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📄 audio_hdr.h

📁 操作系统SunOS 4.1.3版本的源码
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/*	@(#)audio_hdr.h 1.1 92/07/30 SMI	*//* Copyright (c) 1989 by Sun Microsystems, Inc. */#ifndef _multimedia_audio_hdr_h#define	_multimedia_audio_hdr_h/* * Define an in-core audio data header. * * This is different that the on-disk file header. * The fields defined here are preliminary at best. *//* * The audio header contains the following fields: * *	sample_rate		Number of samples per second (per channel). * *	samples_per_unit	This field describes the number of samples *				  represented by each sample unit (which, by *				  definition, are aligned on byte boundaries). *				  Audio samples may be stored individually *				  or, in the case of compressed formats *				  (e.g., ADPCM), grouped in algorithm- *				  specific ways.  If the data is bit-packed, *				  this field tells the number of samples *				  needed to get to a byte boundary. * *	bytes_per_unit		Number of bytes stored for each sample unit * *	channels		Number of interleaved sample units. *				   For any given time quantum, the set *				   consisting of 'channels' sample units *				   is called a sample frame.  Seeks in *				   the data should be aligned to the start *				   of the nearest sample frame. * *	encoding		Data encoding format. * *	data_size		Number of bytes in the data. *				   This value is advisory only, and may *				   be set to the value AUDIO_UNKNOWN_SIZE *				   if the data size is unknown (for *				   instance, if the data is being *				   recorded or generated and piped *				   to another process). * * The first four values are used to compute the byte offset given a * particular time, and vice versa.  Specifically: * *	seconds = offset / C *	offset = seconds * C * where: *	C = (channels * bytes_per_unit * sample_rate) / samples_per_unit */typedef struct {	unsigned	sample_rate;		/* samples per second */	unsigned	samples_per_unit;	/* samples per unit */	unsigned	bytes_per_unit;		/* bytes per sample unit */	unsigned	channels;		/* # of interleaved channels */	unsigned	encoding;		/* data encoding format */	unsigned	data_size;		/* length of data (optional) */} Audio_hdr;/* * Define the possible encoding types. * Note that the names that overlap the encodings in <sun/audioio.h> * must have the same values. */#define	AUDIO_ENCODING_ULAW	(1)	/* ISDN u-law */#define	AUDIO_ENCODING_ALAW	(2)	/* ISDN A-law */#define	AUDIO_ENCODING_LINEAR	(3)	/* PCM 2's-complement (0-center) */#define	AUDIO_ENCODING_FLOAT	(4)	/* IEEE float (-1. <-> +1.) *//* Value used for indeterminate size (e.g., data passed through a pipe) */#define	AUDIO_UNKNOWN_SIZE	((unsigned)(~0))/* Define conversion macros for integer<->floating-point conversions *//* double to 8,16,32-bit linear */#define	audio_d2c(X)		((X) >= 1. ? 127 : (X) <= -1. ? -127 :	\				    (char)(irint((X) * 127.)))#define	audio_d2s(X)		((X) >= 1. ? 32767 : (X) <= -1. ? -32767 :\				    (short)(irint((X) * 32767.)))#define	audio_d2l(X)		((X) >= 1. ? 2147483647 : (X) <= -1. ?	\				    -2147483647 :			\				    (long)(irint((X) * 2147483647.)))				    /* 8,16,32-bit linear to double */#define	audio_c2d(X)		(((unsigned char)(X)) == 0x80 ? -1. :	\				    ((double)((char)(X))) / 127.)#define	audio_s2d(X)		(((unsigned short)(X)) == 0x8000 ? -1. :\				    ((double)((short)(X))) / 32767.)#define	audio_l2d(X)		(((unsigned long)(X)) == 0x80000000 ? -1. :\				    ((double)((long)(X))) / 2147483647.)#endif /*!_multimedia_audio_hdr_h*/

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