📄 obj.h
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/* Copyright (C) Gabor Nagy, 2000. * All rights reserved worldwide. * * This software is provided "as is" without express or implied * warranties. You may freely copy and compile this source into * applications you distribute provided that the copyright text * below is included in the resulting source code, for example: * "Portions Copyright (C) Gabor Nagy, 2000" *//*==============================================================================*//* Real-time cast shadows *//* *//* - Simple Wavefront OBJ file reader include file *//* *//* AUTHOR: Gabor Nagy *//* DATE: 2000-Feb-22 14:58:07 *//* v1.0 *//* *//* For Game Programming Graphics Gems *//*==============================================================================*/#include <math.h>#include <stdlib.h>#include "geo.h"#if defined (__cplusplus) && (!(defined (__CPLUSLIBS)))extern "C" {#endifextern E3dModel* E3d_ReadOBJFile(char* LFileName);#if defined (__cplusplus) && (!(defined (__CPLUSLIBS)))} // Close scope of 'extern "C"' declaration which encloses file.#endif
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