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📄 finddialog.cpp

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.7平台上编译为嵌入式图形界面操作系统。
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/************************************************************************ Copyright (C) 2000-2002 Trolltech AS.  All rights reserved.**** This file is part of the Qtopia Environment.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/// WARNING: Do *NOT* define this yourself. The SL5xxx from SHARP does NOT//      have this class.#define QTOPIA_INTERNAL_FD#include "finddialog.h"#include "findwidget_p.h"#include <qlayout.h>#include <qpushbutton.h>FindDialog::FindDialog( const QString &appName, QWidget *parent,                        const char *name, bool modal )    : QDialog( parent, name, modal ){    setCaption( tr("Find") );    fw = new FindWidget( appName, this, "Find Widget" );    QObject::connect( fw, SIGNAL(signalFindClicked(const QString&,						   bool,bool,int)),		      this, SIGNAL(signalFindClicked(const QString&,						     bool,bool,int)) );    QObject::connect( fw, SIGNAL(signalFindClicked(const QString&,const QDate&,						   bool,bool,int)),		      this, SIGNAL(signalFindClicked(const QString&,						     const QDate&,bool,bool,int)) );    d = 0;}FindDialog::~FindDialog(){}QString FindDialog::findText() const{    return fw->findText();}void FindDialog::setUseDate( bool show ){    fw->setUseDate( show );}void FindDialog::setDate( const QDate &dt ){    fw->setDate( dt );}void FindDialog::slotNotFound(){    fw->slotNotFound();}void FindDialog::slotWrapAround(){    fw->slotWrapAround();}

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