📄 charscreen.h
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/* @(#)charscreen.h 1.1 92/07/30 SMI *//* * Copyright (c) 1983 by Sun Microsystems, Inc. *//* * Definitions relating to physical screen image. *//* * Macros to convert character coordinates to pixel coordinates. */#define row_to_y(row) ((row)*chrheight)#define col_to_x(col) (((col)*chrwidth) + chrleftmargin)#define y_to_row(y) ((y)/chrheight)#define x_to_col(x) ((((x) >= chrleftmargin) ? \ ((x) - chrleftmargin) : 0)/chrwidth)/* * Character dimensions (fixed width fonts only!) * and of screen in pixels. */int chrheight, chrwidth, chrbase;int winheightp, winwidthp;int chrleftmargin;struct pixfont *pixfont;/* * If delaypainting, delay painting. Set when clear screen. * When input will block then paint characters (! white space) of entire image * and turn delaypainting off. */int delaypainting;#ifdef cplusvoid pstring(char *s, int col, int row);void pclearline(int fromcol, int tocol, int row);void pcopyline(int fromcol, int tocol, int count, int row);void pclearscreen(int fromrow, int torow, int count);void pcopyscreen(int fromrow, int torow, int count);#endif
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