📄 wings.h
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#define VERSION "(c) 1988 Sun Microsystems wings Version 0.003"#define NO_ERROR 0#define TRUE 1#define FALSE 0/* this strucure keeps up to date information about your plane as well as the enemies */#define STRUCT_STATS \ float pos_x; /* latitude */ \ float pos_y; /* longitude */ \ float pos_z; /* altitude */ \ float pos_dx; /* change in latitude */ \ float pos_dy; /* change in longitude */ \ float pos_dz; /* change in altitude */ \ int rot_x; /* pitch */ \ int rot_y; /* yaw */ \ int rot_z; /* roll */ \ int rot_dx; /* change in pitch */ \ int rot_dy; /* change in yaw */ \ int rot_dz; /* change in roll *//* the size of this struct can not exceed 4K bytes */struct shared_buffer { /*************************************\ * The following attributes are ONLY * * set by the RENDER process * \*************************************/ unsigned int drawing; /* Only frame process reads */ STRUCT_STATS /* Only network process reads */ /*************************************\ * The following attributes are ONLY * * set by the FRAME process * \*************************************/ unsigned int ok_to_draw, /* Only render process reads */ window_minx, window_miny, window_maxx, window_maxy, mouse_rel_x, mouse_rel_y; unsigned int enet_type; /* Only network process reads */ /*************************************\ * The following attributes are ONLY * * set by the NETWORK process * \*************************************/ struct stats { STRUCT_STATS } enemies[16]; /* Only render process reads */} ;extern struct shared_buffer *Shmem;
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