📄 rr.h
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#ifndef NTL_RR__H
#define NTL_RR__H
#include <NTL/ZZ.h>
#include <NTL/xdouble.h>
#include <NTL/quad_float.h>
NTL_OPEN_NNS
class RR {
public:
ZZ x;
long e;
RR() { e = 0; }
inline RR(INIT_VAL_TYPE, const ZZ& a);
inline RR(INIT_VAL_TYPE, int a);
inline RR(INIT_VAL_TYPE, long a);
inline RR(INIT_VAL_TYPE, unsigned int a);
inline RR(INIT_VAL_TYPE, unsigned long a);
inline RR(INIT_VAL_TYPE, float a);
inline RR(INIT_VAL_TYPE, double a);
inline RR(INIT_VAL_TYPE, const xdouble& a);
inline RR(INIT_VAL_TYPE, const quad_float& a);
inline RR(INIT_VAL_TYPE, const char *a); // read from string
inline RR(INIT_VAL_TYPE, const RR& a);
inline RR& operator=(double a);
RR(RR& z, INIT_TRANS_TYPE) : x(z.x, INIT_TRANS), e(z.e) { }
~RR() { }
const ZZ& mantissa() const { return x; }
long exponent() const { return e; }
static long prec;
static void SetPrecision(long p);
static long precision() { return prec; }
static long oprec;
static void SetOutputPrecision(long p);
static long OutputPrecision() { return oprec; }
#ifdef NTL_TRANSITION
private:
RR& operator=(const RR&);
RR(const RR&);
#endif
};
long IsZero(const RR& a);
long IsOne(const RR& a);
long sign(const RR& a);
void clear(RR& z);
void set(RR& z);
void swap(RR& a, RR& b);
void add(RR& z, const RR& a, const RR& b);
void add(RR& z, const RR& a, double b);
inline void add(RR& z, double a, const RR& b) { add(z, b, a); }
void sub(RR& z, const RR& a, const RR& b);
void sub(RR& z, const RR& a, double b);
void sub(RR& z, double a, const RR& b);
void negate(RR& z, const RR& a);
void abs(RR& z, const RR& a);
inline RR abs(const RR& a)
{ RR z; abs(z, a); NTL_OPT_RETURN(RR, z); }
inline RR fabs(const RR& a)
{ RR z; abs(z, a); NTL_OPT_RETURN(RR, z); }
void mul(RR& z, const RR& a, const RR& b);
void mul(RR& z, const RR& a, double b);
inline void mul(RR& z, double a, const RR& b) { mul(z, b, a); }
void sqr(RR& z, const RR& a);
inline RR sqr(const RR& a)
{ RR z; sqr(z, a); NTL_OPT_RETURN(RR, z); }
void div(RR& z, const RR& a, const RR& b);
void div(RR& z, const RR& a, double b);
void div(RR& z, double a, const RR& b);
void inv(RR& z, const RR& a);
inline RR inv(const RR& a)
{ RR z; inv(z, a); NTL_OPT_RETURN(RR, z); }
// operator notation:
inline RR operator+(const RR& a, const RR& b)
{ RR x; add(x, a, b); NTL_OPT_RETURN(RR, x); }
inline RR operator+(const RR& a, double b)
{ RR x; add(x, a, b); NTL_OPT_RETURN(RR, x); }
inline RR operator+(double a, const RR& b)
{ RR x; add(x, a, b); NTL_OPT_RETURN(RR, x); }
inline RR& operator+=(RR& x, const RR& b)
{ add(x, x, b); return x; }
inline RR& operator+=(RR& x, double b)
{ add(x, x, b); return x; }
inline RR operator-(const RR& a, const RR& b)
{ RR x; sub(x, a, b); NTL_OPT_RETURN(RR, x); }
inline RR operator-(const RR& a, double b)
{ RR x; sub(x, a, b); NTL_OPT_RETURN(RR, x); }
inline RR operator-(double a, const RR& b)
{ RR x; sub(x, a, b); NTL_OPT_RETURN(RR, x); }
inline RR& operator-=(RR& x, const RR& b)
{ sub(x, x, b); return x; }
inline RR& operator-=(RR& x, double b)
{ sub(x, x, b); return x; }
inline RR operator*(const RR& a, const RR& b)
{ RR x; mul(x, a, b); NTL_OPT_RETURN(RR, x); }
inline RR operator*(const RR& a, double b)
{ RR x; mul(x, a, b); NTL_OPT_RETURN(RR, x); }
inline RR operator*(double a, const RR& b)
{ RR x; mul(x, a, b); NTL_OPT_RETURN(RR, x); }
inline RR& operator*=(RR& x, const RR& b)
{ mul(x, x, b); return x; }
inline RR& operator*=(RR& x, double b)
{ mul(x, x, b); return x; }
inline RR operator/(const RR& a, const RR& b)
{ RR x; div(x, a, b); NTL_OPT_RETURN(RR, x); }
inline RR operator/(const RR& a, double b)
{ RR x; div(x, a, b); NTL_OPT_RETURN(RR, x); }
inline RR operator/(double a, const RR& b)
{ RR x; div(x, a, b); NTL_OPT_RETURN(RR, x); }
inline RR& operator/=(RR& x, const RR& b)
{ div(x, x, b); return x; }
inline RR& operator/=(RR& x, double b)
{ div(x, x, b); return x; }
inline RR operator-(const RR& a)
{ RR x; negate(x, a); NTL_OPT_RETURN(RR, x); }
inline RR& operator++(RR& x) { add(x, x, 1); return x; }
inline void operator++(RR& x, int) { add(x, x, 1); }
inline RR& operator--(RR& x) { sub(x, x, 1); return x; }
inline void operator--(RR& x, int) { sub(x, x, 1); }
long compare(const RR& a, const RR& b);
long compare(const RR& a, double b);
inline long compare(double a, const RR& b) { return -compare(b, a); }
long operator==(const RR& a, const RR& b);
inline long operator!=(const RR& a, const RR& b) { return !(a == b); }
inline long operator<=(const RR& a, const RR& b) { return compare(a, b) <= 0; }
inline long operator>=(const RR& a, const RR& b) { return compare(a, b) >= 0; }
inline long operator <(const RR& a, const RR& b) { return compare(a, b) < 0; }
inline long operator >(const RR& a, const RR& b) { return compare(a, b) > 0; }
long operator==(const RR& a, double b);
inline long operator!=(const RR& a, double b) { return !(a == b); }
inline long operator<=(const RR& a, double b) { return compare(a, b) <= 0; }
inline long operator>=(const RR& a, double b) { return compare(a, b) >= 0; }
inline long operator <(const RR& a, double b) { return compare(a, b) < 0; }
inline long operator >(const RR& a, double b) { return compare(a, b) > 0; }
inline long operator==(double a, const RR& b) { return (b == a); }
inline long operator!=(double a, const RR& b) { return !(a == b); }
inline long operator<=(double a, const RR& b) { return compare(a, b) <= 0; }
inline long operator>=(double a, const RR& b) { return compare(a, b) >= 0; }
inline long operator <(double a, const RR& b) { return compare(a, b) < 0; }
inline long operator >(double a, const RR& b) { return compare(a, b) > 0; }
void ceil(RR& z, const RR& a);
inline RR ceil(const RR& a)
{ RR z; ceil(z, a); NTL_OPT_RETURN(RR, z); }
void floor(RR& z, const RR& a);
inline RR floor(const RR& a)
{ RR z; floor(z, a); NTL_OPT_RETURN(RR, z); }
void trunc(RR& z, const RR& a);
inline RR trunc(const RR& a)
{ RR z; trunc(z, a); NTL_OPT_RETURN(RR, z); }
void round(RR& z, const RR& a);
inline RR round(const RR& a)
{ RR z; round(z, a); NTL_OPT_RETURN(RR, z); }
void RoundToPrecision(RR& z, const RR& a, long p);
inline RR RoundToPrecision(const RR& a, long p)
{ RR z; RoundToPrecision(z, a, p); NTL_OPT_RETURN(RR, z); }
// routines with a precision parameter
void ConvPrec(RR& z, const RR& a, long p);
inline RR ConvPrec(const RR& a, long p)
{ RR z; ConvPrec(z, a, p); NTL_OPT_RETURN(RR, z); }
void AddPrec(RR& z, const RR& a, const RR& b, long p);
inline RR AddPrec(const RR& a, const RR& b, long p)
{ RR z; AddPrec(z, a, b, p); NTL_OPT_RETURN(RR, z); }
void SubPrec(RR& z, const RR& a, const RR& b, long p);
inline RR SubPrec(const RR& a, const RR& b, long p)
{ RR z; SubPrec(z, a, b, p); NTL_OPT_RETURN(RR, z); }
void NegatePrec(RR& z, const RR& a, long p);
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