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📄 win_ioctl.h

📁 操作系统SunOS 4.1.3版本的源码
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/*      @(#)win_ioctl.h 1.1 92/07/30 SMI      *//* * Copyright (c) 1986 by Sun Microsystems, Inc. */#ifndef	sunwindow_win_ioctl_DEFINED#define	sunwindow_win_ioctl_DEFINED/* * The header file defines the ioctl calls made to the SunWindows system * and any data structures used. * * A window is created by opening a window device named /dev/win#, where * # is a decimal number starting at 0, with exclusive access (O_XUSE). * The number is gotten by first opening /dev/win and using the returned * file descriptor to make a WINNEXTFREE ioctl.  A user process doing this * must be prepared to loop thru this procedure on an EACCES error. *//* * Tree operations. */#define	WINSETLINK	_IOW(g, 1, struct winlink)	/* Copy in *winlink and set *wl_which of calling window to wl_link. */#define	WINGETLINK	_IOWR(g, 2, struct winlink)	/* Copy in *winlink and set wl_link to wl_which of calling window	and then copyout *winlink. */#define	WININSERT	_IO(g, 3)	/* Insert calling window in the clipping tree in the position	indicated by all the windows current links. */#define	WINREMOVE	_IO(g, 4)	/* Remove calling window from the clipping tree but leave its	links and subtree intact.  A window is automatically removed	and destroyed on the last close if not done explicitely */#define	WINNEXTFREE	_IOR(g, 5, struct winlink)	/* Copy out *winlink with wl_link set to the next available window	slot one should use to get a new window via an open system call.	If WIN_NULLLINK (-1) is returned then there are no slots available.	The open call should pass in a O_XUSE (exclusive open) flag and be	be prepared for the slot that he was going for to be taken. */struct winlink {	int	wl_link;	int	wl_which;};/*  For a fast window enumerator in user-space.*/#define WINGETTREELAYER _IOWR(g, 25, Win_tree_layer)/* * Mouse cursor operations. */#define	WINSETMOUSE	_IOW(g, 6, struct mouseposition)	/* Copy in *mouseposition and set mouse relative to window.	WINSETKBDFOCUS is the rough equivalent for the kbd focus. *//* these will be changed back to use struct cursor * when our kernel is released. */#define	WINSETCURSOR	_IOW(g, 7, struct old_cursor)	/* Copy in *cursor. */#define	WINGETCURSOR	_IOWR(g, 8, struct old_cursor)	/* Copy out *cursor and cursor->pm_image (gotten by copyin). *//* these will go away when  * our new kernel is released. */#define	WINSETLOCATOR	_IOW(g, 48, struct cursor)	/* Copy in *cursor. */#define	WINGETLOCATOR	_IOWR(g, 49, struct cursor)	/* Copy out *cursor and cursor->pm_image (gotten by copyin). */#define	WINFINDINTERSECT _IOWR(g, 9, struct winintersect)	/* Copy in *winintersect and get x & y which are window relative.	Copy out *winintersect after set wl_link with topmost window under	x, y.  WINGETKBDFOCUS is the rough equivalent for the kbd focus. */struct winintersect {	short	wi_x, wi_y;	int	wi_link;};struct mouseposition {	short	msp_x, msp_y;};/* * Geometry operations. */#define	WINGETRECT	_IOR(g, 10, struct rect)	/* Copy out *rect which is the calling window's position &	size relative to its parent. */#define	WINSETRECT	_IOW(g, 11, struct rect)	/* Copy in *rect which is the calling window's new position &	size relative to its parent. */#define	WINSETSAVEDRECT	_IOW(g, 12, struct rect)	/* Copy in *rect which is the calling window's saved rect's	new position & size relative to its parent. */#define	WINGETSAVEDRECT _IOR(g, 13, struct rect)	/* Copy out *rect which is the calling window's saved rect's position &	size relative to its parent. *//* * Misc operations. * * User flags.  Reserved bits for system and window manager defined. */#define	WUF_SYS1	(0x01)#define	WUF_BLANKET	(WUF_SYS1)	/* Indicates blanket window */#define	WUF_SYS2	(0x02)#define	WUF_SYS3	(0x04)#define	WUF_SYS4	(0x08)#define	WUF_WMGR1	(0x10)	/* Window iconic flag */#define	WUF_WMGR2	(0x20)	/* Do nothing in SIGWINCH handler */#define	WUF_WMGR3	(0x40)#define	WUF_WMGR4	(0x80)  /* Keep window on top */#define	WUF_RESERVEDMAX	(0x80)#define	WINGETUSERFLAGS	_IOR(g, 14, int)	/* Copy out user flag value */#define	WINSETUSERFLAGS	_IOW(g, 15, int)	/* Copy in user flag value */#define	WINGETOWNER	_IOR(g, 16, int)	/* Copy out int which is the pid of who is signalled for SIGWINCH. */#define	WINSETOWNER	_IOW(g, 17, int)	/* Copy in int which is the pid of who is signalled for SIGWINCH. */#ifndef PRE_FLAMINGO#define WINGETNOTIFYALL _IOR(g, 81, int)	/* Copy out flag which indicates if signalled for all changes */#define WINSETNOTIFYALL _IOW(g, 82, int)	/* Copy in flag which indicates if signalled for all changes */#endif/* * Input control. */#define	WINGETINPUTMASK	_IOR(g, 19, struct inputmaskdata)	/* Copy out *inputmaskdata.  ims_flush is undefined. */#define	WINSETINPUTMASK	_IOW(g, 20, struct inputmaskdata)	/* Copy in *inputmaskdata and set input mask to ims_set.	Input that is not matched by ims_set is next redirected to	ims_nextwindow if not equal to WIN_NULLLINK (-1).	Flush any existing events specified by ims_flush.	Note: use of flushing should be very restricted.	Valuable mouse-ahead and type-ahead may be lost. */struct	inputmaskdata {	struct	inputmask ims_set, ims_flush;	int	ims_nextwindow;};/* * Multi-mask input control. */#define	WINGETKBDMASK	_IOR(g, 52, struct inputmask)	/* Copy out *inputmask for kbd mask */#define	WINGETPICKMASK	_IOR(g, 53, struct inputmask)	/* Copy out *inputmask for pick mask */#define	WINSETKBDMASK	_IOW(g, 54, struct inputmask)	/* Copy in *inputmask and set kbd input mask */#define	WINSETPICKMASK	_IOW(g, 55, struct inputmask)	/* Copy in *inputmask and set pick input mask */#define	WINSETNEXTINPUT	_IOW(g, 56, int)	/* Copy in *int and set next input window (none is WIN_NULLLINK (-1)) */#define	WINGETNEXTINPUT	_IOR(g, 57, int)	/* Copy out *int using next input window (none is WIN_NULLLINK (-1)) *//* * Locator behavior (Scaling & Button order) */#define	WINGETBUTTONORDER _IOR(g, 36, int)#define	WINSETBUTTONORDER _IOW(g, 37, int)	/* Get / Set the apparent order of buttons on the mouse */	#define	WINGETSCALING _IOR(g, 38, Ws_scale_list)#define	WINSETSCALING _IOW(g, 39, Ws_scale_list)	/* Get / Set the scaling used on the mouse */	/* * Kbd focus control. */typedef	struct focus_event {        short   id;             /* id of event that changes kbd focus */        int     value;          /* value of event that changes kbd focus */        int     shifts;         /* shift mask required to change kbd focus*/#define FOCUS_ANY_SHIFT      -1      /* don't care value for shifts */} Focus_event;#define	WINSETFOCUSEVENT _IOW(g, 70, struct focus_event)	/* Copy in *focus_event and use id, shifts and value fields to	change the event that changes the kbd focus (default LOC_WINENTER).	This event is passed thru to the application after setting the focus. */#define	WINGETFOCUSEVENT _IOR(g, 71, struct focus_event)	/* Copy out *firm_event after setting id, shifts and value fields to	the event that changes the the kbd focus (default LOC_WINENTER).	This event is passed thru to the application after setting the focus. */#define	WINSETSWALLOWEVENT _IOW(g, 72, struct focus_event)	/* Like WINSETFOCUSEVENT but defines the event that sets the kbd	focus but is NOT passed thru to the application. */#define	WINGETSWALLOWEVENT _IOR(g, 73, struct focus_event)	/* Like WINGETFOCUSEVENT but gets the event that sets the kbd	focus but is NOT passed thru to the application. */#define	WINREFUSEKBDFOCUS _IO(g, 58)	/* After just having received a KBD_REQUEST event, an application	makes this call if it doesn't want the kbd focus at this time.	This "refuse" interface, instead of a more direct "give it to me"	interface, is justified by backwards compatibility with applications	that don't know about KBD_REQUEST. */#define	WINSETKBDFOCUS	_IOW(g, 61, int)	/* Set the window number passed in to the kbd focus.	WINSETMOUSE is the rough equivalent for the pick focus.	This action is a hint that applies only when the multiple focus	mechanism is being used.  If the user changes the kbd focus directly	then the user takes presidence.  EINVAL is returned if the passed in	window number is invalid. */#define	WINGETKBDFOCUS	_IOWR(g, 62, int)	/* Get the window number which is the kbd focus.	WINFINDINTERSECT is the rough equivalent for the pick focus.	If the multiple focus mechanism is not being used then the pick	focus is returned. *//* * Vuid state probe. */#define	WINGETVUIDVALUE	_IOWR(g, 27, struct firm_event)	/* Copy in *firm_event to determine id, place value in firm_event	value field and copy out *firm_event (0 is default result). *//* * Event lock control. */#define	WINSETEVENTTIMEOUT _IOW(g, 59, struct timeval)	/* Copy in *timeval and use it to globally change the event timeout.	(0,0) gives unsynchronized behavior (thus making WINREFUSEKBDFOCUS	and WINUNLOCKEVENT nops), (-1, -1) gives completely synchronized	behavior (requiring explicit user action to break the lock), and	(about 10, 0) give good synchronized behavior while only requiring	the user to wait 10 seconds for an errant programs lock to be broken. */#define	WINGETEVENTTIMEOUT _IOR(g, 60, struct timeval)	/* Copy out *timeval after setting to the event timeout. */#define	WINUNLOCKEVENT	_IO(g, 28)	/* Unlock window event lock.  Usually done implicitly by doing	a read or select.  However, if going off to do some time consuming	time and don't want to lock up the user interface then call this. *//* * Kernel operations applying globally to a screen. */#define	WINLOCKDATA	_IO(g, 21)	/* Lock window data for updates.  Only pid of calling user will be	allowed access through ioctl calls.  The lock is reference counted.	May block.  */#define	WINCOMPUTECLIPPING	_IO(g, 18)	/* Will compute new clipping if have data lock.	Doesn't notify windows via SIGWINCH.	Used by window managers to find out new clipping of window after	doing something to the window tree so can (in conjunction with	WINPARTIALREPAIR) save amount of repairing by moving bits on screen. */#define	WINPARTIALREPAIR	_IOW(g, 43, struct rect)	/* Remove this rect (window relative) from the pending damaged	rectlist for this window and its children.	Used by window managers (after moving bits on screen) to minimize	the amount of repainting that the window needs to do.	Do only when have data lock.	If some of the pending damage is still pending from a previous	clipping computation (i.e., a previous window rearrangement)	then this operation is a nop. */#define	WINUNLOCKDATA	_IO(g, 22)	/* Unlock window data from updates.  Causes new clipping to be	generated (if needed) and windows with damage that needs to be	repaired to be notified with SIGWINCH.  */#define	WINGRABIO	_IO(g, 23)	/* All input actions directed to calling window. 	Only this window can get lock to write to the display. 	Used during window management user interface actions. */#define	WINRELEASEIO	_IO(g, 24)	/* Undoes WINGRABINPUT. *//* * Display management operations. */#define	WINLOCKSCREEN	_IOWR(g, 29, struct winlock)	/* Copy in *winlock->wl_rect (Window relative) that is	used for cursor removal.  Copy out *winlock->clipid which	is sequence number of exposed RectList.  Lock screen for updates.	May block. */#define	WINUNLOCKSCREEN _IO(g, 30)	/* Unlock screen from updates */#define	WINGETEXPOSEDRL	_IOWR(g, 31, struct winclip)	/* Copy in *winclip.wc_blockbytes and if enough room then copy out	RectList that contains the clipping of the window. 	If not enough bytes then wc_blockbytes will be altered to specify	how many needed. */#define	WINGETDAMAGEDRL	_IOWR(g, 32, struct winclip)	/* Like WINGETEXPOSEDRL but used during fixup when receive SIGWINCH. */

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