📄 qpedialog.cpp
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/************************************************************************ Copyright (C) 2000-2002 Trolltech AS. All rights reserved.**** This file is part of the Qtopia Environment.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#include <qdialog.h>#include "qpedialog.h"#include "qpeapplication.h"// Allow access to nornally protected accept and reject functionsclass HackedPrivateQDialog : public QDialog{public: void accept() { QDialog::accept();} void reject() { QDialog::reject();}};QPEDialogListener::QPEDialogListener(QDialog *di ) : QObject(di){ dialog = di; connect(qApp, SIGNAL(appMessage(const QCString&, const QByteArray&)), this, SLOT(appMessage(const QCString&, const QByteArray&)) );}QPEDialogListener::~QPEDialogListener() {}void QPEDialogListener::appMessage( const QCString &msg, const QByteArray & ){ if (!dialog) return; HackedPrivateQDialog *hackedDialog = (HackedPrivateQDialog*)dialog; if (msg == "accept()") { hackedDialog->accept(); } else if (msg == "reject()") { hackedDialog->reject(); }}
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