📄 libmng_pixels.c
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mng_uint8 iCr8, iCg8, iCb8;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (pData, MNG_FN_DISPLAY_BGRA8, MNG_LC_START)#endif /* viewable row ? */ if ((pData->iRow >= pData->iSourcet) && (pData->iRow < pData->iSourceb)) { /* address destination row */ pScanline = (mng_uint8p)pData->fGetcanvasline (((mng_handle)pData), pData->iRow + pData->iDestt - pData->iSourcet); /* adjust destination row starting-point */ pScanline = pScanline + (pData->iCol << 2) + (pData->iDestl << 2); pDataline = pData->pRGBArow; /* address source row */ if (pData->bIsRGBA16) /* adjust source row starting-point */ pDataline = pDataline + ((pData->iSourcel / pData->iColinc) << 3); else pDataline = pDataline + ((pData->iSourcel / pData->iColinc) << 2); if (pData->bIsOpaque) /* forget about transparency ? */ { if (pData->bIsRGBA16) /* 16-bit input row ? */ { for (iX = pData->iSourcel + pData->iCol; iX < pData->iSourcer; iX += pData->iColinc) { /* scale down by dropping the LSB */ *pScanline = *(pDataline+4); *(pScanline+1) = *(pDataline+2); *(pScanline+2) = *pDataline; *(pScanline+3) = *(pDataline+6); pScanline += (pData->iColinc << 2); pDataline += 8; } } else { for (iX = pData->iSourcel + pData->iCol; iX < pData->iSourcer; iX += pData->iColinc) { /* copy the values */ *pScanline = *(pDataline+2); *(pScanline+1) = *(pDataline+1); *(pScanline+2) = *pDataline; *(pScanline+3) = *(pDataline+3); pScanline += (pData->iColinc << 2); pDataline += 4; } } } else { if (pData->bIsRGBA16) /* 16-bit input row ? */ { for (iX = pData->iSourcel + pData->iCol; iX < pData->iSourcer; iX += pData->iColinc) { /* get alpha values */ iFGa16 = mng_get_uint16 (pDataline+6); iBGa16 = (mng_uint16)(*(pScanline+3)); iBGa16 = (mng_uint16)(iBGa16 << 8) | iBGa16; if (iFGa16) /* any opacity at all ? */ { /* fully opaque or background fully transparent ? */ if ((iFGa16 == 0xFFFF) || (iBGa16 == 0)) { /* plain copy it */ *pScanline = *(pDataline+4); *(pScanline+1) = *(pDataline+2); *(pScanline+2) = *pDataline; *(pScanline+3) = *(pDataline+6); } else { if (iBGa16 == 0xFFFF) /* background fully opaque ? */ { /* get the proper values */ iFGr16 = mng_get_uint16 (pDataline ); iFGg16 = mng_get_uint16 (pDataline+2); iFGb16 = mng_get_uint16 (pDataline+4); /* scale background up */ iBGr16 = (mng_uint16)(*(pScanline+2)); iBGg16 = (mng_uint16)(*(pScanline+1)); iBGb16 = (mng_uint16)(*pScanline ); iBGr16 = (mng_uint16)((mng_uint32)iBGr16 << 8) | iBGr16; iBGg16 = (mng_uint16)((mng_uint32)iBGg16 << 8) | iBGg16; iBGb16 = (mng_uint16)((mng_uint32)iBGb16 << 8) | iBGb16; /* now compose */ MNG_COMPOSE16(iFGr16, iFGr16, iFGa16, iBGr16) MNG_COMPOSE16(iFGg16, iFGg16, iFGa16, iBGg16) MNG_COMPOSE16(iFGb16, iFGb16, iFGa16, iBGb16) /* and return the composed values */ *pScanline = (mng_uint8)(iFGb16 >> 8); *(pScanline+1) = (mng_uint8)(iFGg16 >> 8); *(pScanline+2) = (mng_uint8)(iFGr16 >> 8); /* alpha remains fully opaque !!! */ } else { /* scale background up */ iBGr16 = (mng_uint16)(*(pScanline+2)); iBGg16 = (mng_uint16)(*(pScanline+1)); iBGb16 = (mng_uint16)(*pScanline ); iBGr16 = (mng_uint16)((mng_uint32)iBGr16 << 8) | iBGr16; iBGg16 = (mng_uint16)((mng_uint32)iBGg16 << 8) | iBGg16; iBGb16 = (mng_uint16)((mng_uint32)iBGb16 << 8) | iBGb16; /* let's blend */ MNG_BLEND16 (mng_get_uint16 (pDataline ), mng_get_uint16 (pDataline+2), mng_get_uint16 (pDataline+4), iFGa16, iBGr16, iBGg16, iBGb16, iBGa16, iCr16, iCg16, iCb16, iCa16) /* and return the composed values */ *pScanline = (mng_uint8)(iCb16 >> 8); *(pScanline+1) = (mng_uint8)(iCg16 >> 8); *(pScanline+2) = (mng_uint8)(iCr16 >> 8); *(pScanline+3) = (mng_uint8)(iCa16 >> 8); } } } pScanline += (pData->iColinc << 2); pDataline += 8; } } else { for (iX = pData->iSourcel + pData->iCol; iX < pData->iSourcer; iX += pData->iColinc) { iFGa8 = *(pDataline+3); /* get alpha values */ iBGa8 = *(pScanline+3); if (iFGa8) /* any opacity at all ? */ { /* fully opaque or background fully transparent ? */ if ((iFGa8 == 0xFF) || (iBGa8 == 0)) { /* then simply copy the values */ *pScanline = *(pDataline+2); *(pScanline+1) = *(pDataline+1); *(pScanline+2) = *pDataline; *(pScanline+3) = *(pDataline+3); } else { if (iBGa8 == 0xFF) /* background fully opaque ? */ { /* do alpha composing */ MNG_COMPOSE8 (*pScanline, *(pDataline+2), iFGa8, *pScanline ) MNG_COMPOSE8 (*(pScanline+1), *(pDataline+1), iFGa8, *(pScanline+1)) MNG_COMPOSE8 (*(pScanline+2), *pDataline, iFGa8, *(pScanline+2)) /* alpha remains fully opaque !!! */ } else { /* now blend */ MNG_BLEND8 (*pDataline, *(pDataline+1), *(pDataline+2), iFGa8, *(pScanline+2), *(pScanline+1), *pScanline, iBGa8, iCr8, iCg8, iCb8, iCa8) /* and return the composed values */ *pScanline = iCb8; *(pScanline+1) = iCg8; *(pScanline+2) = iCr8; *(pScanline+3) = iCa8; } } } pScanline += (pData->iColinc << 2); pDataline += 4; } } } } check_update_region (pData);#ifdef MNG_SUPPORT_TRACE MNG_TRACE (pData, MNG_FN_DISPLAY_BGRA8, MNG_LC_END)#endif return MNG_NOERROR;}/* ************************************************************************** */mng_retcode display_bgra8_pm (mng_datap pData){ mng_uint8p pScanline; mng_uint8p pDataline; mng_int32 iX; mng_uint32 s, t;#ifdef MNG_SUPPORT_TRACE MNG_TRACE (pData, MNG_FN_DISPLAY_BGRA8PM, MNG_LC_START)#endif /* viewable row ? */ if ((pData->iRow >= pData->iSourcet) && (pData->iRow < pData->iSourceb)) { /* address destination row */ pScanline = (mng_uint8p)pData->fGetcanvasline (((mng_handle)pData), pData->iRow + pData->iDestt - pData->iSourcet); /* adjust destination row starting-point */ pScanline = pScanline + (pData->iCol << 2) + (pData->iDestl << 2); pDataline = pData->pRGBArow; /* address source row */ if (pData->bIsRGBA16) /* adjust source row starting-point */ pDataline = pDataline + ((pData->iSourcel / pData->iColinc) << 3); else pDataline = pDataline + ((pData->iSourcel / pData->iColinc) << 2); if (pData->bIsOpaque) /* forget about transparency ? */ { if (pData->bIsRGBA16) /* 16-bit input row ? */ { for (iX = pData->iSourcel + pData->iCol; iX < pData->iSourcer; iX += pData->iColinc) { /* scale down by dropping the LSB */ if ((s = pDataline[6]) == 0) *(mng_uint32*) pScanline = 0; /* set all components = 0 */ else { if (s == 255) { pScanline[0] = pDataline[4]; pScanline[1] = pDataline[2]; pScanline[2] = pDataline[0]; pScanline[3] = 255; } else { pScanline[0] = DIV255B8(s * pDataline[4]); pScanline[1] = DIV255B8(s * pDataline[2]); pScanline[2] = DIV255B8(s * pDataline[0]); pScanline[3] = (mng_uint8)s; } } pScanline += (pData->iColinc << 2); pDataline += 8; } } else { for (iX = pData->iSourcel + pData->iCol; iX < pData->iSourcer; iX += pData->iColinc) { /* copy the values and premultiply */ if ((s = pDataline[3]) == 0) *(mng_uint32*) pScanline = 0; /* set all components = 0 */ else { if (s == 255) { pScanline[0] = pDataline[2]; pScanline[1] = pDataline[1]; pScanline[2] = pDataline[0]; pScanline[3] = 255; } else { pScanline[0] = DIV255B8(s * pDataline[2]); pScanline[1] = DIV255B8(s * pDataline[1]); pScanline[2] = DIV255B8(s * pDataline[0]); pScanline[3] = (mng_uint8)s; } } pScanline += (pData->iColinc << 2); pDataline += 4; } } } else { if (pData->bIsRGBA16) /* 16-bit input row ? */ { for (iX = pData->iSourcel + pData->iCol; iX < pData->iSourcer; iX += pData->iColinc) { /* get alpha values */ if ((s = pDataline[6]) != 0) /* any opacity at all ? */ { /* fully opaque or background fully transparent ? */ if (s == 255) { /* plain copy it */ pScanline[0] = pDataline[4]; pScanline[1] = pDataline[2]; pScanline[2] = pDataline[0]; pScanline[3] = 255; } else { /* now blend (premultiplied) */ t = 255 - s; pScanline[0] = DIV255B8(s * pDataline[4] + t * pScanline[0]); pScanline[1] = DIV255B8(s * pDataline[2] + t * pScanline[1]); pScanline[2] = DIV255B8(s * pDataline[0] + t * pScanline[2]); pScanline[3] = (mng_uint8)(255 - DIV255B8(t * (255 - pScanline[3]))); }
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