📄 framebuffer.h
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/************************************************************************ Copyright (C) 2000-2002 Trolltech AS. All rights reserved.**** This file is part of the Qtopia Environment.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef FRAMEBUFFER_H#define FRAMEBUFFER_Htypedef unsigned char uchar;class FrameBuffer {public: FrameBuffer(); ~FrameBuffer(); void create( uchar *bits, int lineStep, int x, int y, int w, int h ); void rotateToBuffer( FrameBuffer *dst, int dstX, int dstY, int srcX, int srcY, int w, int h, bool direction ); uchar **jumpTable(); int width(); int height();private: uchar **jt; int x, y, w, h; uchar *bits; int lineStep;};#endif // FRAMEBUFFER_H
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