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📄 wavplugin.h

📁 Trolltech公司发布的图形界面操作系统。可在qt-embedded-2.3.7平台上编译为嵌入式图形界面操作系统。
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/************************************************************************ Copyright (C) 2000-2002 Trolltech AS.  All rights reserved.**** This file is part of the Qtopia Environment.**** This file may be distributed and/or modified under the terms of the** GNU General Public License version 2 as published by the Free Software** Foundation and appearing in the file LICENSE.GPL included in the** packaging of this file.**** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.**** See http://www.trolltech.com/gpl/ for GPL licensing information.**** Contact info@trolltech.com if any conditions of this licensing are** not clear to you.************************************************************************/#ifndef WAV_PLUGIN_H #define WAV_PLUGIN_H#include <qstring.h>#include <qapplication.h>#include <qtopia/mediaplayerplugininterface.h>// #define OLD_MEDIAPLAYER_APIclass WavPluginData;class WavPlugin : public MediaPlayerDecoder {public:    WavPlugin();    ~WavPlugin();    const char *pluginName() { return "WavPlugin"; } // No tr    const char *pluginComment() { return "This is a simple plugin for playing wav files"; } // No tr    double pluginVersion() { return 1.0; }    bool isFileSupported( const QString& );    bool open( const QString& );    bool close();    bool isOpen();    const QString &fileInfo() { return strInfo = ""; }    // If decoder doesn't support audio then return 0 here    int audioStreams();    int audioChannels( int stream );     int audioFrequency( int stream );    int audioSamples( int stream );    bool audioSetSample( long sample, int stream );    long audioGetSample( int stream );#ifdef OLD_MEDIAPLAYER_API    bool audioReadMonoSamples( short *output, long samples, long& samplesRead, int stream );    bool audioReadStereoSamples( short *output, long samples, long& samplesRead, int stream );    bool audioReadSamples( short *output, int channel, long samples, int stream );    bool audioReReadSamples( short *output, int channel, long samples, int stream );#else    bool audioReadSamples( short *output, int channels, long samples, long& samplesRead, int stream );#endif    // If decoder doesn't support video then return 0 here    int videoStreams() { return 0; }    int videoWidth( int ) { return 0; }    int videoHeight( int ) { return 0; }    double videoFrameRate( int ) { return 0.0; }    int videoFrames( int ) { return 0; }    bool videoSetFrame( long, int ) { return FALSE; }    long videoGetFrame( int ) { return 0; }    bool videoReadFrame( unsigned char **, int, int, int, int, ColorFormat, int ) { return FALSE; }    bool videoReadScaledFrame( unsigned char **, int, int, int, int, int, int, ColorFormat, int ) { return FALSE; }    bool videoReadYUVFrame( char *, char *, char *, int, int, int, int, int ) { return FALSE; }    // Profiling    double getTime();    // Ignore if these aren't supported    bool setSMP( int ) { return FALSE; }    bool setMMX( bool ) { return FALSE; }    // Capabilities    bool supportsAudio() { return TRUE; }    bool supportsVideo() { return FALSE; }    bool supportsYUV() { return FALSE; }    bool supportsMMX() { return TRUE; }    bool supportsSMP() { return FALSE; }    bool supportsStereo() { return TRUE; }    bool supportsScaling() { return FALSE; }    long getPlayTime() { return -1; }private:    WavPluginData *d;    QString strInfo;};#endif

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