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📄 cg6reg.h

📁 操作系统SunOS 4.1.3版本的源码
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/* @(#)cg6reg.h 1.7 89/01/25 SMI *//* * Copyright 1988-1989, Sun Microsystems, Inc. */#ifndef	cg6reg_DEFINED#define	cg6reg_DEFINED/* * CG6 frame buffer hardware definitions. *//* Physical frame buffer and color map addresses *//* * The base address is defined in the configuration file, e.g. GENERIC. * These constants are the offset from that address. */#ifdef sun4c/* Sbus offsets */#define CG6_ADDR_ROM		0#define CG6_ADDR_CMAP		0x200000#define CG6_ADDR_FHC		0x300000#define CG6_ADDR_THC		0x301000#define CG6_ADDR_FBC		0x700000#define	CG6_ADDR_TEC		0x701000#define CG6_ADDR_COLOR		0x800000#else/* P4 offsets */#define CG6_ADDR_CMAP		0x200000#define CG6_ADDR_P4REG		0x300000#define CG6_ADDR_FHC		0x300000#define CG6_ADDR_THC		0x301000#define CG6_ADDR_ROM		0x380000#define CG6_ADDR_OVERLAY	0x400000	/* FAKE */#define CG6_ADDR_ENABLE		0x600000#define CG6_ADDR_FBC		0x700000#define	CG6_ADDR_TEC		0x701000#define CG6_ADDR_COLOR		0x800000#endif#define CG6_ADDR_FBCTEC		CG6_ADDR_FBC#define CG6_ADDR_FHCTHC		CG6_ADDR_FHC	#define CG6_CMAP_SZ		8192#define CG6_FBCTEC_SZ		8192#define CG6_FHCTHC_SZ		8192#define CG6_ROM_SZ		(64*1024)#define CG6_FB_SZ		(1024*1024)/* * Offsets of TEC/FHC into page */#define CG6_TEC_POFF		0x1000#define CG6_THC_POFF		0x1000/* * Virtual (mmap offsets) addresses */ #define CG6_VBASE		0x70000000#define CG6_VADDR(x)		(CG6_VBASE + (x) * 8192)/* * CG6 Virtual object addresses */#define CG6_VADDR_FBC		CG6_VADDR(0)#define	CG6_VADDR_TEC		(CG6_VADDR_FBC + CG6_TEC_POFF)#define CG6_VADDR_CMAP		CG6_VADDR(1)#define CG6_VADDR_FHC		CG6_VADDR(2)#define CG6_VADDR_THC		(CG6_VADDR_FHC + CG6_THC_POFF)#define CG6_VADDR_ROM		CG6_VADDR(3)#define CG6_VADDR_COLOR		(CG6_VADDR_ROM + CG6_ROM_SZ)#define CG6_VADDR_FBCTEC	CG6_VADDR_FBC#define CG6_VADDR_FHCTHC	CG6_VADDR_FHC/* * to map in all of lego, use mmapsize below, and offset CG6_VBASE */#define MMAPSIZE(dfbsize)	(CG6_VADDR_COLOR-CG6_VBASE+dfbsize)/* * convert from address returned by pr_makefromfd (eg. mmap)  * to CG6 register set. */#define CG6VA_TO_FBC(base) \	((struct fbc*)  (((char*)base)+(CG6_VADDR_FBC-CG6_VBASE)))#define CG6VA_TO_TEC(base)  \	((struct tec*)  (((char*)base)+(CG6_VADDR_TEC-CG6_VBASE)))#define CG6VA_TO_FHC(base)  \	((u_int*) 	(((char*)base)+(CG6_VADDR_FHC-CG6_VBASE)))#define CG6VA_TO_THC(base)  \	((struct thc*)  (((char*)base)+(CG6_VADDR_THC-CG6_VBASE)))#define CG6VA_TO_DFB(base)  \	((short*) 	(((char*)base)+(CG6_VADDR_COLOR-CG6_VBASE)))#define CG6VA_TO_ROM(base)  \	((u_int*)	(((char*)base)+(CG6_VADDR_ROM-CG6_VBASE)))#define CG6VA_TO_CMAP(base) \	((struct cg6_cmap*) (((char*)base)+(CG6_VADDR_CMAP-CG6_VBASE)))/* (Brooktree DAC) definitions *//* number of colormap entries */#define CG6_CMAP_ENTRIES	256struct cg6_cmap {	u_int	addr;		/* address register */	u_int	cmap;		/* color map data register */	u_int	ctrl;		/* control register */	u_int	omap;		/* overlay map data register */};#endif	!cg6reg_DEFINED

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