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📄 hk_public.h

📁 操作系统SunOS 4.1.3版本的源码
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#define HK_ATEXT_SLANT			0x4d#define HK_ATEXT_STYLE			0x4e#define HK_MARKER_GEOM_FORMAT		0x4f#define HK_MARKER_SNAP_TO_GRID		0x50#define HK_WINDOW_BOUNDARY		0x51#define HK_GUARD_BAND			0x52#define HK_Z_BUFFER_COMPARE		0x53#define HK_Z_BUFFER_UPDATE		0x54#define HK_DEPTH_CUE_ENABLE		0x55#define HK_MCP_MASK			0x56#define HK_NUM_MCP			0x57#define HK_TRAVERSAL_MODE		0x58#define HK_PICK_RESULTS_BUFFER		0x59#define HK_HSVN				0x5a#define HK_CSVN				0x5b#define HK_CEN				0x5c#define HK_UPICK_ID			0x5d#define HK_ECHO_SVN			0x5e#define HK_ECHO_EN			0x5f#define HK_ECHO_UPICK_ID		0x60#define HK_ECHO_TYPE			0x61#define HK_NON_ECHO_INVISIBLE		0x62#define HK_ECHO_INVISIBLE		0x63#define HK_FORCE_ECHO_COLOR		0x64#define HK_RASTER_OP			0x65#define HK_PLANE_GROUP			0x66#define HK_PLANE_MASK			0x67#define HK_DRAW_BUFFER			0x68#define HK_FAST_CLEAR_SET		0x69#define HK_CURRENT_WID			0x6a#define HK_WID_CLIP_MASK		0x6b#define HK_WID_WRITE_MASK		0x6c#define HK_STEREO_MODE			0x6d#define HK_INVISIBILITY			0x6e#define HK_TRANSPARENCY_MODE		0x6f#define HK_STROKE_ANTIALIASING		0x70#define HK_STOCHASTIC_ENABLE		0x71#define HK_STENCIL_TRANSPARENT		0x72#define HK_STACK_LIMIT			0x73#define HK_SCRATCH_BUFFER		0x74#define HK_ECHO_STRUCTURE		0x75#define HK_ECHO_END_EN			0x76#define HK_UNDRAW			0x77/* Note: The above group has more than 32 entries, so it uses two op-codes *//* in the main dispatch table *//* Multiple word - unbundled attributes (with op-codes 0x44, 0x45) */#define HK_LINE_OFF_COLOR		0x80#define HK_SURFACE_NORMAL		0x81#define HK_EDGE_OFF_COLOR		0x82#define HK_RTEXT_UP_VEC			0x83#define HK_RTEXT_ALIGNMENT		0x84#define HK_ATEXT_UP_VEC			0x85#define HK_ATEXT_ALIGNMENT		0x86#define HK_LOAD_GMT			0x87#define HK_LOAD_LMT			0x88#define HK_PRE_CONCAT_LMT		0x89#define HK_POST_CONCAT_LMT		0x8a#define HK_CMT_TO_GMT			0x8b#define HK_ASPECT_RATIO			0x8c#define HK_VIEW				0x8d#define HK_Z_RANGE			0x8e#define HK_DEPTH_CUE_PARAMETERS		0x8f#define HK_DEPTH_CUE_COLOR		0x90#define HK_LIGHT_MASK			0x91#define HK_LIGHT_SOURCE			0x92#define HK_ADD_MCP			0x93#define HK_NAME_SET			0x94#define HK_INVISIBILITY_FILTER		0x95#define HK_HIGHLIGHTING_FILTER		0x96#define HK_PICK_FILTER			0x97#define HK_CLEAR_PICK_RESULTS		0x98#define HK_PICK_BOX			0x99#define HK_ECHO_COLOR			0x9a#define HK_WINDOW_BG_COLOR		0x9b#define HK_STOCHASTIC_SETUP		0x9c#define HK_HIGHLIGHT_COLOR		0x9d#define HK_STENCIL_FG_COLOR		0x9e#define HK_STENCIL_BG_COLOR		0x9f#define HK_CLIPPING_LIMITS		0xa0/* Note: The above group has more than 32 entries, so it uses two op-codes *//* in the main dispatch table *//* The last one is reserved to help catch certain error conditions: */#define HK_ILLEGAL_ATTRIBUTE		0xff/* *-------------------------------------------------------------- * * Lookup table sub-opcodes * *	These are the few sub-opcodes for the UPDATE_LUT instruction. * *-------------------------------------------------------------- */#define HK_UPDATE_WLUT		0x00#define HK_UPDATE_CLUT		0x01#define HK_UPDATE_FCBG		0x02/* *-------------------------------------------------------------- * * Various size constants * *-------------------------------------------------------------- *//* Number of state bits for push/pop state and restore partial context */#define HKST_NUM_WORDS		8/* Constant for 20x16 screen door (20 words each using the lower 16 bits) */#define HK_SD_MAX		20/* Maximum lights that may be defined */#define HK_MAX_LIGHTS		32/* Maximum model planes that may be defined */#define HK_MAX_MODEL_PLANES	16/* Maximum segments in a pattern definition */#define HK_PATTERN_MAX_SEGS	64/* Maximum curve order */#define HK_MAXORD		10/* Maximum number of knots and control points in a curve */#define HK_MAX_KNOTS		100#define HK_MAX_CNTRL_PTS   	100/* Number of 32-bit words for phigs filters/name_set.  (1024 bits total) */#define HK_NUMBER_FILTER_WORDS	32/* Offsets into the (linear) matrix */#define HKM_0_0	0#define HKM_0_1	1#define HKM_0_2	2#define HKM_0_3	3#define HKM_1_0	4#define HKM_1_1	5#define HKM_1_2	6#define HKM_1_3	7#define HKM_2_0	8#define HKM_2_1	9#define HKM_2_2	10#define HKM_2_3	11#define HKM_3_0	12#define HKM_3_1	13#define HKM_3_2	14#define HKM_3_3	15/* * Stochastic Sample anti-aliasing related.  Precision reflects the * number of bits *per color* used for the convolution arithmetic. */#define HKSS_FILTER_SIZE_X	3#define HKSS_FILTER_SIZE_Y	HKSS_FILTER_SIZE_X#define HKSS_FILTER_SIZE	(HKSS_FILTER_SIZE_X * HKSS_FILTER_SIZE_Y)#define HKSS_FILTER_PRECISION  	24#define HKSS_ACCUM_PRECISION   	16#define HKSS_RASTER_PRECISION   8#define HKSS_FIRST_PASS		0	/* value for ss_pass_num on 1st pass *//* Z buffer range */#define HK_Z_RANGE_SHIFT	8		/* Number of bits to shift */#define HK_Z_BITS		24		/* Number of bits in Z buffer */#define HK_NUM_Z_VALUES		(1 << HK_Z_BITS) /* Range of Z buffer values *//* diag_escape magic number */#define HK_ESC_I860_MAGIC	0x014D0000	/* magic number i860 coff */#define HK_ESC_I860_MAGIC_MASK	0xFFFF0000	/* magic number mask *//*------------------------------------------------------------- * *  Invisibility register reserved bit patterns * *------------------------------------------------------------ */#define HK_INV_INVIS_FILTER	0x00010000#define HK_INV_PICK_FILTER	0x00020000#define HK_INV_ECHO		0x00040000#define HK_INV_NON_ECHO		0x00080000/* *-------------------------------------------------------------- * * Enumerations for attributes * *-------------------------------------------------------------- *//* Line geometry format */#ifndef LOCOREtypedef int Hk_line_geom_format;#endif !LOCORE#define HK_LINE_XYZ			0#define HK_LINE_XYZ_RGB			1#define HK_LINE_H_XYZ			2#define HK_LINE_H_XYZ_RGB		3/* Bit positions within line_geom_format */#define HK_LINE_RGB_PRESENCE		0x1#define HK_LINE_HEADER_PRESENCE		0x2/* Line shading method */#ifndef LOCOREtypedef int Hk_line_shading_method;#endif !LOCORE#define HK_LINE_SHADING_NONE		0#define HK_LINE_SHADING_INTERPOLATE	1/* Line style */#ifndef LOCOREtypedef int Hk_line_style;#endif !LOCORE#define HK_LINESTYLE_SOLID		0#define HK_LINESTYLE_UNBALANCE		4#define HK_LINESTYLE_UNBALANCE_OFFCOLOR 5#define HK_LINESTYLE_BALANCE		6#define HK_LINESTYLE_BALANCE_OFFCOLOR	7/* Line cap */#ifndef LOCOREtypedef int Hk_line_cap;#endif !LOCORE#define HK_CAP_BUTT			0#define HK_CAP_SQUARE			1#define HK_CAP_ROUND			2/* Line join */#ifndef LOCOREtypedef int Hk_line_join;#endif !LOCORE#define HK_JOIN_BUTT			0#define HK_JOIN_BEVEL			1#define HK_JOIN_MITER			2#define HK_JOIN_ROUND			3/* Curve approximation type */#ifndef LOCOREtypedef int Hk_curve_type;#endif !LOCORE#define HK_CONST_PARAM_SUBDIVISION	0#define HK_CONST_PARAM_BETWEEN_KNOTS	1#define HK_METRIC_WC			2#define HK_METRIC_NPC			3#define HK_CHORDAL_DEV_WC		4#define HK_CHORDAL_DEV_NPC		5/* Surface approximation type */#ifndef LOCOREtypedef int Hk_surf_type;#endif !LOCORE#define HK_SURF_CONST_PARAM_SUBDIVISION	0#define HK_SURF_CONST_PARAM_BETWEEN_KNOTS 1#define HK_SURF_METRIC_WC		2#define HK_SURF_METRIC_NPC		3#define HK_SURF_PLANAR_DEV_WC		4#define HK_SURF_PLANAR_DEV_NPC		5/* Triangle geometry format */#ifndef LOCOREtypedef int Hk_tri_geom_format;#endif !LOCORE#define HK_TRI_VERTEX_NORMAL_PRESENCE	0x01#define HK_TRI_FACET_NORMAL_PRESENCE	0x02#define HK_TRI_VERTEX_COLOR_PRESENCE	0x04#define HK_TRI_FACET_COLOR_PRESENCE	0x08#define HK_TRI_XYZ_VNORMAL		HK_TRI_VERTEX_NORMAL_PRESENCE#define HK_TRI_XYZ_FNORMAL		HK_TRI_FACET_NORMAL_PRESENCE#define HK_TRI_XYZ_VFNORMAL \	(HK_TRI_VERTEX_NORMAL_PRESENCE | HK_TRI_FACET_NORMAL_PRESENCE)#define HK_TRI_XYZ_VNORMAL_VCOLOR \	(HK_TRI_VERTEX_NORMAL_PRESENCE | HK_TRI_VERTEX_COLOR_PRESENCE)#define HK_TRI_XYZ_FNORMAL_VCOLOR \	(HK_TRI_FACET_NORMAL_PRESENCE | HK_TRI_VERTEX_COLOR_PRESENCE)#define HK_TRI_XYZ_VNORMAL_FCOLOR \	(HK_TRI_VERTEX_NORMAL_PRESENCE | HK_TRI_FACET_COLOR_PRESENCE)#define HK_TRI_XYZ_FNORMAL_FCOLOR \	(HK_TRI_FACET_NORMAL_PRESENCE | HK_TRI_FACET_COLOR_PRESENCE)#define HK_TRI_XYZ_VFNORMAL_VFCOLOR \	(HK_TRI_VERTEX_NORMAL_PRESENCE | HK_TRI_FACET_NORMAL_PRESENCE | \	 HK_TRI_VERTEX_COLOR_PRESENCE | HK_TRI_FACET_COLOR_PRESENCE)/* Polygon interior style */#ifndef LOCOREtypedef int Hk_interior_style;#endif !LOCORE#define HK_POLYGON_SOLID		0#define HK_POLYGON_HOLLOW		1#define HK_POLYGON_HATCHED		2#define HK_POLYGON_EMPTY		3#define HK_POLYGON_GENERAL		4/* Polygon shading method */#ifndef LOCOREtypedef int Hk_poly_shading_method;#endif !LOCORE#define HK_SHADING_FLAT			0#define HK_SHADING_GOURAUD		1#define HK_SHADING_PHONG		2/* Polygon lighting degree */#ifndef LOCOREtypedef int Hk_lighting_degree;#endif !LOCORE#define HK_NO_LIGHTING			0#define HK_AMBIENT_LIGHTING		1#define HK_DIFFUSE_LIGHTING		2#define HK_SPECULAR_LIGHTING		3/* Polygon culling mode */#ifndef LOCOREtypedef int Hk_cull_mode;#endif !LOCORE#define HK_CULL_NONE			0#define HK_CULL_BACKFACE		1#define HK_CULL_FRONTFACE		2/* Polygon transparency quality */#ifndef LOCOREtypedef int Hk_transparency_quality;#endif !LOCORE#define HK_NO_TRANSPARENCY		(-1)#define HK_SCREEN_DOOR			0#define HK_ALPHA_BLEND			1/* Polygon edge control */#ifndef LOCOREtypedef int Hk_edge_control;#endif !LOCORE#define HK_EDGE_NONE			0#define HK_EDGE_SELECTED		1#define HK_EDGE_ALL			2/* Text path */#ifndef LOCOREtypedef int Hk_text_path;#endif !LOCORE#define HK_TP_RIGHT			0#define HK_TP_LEFT			1#define HK_TP_UP			2#define HK_TP_DOWN			3/* Text horizontal alignment */#ifndef LOCOREtypedef int Hk_text_h_alignment;#endif !LOCORE#define HK_AH_NORMAL			0#define HK_AH_LEFT			1#define HK_AH_CENTER			2#define HK_AH_RIGHT			3/* Text vertical alignment */#ifndef LOCOREtypedef int Hk_text_v_alignment;#endif !LOCORE#define HK_AV_NORMAL			0#define HK_AV_TOP			1#define HK_AV_CAP			2#define HK_AV_HALF			3#define HK_AV_BASE			4#define HK_AV_BOTTOM			5/* Annotation text style */#ifndef LOCOREtypedef int Hk_atext_style;#endif !LOCORE#define HK_ATEXT_NONE			0#define HK_ATEXT_LEAD_LINE		1/* Aspect ratio type */#ifndef LOCOREtypedef int Hk_aspect;#endif !LOCORE#define HK_ASPECT_NONE			0#define HK_ASPECT_LOWER_LEFT		1/* Z-buffer update */#ifndef LOCOREtypedef int Hk_z_buffer_update;#endif !LOCORE#define HK_Z_UPDATE_NONE		0#define HK_Z_UPDATE_NORMAL		1#define HK_Z_UPDATE_ALL			2/* Traversal mode */#ifndef LOCOREtypedef int Hk_traversal_mode;#endif !LOCORE#define HK_RENDER			0#define HK_PICK_WITHOUT_RENDER		1#define HK_PICK_WITHOUT_RENDER_P	2#define HK_PICK_WHILE_RENDER		3#define HK_PICK_WHILE_RENDER_P		4#define HK_PICK_ECHO			5/* Echo type */#ifndef LOCOREtypedef int Hk_echo_type;#endif !LOCORE#define HK_PICK_ECHO_EN			0#define HK_PICK_ECHO_SVN		1#define HK_PICK_ECHO_SVN_PLUS_DESCENDANTS 2#define HK_PICK_ECHO_SVN_WITH_UPICK_ID	3#define HK_PICK_ECHO_SVN_CONTIGUOUS_UPICK_ID 4#define HK_PICK_ECHO_SVN_EN_RANGE	5#define HK_PICK_ECHO_STRUCT_PLUS_DESCENDANTS 6#define HK_PICK_ECHO_STRUCT_EN_RANGE_PLUS_DESCENDANTS 7/* Light source type */#ifndef LOCOREtypedef int Hk_light_type;#endif !LOCORE#define HK_AMBIENT_LIGHT_SOURCE		0#define HK_DIRECTIONAL_LIGHT_SOURCE	1#define HK_POSITIONAL_LIGHT_SOURCE	2#define HK_SPOT_LIGHT_SOURCE		3/* Transparency mode */#ifndef LOCOREtypedef int Hk_transparency_mode;#endif !LOCORE#define HK_OPAQUE_VISIBLE		0#define HK_TRANSPARENT_VISIBLE		1#define HK_ALL_VISIBLE			2/* Stroke antialiasing */#ifndef LOCOREtypedef int Hk_stroke_antialiasing;#endif !LOCORE#define HK_AA_INDIVIDUAL		(-1)#define HK_AA_NONE			0#define HK_AA_CONSTANT			1#define HK_AA_ARBITRARY			2

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