📄 qcleanuphandler_p.h
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/************************************************************************ Copyright (C) 2000-2002 Trolltech AS. All rights reserved.**** This file is part of the Qtopia Environment.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef QCLEANUPHANDLER_H#define QCLEANUPHANDLER_H#ifndef QT_H#include <qlist.h>#endif // QT_Htemplate<class Type>class Q_EXPORT QCleanupHandler{public: QCleanupHandler() : cleanupObjects( 0 ) {} ~QCleanupHandler() { clear(); } Type* add( Type **object ) { if ( !cleanupObjects ) cleanupObjects = new QList<Type*>; cleanupObjects->insert( 0, object ); return *object; } void remove( Type **object ) { if ( !cleanupObjects ) return; if ( cleanupObjects->findRef( object ) >= 0 ) (void) cleanupObjects->take(); } bool isEmpty() const { return cleanupObjects ? cleanupObjects->isEmpty() : TRUE; } void clear() { if ( !cleanupObjects ) return; QListIterator<Type*> it( *cleanupObjects ); Type **object; while ( ( object = it.current() ) ) { delete *object; *object = 0; cleanupObjects->remove( object ); } delete cleanupObjects; cleanupObjects = 0; }private: QList<Type*> *cleanupObjects;};#endif //QCLEANUPHANDLER_H
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