📄 isaioctl.cpp
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// ISAIOCtl.cpp : Implementation of the CISAIOCtrl ActiveX Control class.
#include "stdafx.h"
#include "ISAIO.h"
#include "ISAIOCtl.h"
#include "ISAIOPpg.h"
#include <conio.h>
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
IMPLEMENT_DYNCREATE(CISAIOCtrl, COleControl)
/////////////////////////////////////////////////////////////////////////////
// Message map
BEGIN_MESSAGE_MAP(CISAIOCtrl, COleControl)
//{{AFX_MSG_MAP(CISAIOCtrl)
// NOTE - ClassWizard will add and remove message map entries
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_MSG_MAP
ON_OLEVERB(AFX_IDS_VERB_PROPERTIES, OnProperties)
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// Dispatch map
BEGIN_DISPATCH_MAP(CISAIOCtrl, COleControl)
//{{AFX_DISPATCH_MAP(CISAIOCtrl)
DISP_FUNCTION(CISAIOCtrl, "Add2AddrList", Add2AddrList, VT_EMPTY, VTS_I2)
DISP_FUNCTION(CISAIOCtrl, "OutPortByte", OutPortByte, VT_BOOL, VTS_I2 VTS_I2)
DISP_FUNCTION(CISAIOCtrl, "OutPortBits", OutPortBits, VT_BOOL, VTS_I2 VTS_I2 VTS_BOOL)
DISP_FUNCTION(CISAIOCtrl, "InPortByte", InPortByte, VT_I2, VTS_I2)
//}}AFX_DISPATCH_MAP
DISP_FUNCTION_ID(CISAIOCtrl, "AboutBox", DISPID_ABOUTBOX, AboutBox, VT_EMPTY, VTS_NONE)
END_DISPATCH_MAP()
/////////////////////////////////////////////////////////////////////////////
// Event map
BEGIN_EVENT_MAP(CISAIOCtrl, COleControl)
//{{AFX_EVENT_MAP(CISAIOCtrl)
// NOTE - ClassWizard will add and remove event map entries
// DO NOT EDIT what you see in these blocks of generated code !
//}}AFX_EVENT_MAP
END_EVENT_MAP()
/////////////////////////////////////////////////////////////////////////////
// Property pages
// TODO: Add more property pages as needed. Remember to increase the count!
BEGIN_PROPPAGEIDS(CISAIOCtrl, 1)
PROPPAGEID(CISAIOPropPage::guid)
END_PROPPAGEIDS(CISAIOCtrl)
/////////////////////////////////////////////////////////////////////////////
// Initialize class factory and guid
IMPLEMENT_OLECREATE_EX(CISAIOCtrl, "ISAIO.ISAIOCtrl.1",
0x524ed726, 0xa5e6, 0x11d9, 0xa0, 0xd8, 0xc4, 0x1d, 0x16, 0x9c, 0xc, 0x54)
/////////////////////////////////////////////////////////////////////////////
// Type library ID and version
IMPLEMENT_OLETYPELIB(CISAIOCtrl, _tlid, _wVerMajor, _wVerMinor)
/////////////////////////////////////////////////////////////////////////////
// Interface IDs
const IID BASED_CODE IID_DISAIO =
{ 0x524ed724, 0xa5e6, 0x11d9, { 0xa0, 0xd8, 0xc4, 0x1d, 0x16, 0x9c, 0xc, 0x54 } };
const IID BASED_CODE IID_DISAIOEvents =
{ 0x524ed725, 0xa5e6, 0x11d9, { 0xa0, 0xd8, 0xc4, 0x1d, 0x16, 0x9c, 0xc, 0x54 } };
/////////////////////////////////////////////////////////////////////////////
// Control type information
static const DWORD BASED_CODE _dwISAIOOleMisc =
OLEMISC_ACTIVATEWHENVISIBLE |
OLEMISC_SETCLIENTSITEFIRST |
OLEMISC_INSIDEOUT |
OLEMISC_CANTLINKINSIDE |
OLEMISC_RECOMPOSEONRESIZE;
IMPLEMENT_OLECTLTYPE(CISAIOCtrl, IDS_ISAIO, _dwISAIOOleMisc)
/////////////////////////////////////////////////////////////////////////////
// CISAIOCtrl::CISAIOCtrlFactory::UpdateRegistry -
// Adds or removes system registry entries for CISAIOCtrl
BOOL CISAIOCtrl::CISAIOCtrlFactory::UpdateRegistry(BOOL bRegister)
{
// TODO: Verify that your control follows apartment-model threading rules.
// Refer to MFC TechNote 64 for more information.
// If your control does not conform to the apartment-model rules, then
// you must modify the code below, changing the 6th parameter from
// afxRegApartmentThreading to 0.
if (bRegister)
return AfxOleRegisterControlClass(
AfxGetInstanceHandle(),
m_clsid,
m_lpszProgID,
IDS_ISAIO,
IDB_ISAIO,
afxRegApartmentThreading,
_dwISAIOOleMisc,
_tlid,
_wVerMajor,
_wVerMinor);
else
return AfxOleUnregisterClass(m_clsid, m_lpszProgID);
}
/////////////////////////////////////////////////////////////////////////////
// CISAIOCtrl::CISAIOCtrl - Constructor
CISAIOCtrl::CISAIOCtrl()
{
InitializeIIDs(&IID_DISAIO, &IID_DISAIOEvents);
m_ListNum=0;
m_addrlist=NULL;
m_Outpval=NULL;
// TODO: Initialize your control's instance data here.
}
/////////////////////////////////////////////////////////////////////////////
// CISAIOCtrl::~CISAIOCtrl - Destructor
CISAIOCtrl::~CISAIOCtrl()
{
// TODO: Cleanup your control's instance data here.
if(m_addrlist!=NULL) delete [] m_addrlist;
if(m_Outpval!=NULL) delete [] m_Outpval;
}
/////////////////////////////////////////////////////////////////////////////
// CISAIOCtrl::OnDraw - Drawing function
void CISAIOCtrl::OnDraw(
CDC* pdc, const CRect& rcBounds, const CRect& rcInvalid)
{
// TODO: Replace the following code with your own drawing code.
//pdc->FillRect(rcBounds, CBrush::FromHandle((HBRUSH)GetStockObject(WHITE_BRUSH)));
//pdc->Ellipse(rcBounds);
pdc->TextOut(3,3,"I/O");
}
/////////////////////////////////////////////////////////////////////////////
// CISAIOCtrl::DoPropExchange - Persistence support
void CISAIOCtrl::DoPropExchange(CPropExchange* pPX)
{
ExchangeVersion(pPX, MAKELONG(_wVerMinor, _wVerMajor));
COleControl::DoPropExchange(pPX);
// TODO: Call PX_ functions for each persistent custom property.
}
/////////////////////////////////////////////////////////////////////////////
// CISAIOCtrl::OnResetState - Reset control to default state
void CISAIOCtrl::OnResetState()
{
COleControl::OnResetState(); // Resets defaults found in DoPropExchange
// TODO: Reset any other control state here.
}
/////////////////////////////////////////////////////////////////////////////
// CISAIOCtrl::AboutBox - Display an "About" box to the user
void CISAIOCtrl::AboutBox()
{
CDialog dlgAbout(IDD_ABOUTBOX_ISAIO);
dlgAbout.DoModal();
}
/////////////////////////////////////////////////////////////////////////////
// CISAIOCtrl message handlers
void CISAIOCtrl::Add2AddrList(short addr)
{
// TODO: Add your dispatch handler code here
int *temp;
int *temp2;
int i;
if (m_addrlist!=NULL)
{
for(i=0;i<m_ListNum;i++)
{
if(m_addrlist[i]==addr) return;
}
}
m_ListNum++;
temp=new int [m_ListNum];
if (m_addrlist!=NULL)
{
for(i=0;i<m_ListNum-1;i++) temp[i]=m_addrlist[i];
temp[m_ListNum-1]=addr;
delete [] m_addrlist;
m_addrlist= new int [m_ListNum];
for(i=0;i<m_ListNum;i++) m_addrlist[i]=temp[i];
}
else
{
m_addrlist=new int [1];
m_addrlist[0]=addr;
}
delete [] temp;
temp2=new int [m_ListNum];
if (m_Outpval!=NULL)
{
for(i=0;i<m_ListNum-1;i++) temp2[i]=m_Outpval[i];
temp2[m_ListNum-1]=0;
delete [] m_Outpval;
m_Outpval= new int [m_ListNum];
for(i=0;i<m_ListNum;i++) m_Outpval[i]=temp2[i];
}
else
{
m_Outpval=new int [1];
m_Outpval[0]=0;
}
delete [] temp2;
}
BOOL CISAIOCtrl::OutPortByte(short addr, short value)
{
// TODO: Add your dispatch handler code here
int i;
if (m_addrlist!=NULL)
{
for(i=0;i<m_ListNum;i++)
{
if(m_addrlist[i]==addr) break;
}
if (i>=m_ListNum) return FALSE;
m_Outpval[i]=value;
ACL_WriteByte(hACL, 0, addr, (BYTE) value);
//_outp(addr,value);
}
else
{
return FALSE;
}
return TRUE;
}
BOOL CISAIOCtrl::OutPortBits(short addr, short mask, BOOL st)
{
// TODO: Add your dispatch handler code here
short value;
int i;
if (m_addrlist!=NULL)
{
for(i=0;i<m_ListNum;i++)
{
if(m_addrlist[i]==addr) break;
}
if (i>=m_ListNum) return FALSE;
if(st) value=m_Outpval[i]|mask;
else value=m_Outpval[i]&(~mask);
OutPortByte(addr,value);
}
else
{
return FALSE;
}
return TRUE;
}
short CISAIOCtrl::InPortByte(short addr)
{
// TODO: Add your dispatch handler code here
return ACL_ReadByte(hACL, 0, addr);//_inp(addr);
}
BOOL CISAIOCtrl::PreCreateWindow(CREATESTRUCT& cs)
{
// TODO: Add your specialized code here and/or call the base class
return COleControl::PreCreateWindow(cs);
}
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