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📄 rr.h

📁 NTL is a high-performance, portable C++ library providing data structures and algorithms for manipul
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inline RR NegatePrec(const RR& a, long p)
   { RR z; NegatePrec(z, a, p); NTL_OPT_RETURN(RR, z); }

void AbsPrec(RR& z, const RR& a, long p);
inline RR AbsPrec(const RR& a, long p)
   { RR z; AbsPrec(z, a, p); NTL_OPT_RETURN(RR, z); }

void MulPrec(RR& z, const RR& a, const RR& b, long p);
inline RR MulPrec(const RR& a, const RR& b, long p)
   { RR z; MulPrec(z, a, b, p); NTL_OPT_RETURN(RR, z); }

void SqrPrec(RR& z, const RR& a, long p);
inline RR SqrPrec(const RR& a, long p)
   { RR z; SqrPrec(z, a, p); NTL_OPT_RETURN(RR, z); }

void DivPrec(RR& z, const RR& a, const RR& b, long p);
inline RR DivPrec(const RR& a, const RR& b, long p)
   { RR z; DivPrec(z, a, b, p); NTL_OPT_RETURN(RR, z); }

void InvPrec(RR& z, const RR& a, long p);
inline RR InvPrec(const RR& a, long p)
   { RR z; InvPrec(z, a, p); NTL_OPT_RETURN(RR, z); }

void SqrRootPrec(RR& z, const RR& a, long p);
inline RR SqrRootPrec(const RR& a, long p)
   { RR z; SqrRootPrec(z, a, p); NTL_OPT_RETURN(RR, z); }

void TruncPrec(RR& z, const RR& a, long p);
inline RR TruncPrec(const RR& a, long p)
   { RR z; TruncPrec(z, a, p); NTL_OPT_RETURN(RR, z); }

void FloorPrec(RR& z, const RR& a, long p);
inline RR FloorPrec(const RR& a, long p)
   { RR z; FloorPrec(z, a, p); NTL_OPT_RETURN(RR, z); }

void CeilPrec(RR& z, const RR& a, long p);
inline RR CeilPrec(const RR& a, long p)
   { RR z; CeilPrec(z, a, p); NTL_OPT_RETURN(RR, z); }

void RoundPrec(RR& z, const RR& a, long p);
inline RR RoundPrec(const RR& a, long p)
   { RR z; RoundPrec(z, a, p); NTL_OPT_RETURN(RR, z); }

void ConvPrec(RR& z, const ZZ& a, long p);
inline RR ConvPrec(const ZZ& a, long p)
   { RR z; ConvPrec(z, a, p); NTL_OPT_RETURN(RR, z); }

void ConvPrec(RR& z, long a, long p);
inline RR ConvPrec(long a, long p)
   { RR z; ConvPrec(z, a, p); NTL_OPT_RETURN(RR, z); }

inline void ConvPrec(RR& z, int a, long p) { ConvPrec(z, long(a), p); }
inline RR ConvPrec(int a, long p)
   { RR z; ConvPrec(z, a, p); NTL_OPT_RETURN(RR, z); }

void ConvPrec(RR& z, unsigned long a, long p);
inline RR ConvPrec(unsigned long a, long p)
   { RR z; ConvPrec(z, a, p); NTL_OPT_RETURN(RR, z); }

inline void ConvPrec(RR& z, unsigned int a, long p) 
   { ConvPrec(z, (unsigned long)(a), p); }
inline RR ConvPrec(unsigned int a, long p)
   { RR z; ConvPrec(z, a, p); NTL_OPT_RETURN(RR, z); }

void ConvPrec(RR& z, double a, long p);
inline RR ConvPrec(double a, long p)
   { RR z; ConvPrec(z, a, p); NTL_OPT_RETURN(RR, z); }

void ConvPrec(RR& z, const xdouble& a, long p);
inline RR ConvPrec(const xdouble& a, long p)
   { RR z; ConvPrec(z, a, p); NTL_OPT_RETURN(RR, z); }

void ConvPrec(RR& z, const quad_float& a, long p);
inline RR ConvPrec(const quad_float& a, long p)
   { RR z; ConvPrec(z, a, p); NTL_OPT_RETURN(RR, z); }

void ConvPrec(RR& z, const char *s, long p);
inline RR ConvPrec(const char *s, long p)
   { RR z; ConvPrec(z, s, p); NTL_OPT_RETURN(RR, z); }

void InputPrec(RR& z, NTL_SNS istream& s, long p);
inline RR InputPrec(NTL_SNS istream& s, long p)
   { RR z; InputPrec(z, s, p); NTL_OPT_RETURN(RR, z); }

void MakeRRPrec(RR& z, const ZZ& a, long e, long p);
inline RR MakeRRPrec(const ZZ& a, long e, long p)
   { RR z; MakeRRPrec(z, a, e, p); NTL_OPT_RETURN(RR, z); }






void conv(RR& z, const ZZ& a);
void conv(RR& z, long a);
inline void conv(RR& z, int a) { conv(z, long(a)); }
void conv(RR& z, unsigned long a);
inline void conv(RR& z, unsigned int a) { conv(z, (unsigned long)(a)); }
void conv(RR& z, const char *s);
void conv(RR& z, double a);
inline void conv(RR& z, float a) { conv(z, double(a)); }
void conv(RR& z, const xdouble& a);
void conv(RR& z, const quad_float& a);

void conv(RR& z, const RR& a);



inline RR::RR(INIT_VAL_TYPE, int a) { e = 0; conv(*this, a); }
inline RR::RR(INIT_VAL_TYPE, long a) { e = 0; conv(*this, a); }
inline RR::RR(INIT_VAL_TYPE, unsigned int a) { e = 0; conv(*this, a); }
inline RR::RR(INIT_VAL_TYPE, unsigned long a) { e = 0; conv(*this, a); }
inline RR::RR(INIT_VAL_TYPE, float a) { e = 0; conv(*this, a); }
inline RR::RR(INIT_VAL_TYPE, double a) { e = 0; conv(*this, a); }

inline RR::RR(INIT_VAL_TYPE, const RR& a) { e = 0; conv(*this, a); }
inline RR::RR(INIT_VAL_TYPE, const ZZ& a) { e = 0; conv(*this, a); }
inline RR::RR(INIT_VAL_TYPE, const xdouble& a) { e = 0; conv(*this, a); }
inline RR::RR(INIT_VAL_TYPE, const quad_float& a) { e = 0; conv(*this, a); }
inline RR::RR(INIT_VAL_TYPE, const char *a) { e = 0; conv(*this, a); }


inline RR to_RR(int a) { return RR(INIT_VAL, a); }
inline RR to_RR(long a) { return RR(INIT_VAL, a); }
inline RR to_RR(unsigned int a) { return RR(INIT_VAL, a); }
inline RR to_RR(unsigned long a) { return RR(INIT_VAL, a); }
inline RR to_RR(float a) { return RR(INIT_VAL, a); }
inline RR to_RR(double a) { return RR(INIT_VAL, a); }
inline RR to_RR(const ZZ& a) { return RR(INIT_VAL, a); }
inline RR to_RR(const RR& a) { return RR(INIT_VAL, a); }
inline RR to_RR(const xdouble& a) { return RR(INIT_VAL, a); }
inline RR to_RR(const quad_float& a) { return RR(INIT_VAL, a); }
inline RR to_RR(const char *a) { return RR(INIT_VAL, a); }

inline RR& RR::operator=(double a) { conv(*this, a); return *this; }

void conv(ZZ& z, const RR& a);
void conv(long& z, const RR& a);
void conv(double& z, const RR& a);
void conv(xdouble& z, const RR& a);
void conv(quad_float& z, const RR& a);

inline void conv(int& z, const RR& a) 
   { long t; conv(t, a); z = int(t); }

inline void conv(float& z, const RR& a) 
   { double t; conv(t, a); z = float(t); }

inline int to_int(const RR& a) { int z; conv(z, a); return z; }
inline long to_long(const RR& a) { long z; conv(z, a); return z; }
inline float to_float(const RR& a) { float z; conv(z, a); return z; }
inline double to_double(const RR& a) { double z; conv(z, a); return z; }

inline xdouble to_xdouble(const RR& a) 
   { xdouble z; conv(z, a); return z; }
inline quad_float to_quad_float(const RR& a) 
   { quad_float z; conv(z, a); return z; }

inline ZZ to_ZZ(const RR& a)
   { ZZ z; conv(z, a); NTL_OPT_RETURN(ZZ, z); }

void CeilToZZ(ZZ& z, const RR& a);
inline ZZ CeilToZZ(const RR& a)
   { ZZ z; CeilToZZ(z, a); NTL_OPT_RETURN(ZZ, z); }

void TruncToZZ(ZZ& z, const RR& a);
inline ZZ TruncToZZ(const RR& a)
   { ZZ z; TruncToZZ(z, a); NTL_OPT_RETURN(ZZ, z); }

void RoundToZZ(ZZ& z, const RR& a);
inline ZZ RoundToZZ(const RR& a)
   { ZZ z; RoundToZZ(z, a); NTL_OPT_RETURN(ZZ, z); }

inline void FloorToZZ(ZZ& z, const RR& a) { conv(z, a); }
inline ZZ FloorToZZ(const RR& a)
   { ZZ z; conv(z, a); NTL_OPT_RETURN(ZZ, z); }

void MakeRR(RR& z, const ZZ& a,  long e);
inline RR MakeRR(const ZZ& a,  long e)
   { RR z; MakeRR(z, a, e); NTL_OPT_RETURN(RR, z); }

void random(RR& z);
inline RR random_RR() 
   { RR z; random(z); NTL_OPT_RETURN(RR, z); }


void power(RR& z, const RR& a, long e);
inline RR power(const RR& a, long e)
   { RR z; power(z, a, e); NTL_OPT_RETURN(RR, z); }

void power2(RR& z, long e);

inline RR power2_RR(long e)
   { RR z; power2(z, e); NTL_OPT_RETURN(RR, z); }

NTL_SNS ostream& operator<<(NTL_SNS ostream& s, const RR& a);
NTL_SNS istream& operator>>(NTL_SNS istream& s, RR& x);


void SqrRoot(RR& x, const RR& a);
inline RR SqrRoot(const RR& a)
   { RR z; SqrRoot(z, a); NTL_OPT_RETURN(RR, z); }
inline RR sqrt(const RR& a)
   { RR z; SqrRoot(z, a); NTL_OPT_RETURN(RR, z); }

void exp(RR& res, const RR& x);
inline RR exp(const RR& a)
   { RR z; exp(z, a); NTL_OPT_RETURN(RR, z); }

void log(RR& res, const RR& x);
inline RR log(const RR& a)
   { RR z; log(z, a); NTL_OPT_RETURN(RR, z); }

void log10(RR& res, const RR& x);
inline RR log10(const RR& a)
   { RR z; log10(z, a); NTL_OPT_RETURN(RR, z); }

void expm1(RR& res, const RR& x);
inline RR expm1(const RR& a)
   { RR z; expm1(z, a); NTL_OPT_RETURN(RR, z); }

void log1p(RR& res, const RR& x);
inline RR log1p(const RR& a)
   { RR z; log1p(z, a); NTL_OPT_RETURN(RR, z); }

void pow(RR& res, const RR& x, const RR& y);
inline RR pow(const RR& x, const RR& y)
   { RR z; pow(z, x, y); NTL_OPT_RETURN(RR, z); }

void ComputePi(RR& res);
inline RR ComputePi_RR()
   { RR z; ComputePi(z); NTL_OPT_RETURN(RR, z); }

void sin(RR& res, const RR& x);
inline RR sin(const RR& a)
   { RR z; sin(z, a); NTL_OPT_RETURN(RR, z); }

void cos(RR& res, const RR& x);
inline RR cos(const RR& a)
   { RR z; cos(z, a); NTL_OPT_RETURN(RR, z); }




NTL_CLOSE_NNS

#endif

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