📄 playlistwidget.h
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/************************************************************************ Copyright (C) 2000-2002 Trolltech AS. All rights reserved.**** This file is part of the Qtopia Environment.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef PLAY_LIST_WIDGET_H#define PLAY_LIST_WIDGET_H#include <qmainwindow.h>#include <qmenubar.h>#include <qtopia/applnk.h>#include "mediaplayerstate.h"class PlayListWidgetPrivate;class Config;class PlayListWidget : public QMainWindow { Q_OBJECTpublic: PlayListWidget( QWidget* parent=0, const char* name=0, WFlags fl=0 ); ~PlayListWidget(); void loadFiles(); // retrieve the current playlist entry (media file link) const DocLnk *current(); // Little helper function to test if we should handle a key press or not bool listHasFocus();public slots: void setDocument( const QString& fileref ); void addToSelection( const DocLnk& ); // Add a media file to the playlist void setActiveWindow(); // need to handle this to show the right view //void setPlaylist( bool ); // Show/Hide the playlist void setView( View ); void viewClosed(); void saveList(); // Save the playlist void loadList(); // Load a playlist bool first(); bool last(); bool next(); bool prev(); void addRemoveSelected(); void showInfo(); void updateActions(); void skinChanged( int id );protected: void resizeEvent( QResizeEvent * );private: void readPlayList( QString filename ); void writePlayList( QString filename ) const; void readWinAmpPlayListFile( QString filename ); void writeWinAmpPlayListFile( QString filename ) const; void initializeStates(); PlayListWidgetPrivate *d; // Private implementation data};#endif // PLAY_LIST_WIDGET_H
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