📄 sleep.c
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#if !defined(lint) && defined(SCCSIDS)static char sccsid[] = "@(#)sleep.c 1.1 92/07/30 SMI"; /* from UCB 5.1 85/05/30 */#endif/* * Copyright (c) 1980 Regents of the University of California. * All rights reserved. The Berkeley software License Agreement * specifies the terms and conditions for redistribution. */#include <sys/time.h>#include <signal.h>#define setvec(vec, a) \ vec.sv_handler = a; vec.sv_mask = vec.sv_onstack = 0static int ringring;sleep(n) unsigned n;{ void sleepx(); int omask; struct itimerval itv, oitv; register struct itimerval *itp = &itv; struct sigvec vec, ovec; if (n == 0) return; timerclear(&itp->it_interval); timerclear(&itp->it_value); if (setitimer(ITIMER_REAL, itp, &oitv) < 0) return; itp->it_value.tv_sec = n; if (timerisset(&oitv.it_value)) { if (timercmp(&oitv.it_value, &itp->it_value, >)) oitv.it_value.tv_sec -= itp->it_value.tv_sec; else { itp->it_value = oitv.it_value; /* * This is a hack, but we must have time to * return from the setitimer after the alarm * or else it'll be restarted. And, anyway, * sleep never did anything more than this before. */ oitv.it_value.tv_sec = 1; oitv.it_value.tv_usec = 0; } } setvec(vec, sleepx); (void) sigvec(SIGALRM, &vec, &ovec); omask = sigblock(sigmask(SIGALRM)); ringring = 0; (void) setitimer(ITIMER_REAL, itp, (struct itimerval *)0); while (!ringring) sigpause(omask &~ sigmask(SIGALRM)); (void) sigvec(SIGALRM, &ovec, (struct sigvec *)0); (void) sigsetmask(omask); (void) setitimer(ITIMER_REAL, &oitv, (struct itimerval *)0);}static voidsleepx(){ ringring = 1;}
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