) + 128; cb++; cr++; p += -wrap4 + 2 * 4; lum += -wrap + 2; } p += wrap4; lum += wrap; }}#define rgb565_to_yuv420p(lum,cb,cr,src,width,height) rgbmisc_to_yuv420p((lum),(cb),(cr),(src),(width),(height),0x0800,31, 0x0020,63,0x0001,31)#define rgb555_to_yuv420p(lum,cb,cr,src,width,height) rgbmisc_to_yuv420p((lum),(cb),(cr),(src),(width),(height),0x0400,31, 0x0020,31,0x0001,31)#define rgb5551_to_yuv420p(lum,cb,cr,src,width,height) rgbmisc_to_yuv420p((lum),(cb),(cr),(src),(width),(height),0x0800,31, 0x0040,31,0x0002,31)#define bgr565_to_yuv420p(lum,cb,cr,src,width,height) rgbmisc_to_yuv420p((lum),(cb),(cr),(src),(width),(height),0x0001,31, 0x0020,63,0x0800,31)#define bgr555_to_yuv420p(lum,cb,cr,src,width,height) rgbmisc_to_yuv420p((lum),(cb),(cr),(src),(width),(height),0x0001,31, 0x0020,31,0x0400,31)#define gbr565_to_yuv420p(lum,cb,cr,src,width,height) rgbmisc_to_yuv420p((lum),(cb),(cr),(src),(width),(height),0x0001,31, 0x0800,31,0x0040,63)#define gbr555_to_yuv420p(lum,cb,cr,src,width,height) rgbmisc_to_yuv420p((lum),(cb),(cr),(src),(width),(height),0x0001,31, 0x0400,31,0x0020,31)static void rgbmisc_to_yuv420p (UINT8 *lum, UINT8 *cb, UINT8 *cr, UINT8 *src, int width, int height, UINT16 R_LOWMASK, UINT16 R_MAX, UINT16 G_LOWMASK, UINT16 G_MAX, UINT16 B_LOWMASK, UINT16 B_MAX ){ int wrap, wrap2, x, y; int r, g, b, r1, g1, b1; UINT8 *p; UINT16 pixel; wrap = width; wrap2 = width * 2; p = src; for(y=0;y<height;y+=2) { for(x=0;x<width;x+=2) { pixel = p[0] | (p[1]<<8); r = (((pixel/R_LOWMASK) & R_MAX) * (0x100 / (R_MAX+1))); g = (((pixel/G_LOWMASK) & G_MAX) * (0x100 / (G_MAX+1))); b = (((pixel/B_LOWMASK) & B_MAX) * (0x100 / (B_MAX+1))); r1 = r; g1 = g; b1 = b; lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g + FIX(0.11400) * b + ONE_HALF) >> SCALEBITS; pixel = p[2] | (p[3]<<8); r = (((pixel/R_LOWMASK) & R_MAX) * (0x100 / (R_MAX+1))); g = (((pixel/G_LOWMASK) & G_MAX) * (0x100 / (G_MAX+1))); b = (((pixel/B_LOWMASK) & B_MAX) * (0x100 / (B_MAX+1))); r1 += r; g1 += g; b1 += b; lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g + FIX(0.11400) * b + ONE_HALF) >> SCALEBITS; p += wrap2; lum += wrap; pixel = p[0] | (p[1]<<8); r = (((pixel/R_LOWMASK) & R_MAX) * (0x100 / (R_MAX+1))); g = (((pixel/G_LOWMASK) & G_MAX) * (0x100 / (G_MAX+1))); b = (((pixel/B_LOWMASK) & B_MAX) * (0x100 / (B_MAX+1))); r1 += r; g1 += g; b1 += b; lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g + FIX(0.11400) * b + ONE_HALF) >> SCALEBITS; pixel = p[2] | (p[3]<<8); r = (((pixel/R_LOWMASK) & R_MAX) * (0x100 / (R_MAX+1))); g = (((pixel/G_LOWMASK) & G_MAX) * (0x100 / (G_MAX+1))); b = (((pixel/B_LOWMASK) & B_MAX) * (0x100 / (B_MAX+1))); r1 += r; g1 += g; b1 += b; lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g + FIX(0.11400) * b + ONE_HALF) >> SCALEBITS; cb[0] = ((- FIX(0.16874) * r1 - FIX(0.33126) * g1 + FIX(0.50000) * b1 + 4 * ONE_HALF - 1) >> (SCALEBITS + 2)) + 128; cr[0] = ((FIX(0.50000) * r1 - FIX(0.41869) * g1 - FIX(0.08131) * b1 + 4 * ONE_HALF - 1) >> (SCALEBITS + 2)) + 128; cb++; cr++; p += -wrap2 + 2 * 2; lum += -wrap + 2; } p += wrap2; lum += wrap; }}static void bgr24_to_yuv420p(UINT8 *lum, UINT8 *cb, UINT8 *cr, UINT8 *src, int width, int height){ int wrap, wrap3, x, y; int r, g, b, r1, g1, b1; UINT8 *p; wrap = width; wrap3 = width * 3; p = src; for(y=0;y<height;y+=2) { for(x=0;x<width;x+=2) { b = p[0]; g = p[1]; r = p[2]; r1 = r; g1 = g; b1 = b; lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g + FIX(0.11400) * b + ONE_HALF) >> SCALEBITS; b = p[3]; g = p[4]; r = p[5]; r1 += r; g1 += g; b1 += b; lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g + FIX(0.11400) * b + ONE_HALF) >> SCALEBITS; p += wrap3; lum += wrap; b = p[0]; g = p[1]; r = p[2]; r1 += r; g1 += g; b1 += b; lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g + FIX(0.11400) * b + ONE_HALF) >> SCALEBITS; b = p[3]; g = p[4]; r = p[5]; r1 += r; g1 += g; b1 += b; lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g + FIX(0.11400) * b + ONE_HALF) >> SCALEBITS; cb[0] = ((- FIX(0.16874) * r1 - FIX(0.33126) * g1 + FIX(0.50000) * b1 + 4 * ONE_HALF - 1) >> (SCALEBITS + 2)) + 128; cr[0] = ((FIX(0.50000) * r1 - FIX(0.41869) * g1 - FIX(0.08131) * b1 + 4 * ONE_HALF - 1) >> (SCALEBITS + 2)) + 128; cb++; cr++; p += -wrap3 + 2 * 3; lum += -wrap + 2; } p += wrap3; lum += wrap; }}static void bgra32_to_yuv420p(UINT8 *lum, UINT8 *cb, UINT8 *cr, UINT8 *src, int width, int height){ int wrap, wrap4, x, y; int r, g, b, r1, g1, b1; UINT8 *p; wrap = width; wrap4 = width * 4; p = src; for(y=0;y<height;y+=2) { for(x=0;x<width;x+=2) { b = p[0]; g = p[1]; r = p[2]; r1 = r; g1 = g; b1 = b; lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g + FIX(0.11400) * b + ONE_HALF) >> SCALEBITS; b = p[4]; g = p[5]; r = p[6]; r1 += r; g1 += g; b1 += b; lum[1] = (FIX(0.29900) * r + FIX(0.58700) * g + FIX(0.11400) * b + ONE_HALF) >> SCALEBITS; p += wrap4; lum += wrap; b = p[0]; g = p[1]; r = p[2]; r1 += r; g1 += g; b1 += b; lum[0] = (FIX(0.29900) * r + FIX(0.58700) * g +
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