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📄 dsputil_mmx_rnd.h

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.7平台上编译为嵌入式图形界面操作系统。
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/* * DSP utils mmx functions are compiled twice for rnd/no_rnd * Copyright (c) 2000, 2001 Fabrice Bellard. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA * * MMX optimization by Nick Kurshev <nickols_k@mail.ru> * mostly rewritten by Michael Niedermayer <michaelni@gmx.at> * and improved by Zdenek Kabelac <kabi@users.sf.net> */// put_pixelsstatic void DEF(put, pixels8_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){    MOVQ_BFE(mm6);    __asm __volatile(	"lea	(%3, %3), %%eax		\n\t"	".balign 8			\n\t"	"1:				\n\t"	"movq	(%1), %%mm0		\n\t"	"movq	1(%1), %%mm1		\n\t"	"movq	(%1, %3), %%mm2		\n\t"	"movq	1(%1, %3), %%mm3	\n\t"	PAVGBP(%%mm0, %%mm1, %%mm4,   %%mm2, %%mm3, %%mm5)	"movq	%%mm4, (%2)		\n\t"	"movq	%%mm5, (%2, %3)		\n\t"	"addl	%%eax, %1		\n\t"	"addl	%%eax, %2		\n\t"	"movq	(%1), %%mm0		\n\t"	"movq	1(%1), %%mm1		\n\t"	"movq	(%1, %3), %%mm2		\n\t"	"movq	1(%1, %3), %%mm3	\n\t"	PAVGBP(%%mm0, %%mm1, %%mm4,   %%mm2, %%mm3, %%mm5)	"movq	%%mm4, (%2)		\n\t"	"movq	%%mm5, (%2, %3)		\n\t"	"addl	%%eax, %1		\n\t"	"addl	%%eax, %2		\n\t"	"subl	$4, %0			\n\t"	"jnz	1b			\n\t"	:"+g"(h), "+S"(pixels), "+D"(block)	:"r"(line_size)	:"eax", "memory");}static void DEF(put, pixels16_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){    MOVQ_BFE(mm6);    __asm __volatile(	"lea	(%3, %3), %%eax		\n\t"	".balign 8			\n\t"	"1:				\n\t"	"movq	(%1), %%mm0		\n\t"	"movq	1(%1), %%mm1		\n\t"	"movq	(%1, %3), %%mm2		\n\t"	"movq	1(%1, %3), %%mm3	\n\t"	PAVGBP(%%mm0, %%mm1, %%mm4,   %%mm2, %%mm3, %%mm5)	"movq	%%mm4, (%2)		\n\t"	"movq	%%mm5, (%2, %3)		\n\t"	"movq	8(%1), %%mm0		\n\t"	"movq	9(%1), %%mm1		\n\t"	"movq	8(%1, %3), %%mm2	\n\t"	"movq	9(%1, %3), %%mm3	\n\t"	PAVGBP(%%mm0, %%mm1, %%mm4,   %%mm2, %%mm3, %%mm5)	"movq	%%mm4, 8(%2)		\n\t"	"movq	%%mm5, 8(%2, %3)	\n\t"	"addl	%%eax, %1		\n\t"	"addl	%%eax, %2		\n\t"	"movq	(%1), %%mm0		\n\t"	"movq	1(%1), %%mm1		\n\t"	"movq	(%1, %3), %%mm2		\n\t"	"movq	1(%1, %3), %%mm3	\n\t"	PAVGBP(%%mm0, %%mm1, %%mm4,   %%mm2, %%mm3, %%mm5)	"movq	%%mm4, (%2)		\n\t"	"movq	%%mm5, (%2, %3)		\n\t"	"movq	8(%1), %%mm0		\n\t"	"movq	9(%1), %%mm1		\n\t"	"movq	8(%1, %3), %%mm2	\n\t"	"movq	9(%1, %3), %%mm3	\n\t"	PAVGBP(%%mm0, %%mm1, %%mm4,   %%mm2, %%mm3, %%mm5)	"movq	%%mm4, 8(%2)		\n\t"	"movq	%%mm5, 8(%2, %3)		\n\t"	"addl	%%eax, %1		\n\t"	"addl	%%eax, %2		\n\t"	"subl	$4, %0			\n\t"	"jnz	1b			\n\t"	:"+g"(h), "+S"(pixels), "+D"(block)	:"r"(line_size)	:"eax", "memory");}static void DEF(put, pixels8_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){    MOVQ_BFE(mm6);    __asm __volatile(	"lea (%3, %3), %%eax		\n\t"	"movq (%1), %%mm0		\n\t"	".balign 8			\n\t"	"1:				\n\t"	"movq	(%1, %3), %%mm1		\n\t"	"movq	(%1, %%eax),%%mm2	\n\t"	PAVGBP(%%mm1, %%mm0, %%mm4,   %%mm2, %%mm1, %%mm5)	"movq	%%mm4, (%2)		\n\t"	"movq	%%mm5, (%2, %3)		\n\t"	"addl	%%eax, %1		\n\t"	"addl	%%eax, %2		\n\t"	"movq	(%1, %3), %%mm1		\n\t"	"movq	(%1, %%eax),%%mm0	\n\t"	PAVGBP(%%mm1, %%mm2, %%mm4,   %%mm0, %%mm1, %%mm5)	"movq	%%mm4, (%2)		\n\t"	"movq	%%mm5, (%2, %3)		\n\t"	"addl	%%eax, %1		\n\t"	"addl	%%eax, %2		\n\t"	"subl	$4, %0			\n\t"	"jnz	1b			\n\t"	:"+g"(h), "+S"(pixels), "+D"(block)	:"r"(line_size)	:"eax", "memory");}static void DEF(put, pixels8_xy2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){    MOVQ_ZERO(mm7);    SET_RND(mm6); // =2 for rnd  and  =1 for no_rnd version    __asm __volatile(	"movq	(%1), %%mm0		\n\t"	"movq	1(%1), %%mm4		\n\t"	"movq	%%mm0, %%mm1		\n\t"	"movq	%%mm4, %%mm5		\n\t"	"punpcklbw %%mm7, %%mm0		\n\t"	"punpcklbw %%mm7, %%mm4		\n\t"	"punpckhbw %%mm7, %%mm1		\n\t"	"punpckhbw %%mm7, %%mm5		\n\t"	"paddusw %%mm0, %%mm4		\n\t"	"paddusw %%mm1, %%mm5		\n\t"	"xorl	%%eax, %%eax		\n\t"	"addl	%3, %1			\n\t"	".balign 8      		\n\t"	"1:				\n\t"	"movq	(%1, %%eax), %%mm0	\n\t"	"movq	1(%1, %%eax), %%mm2	\n\t"	"movq	%%mm0, %%mm1		\n\t"	"movq	%%mm2, %%mm3		\n\t"	"punpcklbw %%mm7, %%mm0		\n\t"	"punpcklbw %%mm7, %%mm2		\n\t"	"punpckhbw %%mm7, %%mm1		\n\t"	"punpckhbw %%mm7, %%mm3		\n\t"	"paddusw %%mm2, %%mm0	 	\n\t"	"paddusw %%mm3, %%mm1		\n\t"	"paddusw %%mm6, %%mm4		\n\t"	"paddusw %%mm6, %%mm5		\n\t"	"paddusw %%mm0, %%mm4		\n\t"	"paddusw %%mm1, %%mm5		\n\t"	"psrlw	$2, %%mm4		\n\t"	"psrlw	$2, %%mm5		\n\t"	"packuswb  %%mm5, %%mm4		\n\t"	"movq	%%mm4, (%2, %%eax)	\n\t"	"addl	%3, %%eax		\n\t"	"movq	(%1, %%eax), %%mm2	\n\t" // 0 <-> 2   1 <-> 3	"movq	1(%1, %%eax), %%mm4	\n\t"	"movq	%%mm2, %%mm3		\n\t"	"movq	%%mm4, %%mm5		\n\t"	"punpcklbw %%mm7, %%mm2		\n\t"	"punpcklbw %%mm7, %%mm4		\n\t"	"punpckhbw %%mm7, %%mm3		\n\t"	"punpckhbw %%mm7, %%mm5		\n\t"	"paddusw %%mm2, %%mm4	 	\n\t"	"paddusw %%mm3, %%mm5		\n\t"	"paddusw %%mm6, %%mm0		\n\t"	"paddusw %%mm6, %%mm1		\n\t"	"paddusw %%mm4, %%mm0		\n\t"	"paddusw %%mm5, %%mm1		\n\t"	"psrlw	$2, %%mm0		\n\t"	"psrlw	$2, %%mm1		\n\t"	"packuswb  %%mm1, %%mm0		\n\t"	"movq	%%mm0, (%2, %%eax)	\n\t"	"addl	%3, %%eax		\n\t"	"subl	$2, %0			\n\t"	"jnz	1b			\n\t"	:"+g"(h), "+S"(pixels)	:"D"(block), "r"(line_size)	:"eax", "memory");}// avg_pixels// in case more speed is needed - unroling would certainly helpstatic void DEF(avg, pixels8)(UINT8 *block, const UINT8 *pixels, int line_size, int h){    MOVQ_BFE(mm6);    JUMPALIGN();    do {	__asm __volatile(	     "movq  %0, %%mm0		\n\t"	     "movq  %1, %%mm1		\n\t"	     PAVGB(%%mm0, %%mm1, %%mm2, %%mm6)	     "movq  %%mm2, %0		\n\t"	     :"+m"(*block)	     :"m"(*pixels)	     :"memory");	pixels += line_size;	block += line_size;    }    while (--h);}static void DEF(avg, pixels16)(UINT8 *block, const UINT8 *pixels, int line_size, int h){    MOVQ_BFE(mm6);    JUMPALIGN();    do {	__asm __volatile(	     "movq  %0, %%mm0		\n\t"	     "movq  %1, %%mm1		\n\t"	     PAVGB(%%mm0, %%mm1, %%mm2, %%mm6)	     "movq  %%mm2, %0		\n\t"	     "movq  8%0, %%mm0		\n\t"	     "movq  8%1, %%mm1		\n\t"	     PAVGB(%%mm0, %%mm1, %%mm2, %%mm6)	     "movq  %%mm2, 8%0		\n\t"	     :"+m"(*block)	     :"m"(*pixels)	     :"memory");	pixels += line_size;	block += line_size;    }    while (--h);}static void DEF(avg, pixels8_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){    MOVQ_BFE(mm6);    JUMPALIGN();    do {	__asm __volatile(	    "movq  %1, %%mm0		\n\t"	    "movq  1%1, %%mm1		\n\t"	    "movq  %0, %%mm3		\n\t"	    PAVGB(%%mm0, %%mm1, %%mm2, %%mm6)	    PAVGB(%%mm3, %%mm2, %%mm0, %%mm6)	    "movq  %%mm0, %0		\n\t"	    :"+m"(*block)	    :"m"(*pixels)	    :"memory");	pixels += line_size;	block += line_size;    } while (--h);}static void DEF(avg, pixels16_x2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){    MOVQ_BFE(mm6);    JUMPALIGN();    do {	__asm __volatile(	    "movq  %1, %%mm0		\n\t"	    "movq  1%1, %%mm1		\n\t"	    "movq  %0, %%mm3		\n\t"	    PAVGB(%%mm0, %%mm1, %%mm2, %%mm6)	    PAVGB(%%mm3, %%mm2, %%mm0, %%mm6)	    "movq  %%mm0, %0		\n\t"	    "movq  8%1, %%mm0		\n\t"	    "movq  9%1, %%mm1		\n\t"	    "movq  8%0, %%mm3		\n\t"	    PAVGB(%%mm0, %%mm1, %%mm2, %%mm6)	    PAVGB(%%mm3, %%mm2, %%mm0, %%mm6)	    "movq  %%mm0, 8%0		\n\t"	    :"+m"(*block)	    :"m"(*pixels)	    :"memory");	pixels += line_size;	block += line_size;    } while (--h);}static void DEF(avg, pixels8_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){    MOVQ_BFE(mm6);    __asm __volatile(	"lea	(%3, %3), %%eax		\n\t"	"movq	(%1), %%mm0		\n\t"	".balign 8			\n\t"	"1:				\n\t"	"movq	(%1, %3), %%mm1		\n\t"	"movq	(%1, %%eax), %%mm2	\n\t"	PAVGBP(%%mm1, %%mm0, %%mm4,   %%mm2, %%mm1, %%mm5)	"movq	(%2), %%mm3		\n\t"	PAVGB(%%mm3, %%mm4, %%mm0, %%mm6)	"movq	(%2, %3), %%mm3		\n\t"	PAVGB(%%mm3, %%mm5, %%mm1, %%mm6)	"movq	%%mm0, (%2)		\n\t"	"movq	%%mm1, (%2, %3)		\n\t"	"addl	%%eax, %1		\n\t"	"addl	%%eax, %2		\n\t"	"movq	(%1, %3), %%mm1		\n\t"	"movq	(%1, %%eax), %%mm0	\n\t"	PAVGBP(%%mm1, %%mm2, %%mm4,   %%mm0, %%mm1, %%mm5)	"movq	(%2), %%mm3		\n\t"	PAVGB(%%mm3, %%mm4, %%mm2, %%mm6)	"movq	(%2, %3), %%mm3		\n\t"	PAVGB(%%mm3, %%mm5, %%mm1, %%mm6)	"movq	%%mm2, (%2)		\n\t"	"movq	%%mm1, (%2, %3)		\n\t"	"addl	%%eax, %1		\n\t"	"addl	%%eax, %2		\n\t"	"subl	$4, %0			\n\t"	"jnz	1b			\n\t"	:"+g"(h), "+S"(pixels), "+D"(block)	:"r"(line_size)	:"eax", "memory");}// this routine is 'slightly' suboptimal but mostly unusedstatic void DEF(avg, pixels8_xy2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){    MOVQ_ZERO(mm7);    SET_RND(mm6); // =2 for rnd  and  =1 for no_rnd version    __asm __volatile(	"movq	(%1), %%mm0		\n\t"	"movq	1(%1), %%mm4		\n\t"	"movq	%%mm0, %%mm1		\n\t"	"movq	%%mm4, %%mm5		\n\t"	"punpcklbw %%mm7, %%mm0		\n\t"	"punpcklbw %%mm7, %%mm4		\n\t"	"punpckhbw %%mm7, %%mm1		\n\t"	"punpckhbw %%mm7, %%mm5		\n\t"	"paddusw %%mm0, %%mm4		\n\t"	"paddusw %%mm1, %%mm5		\n\t"	"xorl	%%eax, %%eax		\n\t"	"addl	%3, %1			\n\t"	".balign 8			\n\t"	"1:				\n\t"	"movq	(%1, %%eax), %%mm0	\n\t"	"movq	1(%1, %%eax), %%mm2	\n\t"	"movq	%%mm0, %%mm1		\n\t"	"movq	%%mm2, %%mm3		\n\t"	"punpcklbw %%mm7, %%mm0		\n\t"	"punpcklbw %%mm7, %%mm2		\n\t"	"punpckhbw %%mm7, %%mm1		\n\t"	"punpckhbw %%mm7, %%mm3		\n\t"	"paddusw %%mm2, %%mm0	 	\n\t"	"paddusw %%mm3, %%mm1		\n\t"	"paddusw %%mm6, %%mm4		\n\t"	"paddusw %%mm6, %%mm5		\n\t"	"paddusw %%mm0, %%mm4		\n\t"	"paddusw %%mm1, %%mm5		\n\t"	"psrlw	$2, %%mm4		\n\t"	"psrlw	$2, %%mm5		\n\t"		"movq	(%2, %%eax), %%mm3	\n\t"	"packuswb  %%mm5, %%mm4		\n\t"		"pcmpeqd %%mm2, %%mm2	\n\t"		"paddb %%mm2, %%mm2	\n\t"		PAVGB(%%mm3, %%mm4, %%mm5, %%mm2)		"movq	%%mm5, (%2, %%eax)	\n\t"	"addl	%3, %%eax		\n\t"	"movq	(%1, %%eax), %%mm2	\n\t" // 0 <-> 2   1 <-> 3	"movq	1(%1, %%eax), %%mm4	\n\t"	"movq	%%mm2, %%mm3		\n\t"	"movq	%%mm4, %%mm5		\n\t"	"punpcklbw %%mm7, %%mm2		\n\t"	"punpcklbw %%mm7, %%mm4		\n\t"	"punpckhbw %%mm7, %%mm3		\n\t"	"punpckhbw %%mm7, %%mm5		\n\t"	"paddusw %%mm2, %%mm4	 	\n\t"	"paddusw %%mm3, %%mm5		\n\t"	"paddusw %%mm6, %%mm0		\n\t"	"paddusw %%mm6, %%mm1		\n\t"	"paddusw %%mm4, %%mm0		\n\t"	"paddusw %%mm5, %%mm1		\n\t"	"psrlw	$2, %%mm0		\n\t"	"psrlw	$2, %%mm1		\n\t"		"movq	(%2, %%eax), %%mm3	\n\t"	"packuswb  %%mm1, %%mm0		\n\t"		"pcmpeqd %%mm2, %%mm2	\n\t"		"paddb %%mm2, %%mm2	\n\t"		PAVGB(%%mm3, %%mm0, %%mm1, %%mm2)		"movq	%%mm1, (%2, %%eax)	\n\t"	"addl	%3, %%eax		\n\t"	"subl	$2, %0			\n\t"	"jnz	1b			\n\t"	:"+g"(h), "+S"(pixels)	:"D"(block), "r"(line_size)	:"eax", "memory");}//FIXME optimizestatic void DEF(put, pixels16_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){    DEF(put, pixels8_y2)(block  , pixels  , line_size, h);    DEF(put, pixels8_y2)(block+8, pixels+8, line_size, h);}static void DEF(put, pixels16_xy2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){    DEF(put, pixels8_xy2)(block  , pixels  , line_size, h);    DEF(put, pixels8_xy2)(block+8, pixels+8, line_size, h);}static void DEF(avg, pixels16_y2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){    DEF(avg, pixels8_y2)(block  , pixels  , line_size, h);    DEF(avg, pixels8_y2)(block+8, pixels+8, line_size, h);}static void DEF(avg, pixels16_xy2)(UINT8 *block, const UINT8 *pixels, int line_size, int h){    DEF(avg, pixels8_xy2)(block  , pixels  , line_size, h);    DEF(avg, pixels8_xy2)(block+8, pixels+8, line_size, h);}

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