📄 message_rw.cc
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// BUG: Should do something.}// -------------// -- ReadTag --// -------------voidMessage::readTag(MessageBody *Body){ Body->readString(tag, MAX_USER_TAG_LENGTH);}// --------------------// -- ReadValueArray --// --------------------voidMessage::readValueArray(MessageBody *Body){ for (int i = 0 ; i < handleArraySize ; i ++) { Body->readString(valueArray[i], MAX_BYTES_PER_VALUE); }}// ---------------------------------------------------------------------------//! Write NetworkMessage Objects to Socket objects.voidMessage::write(SocketUN *socket) throw (NetworkError, NetworkSignal){#ifdef USE_HEADER_AND_BODY bool result ; result = writeHeader(socket); if (result) writeBody(socket);#else socket->send((void *) this, sizeof(Message));#endif}// ---------------------------------------------------------------------------/*! Prepare and write a Body to a socket, should be called after WriteHeader. The message is written onto the socket by WriteHeader if no body is required, or by WriteBody is a body has been required by WriteHeader.*/voidMessage::writeBody(SocketUN *socket){ MessageBody Body ; // 0- Copy the Header at the beginning of the Body, in order to // make a single Socket->Emettre call while sending both. // WARNING: As the Body size is not known yet, we will have to // change it in the copy also! Body.writeBlock((char *) &header, sizeof(MessageHeader)); // If the message carry an exception, the Body will only contain the // exception reason. if (header.exception != e_NO_EXCEPTION) { Body.writeString(exceptionReason); } else { // 1- Prepare Body Structure according to Message type switch(header.type) { // --- No Variable Part, Body not empty --- case CREATE_FEDERATION_EXECUTION: case DESTROY_FEDERATION_EXECUTION: Body.writeString(federationName); break ; case REGISTER_FEDERATION_SYNCHRONIZATION_POINT: case ANNOUNCE_SYNCHRONIZATION_POINT: Body.writeString(label); Body.writeString(tag); break ; case SYNCHRONIZATION_POINT_REGISTRATION_SUCCEEDED: case SYNCHRONIZATION_POINT_ACHIEVED: case FEDERATION_SYNCHRONIZED: Body.writeString(label); break ; case IS_ATTRIBUTE_OWNED_BY_FEDERATE: case QUERY_ATTRIBUTE_OWNERSHIP: // B.c. object, attribute, Tag Body.writeLongInt(object); Body.writeShortInt(attribute); Body.writeString(tag); break ; case ATTRIBUTE_IS_NOT_OWNED: case INFORM_ATTRIBUTE_OWNERSHIP: Body.writeLongInt(object); Body.writeShortInt(attribute); Body.writeShortInt(federate); break ; case NEGOTIATED_ATTRIBUTE_OWNERSHIP_DIVESTITURE: case REQUEST_ATTRIBUTE_OWNERSHIP_ASSUMPTION: case ATTRIBUTE_OWNERSHIP_ACQUISITION: case REQUEST_ATTRIBUTE_OWNERSHIP_RELEASE: Body.writeLongInt(object); Body.writeShortInt(handleArraySize); writeHandleArray(&Body); Body.writeString(tag); break ; case ATTRIBUTE_OWNERSHIP_ACQUISITION_IF_AVAILABLE: case ATTRIBUTE_OWNERSHIP_ACQUISITION_NOTIFICATION: case ATTRIBUTE_OWNERSHIP_UNAVAILABLE: case UNCONDITIONAL_ATTRIBUTE_OWNERSHIP_DIVESTITURE: case ATTRIBUTE_OWNERSHIP_DIVESTITURE_NOTIFICATION: case CANCEL_NEGOTIATED_ATTRIBUTE_OWNERSHIP_DIVESTITURE: case ATTRIBUTE_OWNERSHIP_RELEASE_RESPONSE: case CANCEL_ATTRIBUTE_OWNERSHIP_ACQUISITION: case CONFIRM_ATTRIBUTE_OWNERSHIP_ACQUISITION_CANCELLATION: Body.writeLongInt(object); Body.writeShortInt(handleArraySize); writeHandleArray(&Body); break ; // --- MessageJ_R_Struct -- case JOIN_FEDERATION_EXECUTION: Body.writeString(federationName); Body.writeString(federateName); break ; // --- MessageO_I_Struct --- case PUBLISH_OBJECT_CLASS: case SUBSCRIBE_OBJECT_CLASS_ATTRIBUTE: writeHandleArray(&Body); break ; case REGISTER_OBJECT: Body.writeLongInt(object); Body.writeString(name); break ; case UPDATE_ATTRIBUTE_VALUES: case REFLECT_ATTRIBUTE_VALUES: // B.c. object, Tag, handleArray[], ValueArray[] and resignAction. Body.writeLongInt(object); Body.writeString(tag); writeHandleArray(&Body); writeValueArray(&Body); writeResignAction(&Body); break ; case DISCOVER_OBJECT: case DELETE_OBJECT: case REMOVE_OBJECT: // B.c. object, Tag, label, resignAction Body.writeLongInt(object); Body.writeString(tag); Body.writeString(name); /*FAYET 25.07.01*/ Body.writeString(label); writeResignAction(&Body); break ; case GET_OBJECT_CLASS_HANDLE: case GET_OBJECT_CLASS_NAME: case GET_ATTRIBUTE_HANDLE: case GET_ATTRIBUTE_NAME: // B.c. name(and attribute) Body.writeString(name); Body.writeShortInt(attribute); break ; case GET_SPACE_HANDLE: case GET_SPACE_NAME: Body.writeString(name); Body.writeLongInt(space); break ; case GET_DIMENSION_HANDLE: case GET_DIMENSION_NAME: Body.writeString(name); Body.writeLongInt(dimension); Body.writeLongInt(space); break ; case SEND_INTERACTION: case RECEIVE_INTERACTION: // B.c. Tag, HandleArray[], ValueArray[], resignAction Body.writeString(tag); writeHandleArray(&Body); writeValueArray(&Body); writeResignAction(&Body); break ; case GET_INTERACTION_CLASS_HANDLE: case GET_INTERACTION_CLASS_NAME: case GET_PARAMETER_HANDLE: case GET_PARAMETER_NAME: // Body contains name and parameter Body.writeString(name); Body.writeShortInt(parameter); break ; // --- MessageT_O_Struct, Body not empty --- case CHANGE_ATTRIBUTE_TRANSPORT_TYPE: case CHANGE_ATTRIBUTE_ORDER_TYPE: // B.c. object, HandleArray Body.writeLongInt(object); writeHandleArray(&Body); break ; // -- Default Handler -- default: D.Out(pdExcept, "Unknown type %d in WriteBody.", header.type); throw RTIinternalError("Message: Unknown type for Body."); } } // 2- Set Header.bodySize // Body Size does not include the copy of the Header! header.bodySize = Body.getLength() - sizeof(MessageHeader); // Put the real Body Size in the copy of the Header. ((MessageHeader *) Body.getBuffer())->bodySize = header.bodySize ; // 3- Write Header to socket, then write Body to socket. // socket->send((void *) &Header, sizeof(MessageHeader)); socket->send((void *) Body.getBuffer(), Body.getLength());}// ----------------------// -- WriteHandleArray --// ----------------------void Message::writeHandleArray(MessageBody *Body){ Body->writeBlock((char *) handleArray, handleArraySize * sizeof(AttributeHandle));}// ---------------------------------------------------------------------------/*! Prepare and Write a Header to a Socket, and return RTI_TRUE if the WriteBody method has to be called. The message is written onto the socket by WriteHeader if no body is required, or by WriteBody is a body has been required by WriteHeader.*/boolMessage::writeHeader(SocketUN *socket){ // 1- Clear Header memset((void *) &header, '\0', sizeof(MessageHeader)); // 2- Fill Header(Static Part) header.type = this->type ; header.exception = this->exception ; // If the message carry an exception, the Body will only contain the // exception reason. if (exception != e_NO_EXCEPTION) { header.bodySize = 1 ; return true ; } // 3- Fill Header(Variable Part)[Sorted by Variable part type] // Note: Header.bodySize is not set to the actual Body size, but // to zero to indicate there is no Body, or 1 if a Body is needed. switch(this->type) { // --- No Variable Part, Body not empty --- case CREATE_FEDERATION_EXECUTION: // Body contains federationName case DESTROY_FEDERATION_EXECUTION: // Body contains federationName case REGISTER_FEDERATION_SYNCHRONIZATION_POINT: // Body contains Label case SYNCHRONIZATION_POINT_REGISTRATION_SUCCEEDED: case ANNOUNCE_SYNCHRONIZATION_POINT: case SYNCHRONIZATION_POINT_ACHIEVED: // Body contains Label case FEDERATION_SYNCHRONIZED: case IS_ATTRIBUTE_OWNED_BY_FEDERATE:// B.c. object, attribute and Tag. case QUERY_ATTRIBUTE_OWNERSHIP: // B.c. object and attribute. case ATTRIBUTE_IS_NOT_OWNED: case INFORM_ATTRIBUTE_OWNERSHIP: case NEGOTIATED_ATTRIBUTE_OWNERSHIP_DIVESTITURE: case REQUEST_ATTRIBUTE_OWNERSHIP_ASSUMPTION: case ATTRIBUTE_OWNERSHIP_ACQUISITION_IF_AVAILABLE: case ATTRIBUTE_OWNERSHIP_ACQUISITION_NOTIFICATION: case ATTRIBUTE_OWNERSHIP_UNAVAILABLE: case UNCONDITIONAL_ATTRIBUTE_OWNERSHIP_DIVESTITURE: case ATTRIBUTE_OWNERSHIP_ACQUISITION: case REQUEST_ATTRIBUTE_OWNERSHIP_RELEASE: case ATTRIBUTE_OWNERSHIP_DIVESTITURE_NOTIFICATION: case CANCEL_NEGOTIATED_ATTRIBUTE_OWNERSHIP_DIVESTITURE: case ATTRIBUTE_OWNERSHIP_RELEASE_RESPONSE: case CANCEL_ATTRIBUTE_OWNERSHIP_ACQUISITION: case CONFIRM_ATTRIBUTE_OWNERSHIP_ACQUISITION_CANCELLATION: header.bodySize = 1 ; break ; // --- MessageJ_R_Struct -- case RESIGN_FEDERATION_EXECUTION: // No Body header.VP.J_R.action = resignAction ; header.bodySize = 0 ; break ; case JOIN_FEDERATION_EXECUTION: // Body contains federationName&federateName header.VP.J_R.federate = federate ; header.bodySize = 1 ; break ; // --- MessageO_I_Struct, No Body --- case UNPUBLISH_OBJECT_CLASS: case UNSUBSCRIBE_OBJECT_CLASS_ATTRIBUTE: header.VP.O_I.handle = this->objectClass ; header.bodySize = 0 ; break ; case PUBLISH_INTERACTION_CLASS: case UNPUBLISH_INTERACTION_CLASS: case SUBSCRIBE_INTERACTION_CLASS: case UNSUBSCRIBE_INTERACTION_CLASS: case TURN_INTERACTIONS_ON: case TURN_INTERACTIONS_OFF: header.VP.O_I.handle = this->interactionClass ; header.bodySize = 0 ; break ; // --- MessageO_I_Struct, Body not Empty --- case PUBLISH_OBJECT_CLASS: // Body contains handleArray case SUBSCRIBE_OBJECT_CLASS_ATTRIBUTE: // Body contains handleArray case REGISTER_OBJECT: // Body contains object case UPDATE_ATTRIBUTE_VALUES: // B.c. object, Tag, handleArray[] // ValueArray[] and resignAction. case DISCOVER_OBJECT: // B.c. object, Tag and resignAction case REFLECT_ATTRIBUTE_VALUES: // B.c. object, Tag, handleArray[] // and ValueArray[] case DELETE_OBJECT: // Body contains object, Tag. case REMOVE_OBJECT: // B.c. object, Tag, label&resignAction case GET_OBJECT_CLASS_HANDLE: // Body contains name case GET_OBJECT_CLASS_NAME: // Body contains name case GET_ATTRIBUTE_HANDLE: // B.c. name and attribute. case GET_ATTRIBUTE_NAME: // B.c. name and attribute. header.VP.O_I.handle = objectClass ; header.VP.O_I.size = handleArraySize ; header.VP.O_I.date = date ; header.bodySize = 1 ; break ; case SEND_INTERACTION: // B.c. Tag, handleArray[], ValueArray[] case RECEIVE_INTERACTION: // B.c. Tag, handleArray[], // ValueArray[], resignAction case GET_INTERACTION_CLASS_HANDLE: // Body contains name case GET_INTERACTION_CLASS_NAME: // Body contains name case GET_PARAMETER_HANDLE: // Body contains name and parameter case GET_PARAMETER_NAME: // Body contains name and parameter header.VP.O_I.handle = interactionClass ; header.VP.O_I.size = handleArraySize ; header.VP.O_I.date = date ; header.bodySize = 1 ; break ; case GET_SPACE_HANDLE: case GET_SPACE_NAME: case GET_DIMENSION_HANDLE: case GET_DIMENSION_NAME: header.VP.O_I.handle = space ; header.VP.O_I.size = handleArraySize ; header.VP.O_I.date = date ; header.bodySize = 1 ; break ; // --- ReqIDStruct, No Body --- case REQUEST_ID: header.VP.ReqID.count = idCount ; header.VP.ReqID.first = firstId ; header.VP.ReqID.last = lastId ; header.bodySize = 0 ; break ; // --- MessageT_O_Struct, No Body --- case CHANGE_INTERACTION_TRANSPORT_TYPE: case CHANGE_INTERACTION_ORDER_TYPE: header.VP.T_O.handle = interactionClass ; header.VP.T_O.transport = transport ; header.VP.T_O.order = order ; header.bodySize = 0 ; break ; // --- MessageT_O_Struct, Body not empty --- case CHANGE_ATTRIBUTE_TRANSPORT_TYPE: // B.c. object, handleArray. case CHANGE_ATTRIBUTE_ORDER_TYPE: // B.c. object, handleArray. header.VP.T_O.size = handleArraySize ; header.VP.T_O.transport = transport ; header.VP.T_O.order = order ; header.bodySize = 1 ; break ; // --- TimeStruct, No Body --- case REQUEST_FEDERATION_TIME: case REQUEST_LBTS: case REQUEST_FEDERATE_TIME: case TIME_ADVANCE_REQUEST: case NEXT_EVENT_REQUEST: case TIME_ADVANCE_GRANT: header.VP.time.date = date ; header.bodySize = 0 ; break ; case SET_LOOKAHEAD: case REQUEST_LOOKAHEAD: header.VP.time.date = lookahead ; header.bodySize = 0 ; break ; case SET_TIME_REGULATING: case SET_TIME_CONSTRAINED: case TICK_REQUEST: header.VP.time.mode = boolean ; header.bodySize = 0 ; break ; // -- Default Handler -- default: D.Out(pdExcept, "Unknown type %d in WriteHeader.", header.type); throw RTIinternalError("Message: Unknown type for Header."); } // 4- If Header.bodySize = 0, send message and return RTI_FALSE, // Else send nothing(will be done by WriteBody), and return RTI_TRUE. if (header.bodySize == 0) { socket->send((void *) &header, sizeof(MessageHeader)); return false ; } else return true ;}// ---------------------// -- WriteresignAction --// ---------------------voidMessage::writeResignAction(MessageBody*){ // BUG: Should do something.}// ---------------------// -- WriteValueArray --// ---------------------voidMessage::writeValueArray(MessageBody *Body){ for (int i = 0 ; i < handleArraySize ; i ++) { Body->writeString(valueArray[i]); }}} // namespace certi// $Id: Message_RW.cc,v 3.7 2003/03/21 15:06:46 breholee Exp $
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