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📄 federationslist.hh

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// -*- mode:C++ ; tab-width:4 ; c-basic-offset:4 ; indent-tabs-mode:nil -*-// ----------------------------------------------------------------------------// CERTI - HLA RunTime Infrastructure// Copyright (C) 2002, 2003  ONERA//// This file is part of CERTI//// CERTI is free software ; you can redistribute it and/or modify// it under the terms of the GNU General Public License as published by// the Free Software Foundation ; either version 2 of the License, or// (at your option) any later version.//// CERTI is distributed in the hope that it will be useful,// but WITHOUT ANY WARRANTY ; without even the implied warranty of// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the// GNU General Public License for more details.//// You should have received a copy of the GNU General Public License// along with this program ; if not, write to the Free Software// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA//// $Id: FederationsList.hh,v 3.9 2003/03/21 15:06:46 breholee Exp $// ----------------------------------------------------------------------------#ifndef _CERTI_RTIG_FEDERATIONS_LIST_HH#define _CERTI_RTIG_FEDERATIONS_LIST_HH#include <config.h>#include <list>using std::list ;#include "Federation.hh"#include "SocketMC.hh"#include "SocketServer.hh"#include "AuditFile.hh"#include "PrettyDebug.hh"namespace certi {namespace rtig {/*! FederationsList keep track on federation operations. */class FederationsList : private list<Federation *>{    // ATTRIBUTES --------------------------------------------------------------private:    SocketServer *socketServer ;    AuditFile *auditFile ;    // METHODS -----------------------------------------------------------------public:    // constructor/destructor    FederationsList(SocketServer*, AuditFile*);    ~FederationsList();    // ---------------------------    // -- Federation Management --    // ---------------------------    // MAX_FEDERATION is the maximum number of federations.#ifdef FEDERATION_USES_MULTICAST    void createFederation(const char *, FederationHandle, SocketMC*)#else        void createFederation(const char *, FederationHandle)#endif        throw (FederationExecutionAlreadyExists,               CouldNotOpenRID,               ErrorReadingRID,               MemoryExhausted,               SecurityError,               RTIinternalError);    void exists(const char *name, FederationHandle &handle)        throw (FederationExecutionDoesNotExist, RTIinternalError);    void destroyFederation(FederationHandle)        throw (FederatesCurrentlyJoined,               FederationExecutionDoesNotExist,               RTIinternalError);#ifdef FEDERATION_USES_MULTICAST    void info(FederationHandle theHandle,              int &nb_federes,              int &nb_regulateurs,              bool &is_syncing,              SocketMC* &comm_mc)#else        void info(FederationHandle theHandle,                  int &nb_federes,                  int &nb_regulateurs,                  bool &is_syncing)#endif        throw (FederationExecutionDoesNotExist, RTIinternalError);    void requestId(FederationHandle theHandle,                   ObjectHandlecount IDCount,                   ObjectHandle &FirstID,                   ObjectHandle &LastID)        throw (TooManyIDsRequested);    // Synchronization Management    void manageSynchronization(FederationHandle theHandle,                               FederateHandle theFederate,                               bool state,                               const char *the_label,                               const char *the_tag)        throw (FederationAlreadyPaused,               FederationNotPaused,               FederateNotExecutionMember,               SaveInProgress,               RestoreInProgress,               RTIinternalError);    void broadcastSynchronization(FederationHandle handle,                                  FederateHandle federate,                                  const char *label,                                  const char *tag)        throw (FederationExecutionDoesNotExist,               RTIinternalError);    // -------------------------    // -- Federate Management --    // -------------------------    FederateHandle addFederate(FederationHandle theHandle,                               const char *theFederateName,                               SocketTCP *theTCPLink)        throw (FederationExecutionDoesNotExist,               FederateAlreadyExecutionMember,               MemoryExhausted,               RTIinternalError);    void remove(FederationHandle theHandle,                FederateHandle num_federe)        throw (FederationExecutionDoesNotExist,               FederateOwnsAttributes,               FederateNotExecutionMember,               RTIinternalError);    void killFederate(FederationHandle theHandle,                      FederateHandle theFederateHandle)        throw ();    // ---------------------    // -- Time Management --    // ---------------------    void createRegulator(FederationHandle theHandle,                         FederateHandle theFederateHandle,                         FederationTime theTime)        throw (FederationExecutionDoesNotExist,               FederateNotExecutionMember,               SaveInProgress,               RestoreInProgress,               RTIinternalError);    void updateRegulator(FederationHandle theHandle,                         FederateHandle theFederateHandle,                         FederationTime heure_logique)        throw (FederationExecutionDoesNotExist,               FederateNotExecutionMember,               RTIinternalError);    void removeRegulator(FederationHandle theHandle,                         FederateHandle theFederateHandle)        throw (FederationExecutionDoesNotExist,               FederateNotExecutionMember,               SaveInProgress,               RestoreInProgress,               RTIinternalError);    void addConstrained(FederationHandle theHandle,                        FederateHandle theFederateHandle)        throw (FederationExecutionDoesNotExist,               FederateNotExecutionMember,               SaveInProgress,               RestoreInProgress,               RTIinternalError);    void removeConstrained(FederationHandle theHandle,                           FederateHandle theFederateHandle)        throw (FederationExecutionDoesNotExist,               FederateNotExecutionMember,               SaveInProgress,               RestoreInProgress,               RTIinternalError);    // -------------------------------------------    // -- Object Classes & Instances Management --    // -------------------------------------------    void publishObject(FederationHandle theHandle,                       FederateHandle theFederateHandle,                       ObjectClassHandle theObjectHandle,                       AttributeHandle *theAttributeList,                       UShort theListSize,                       bool pub)        throw (ObjectClassNotDefined,               AttributeNotDefined,               FederationExecutionDoesNotExist,               FederateNotExecutionMember,               SaveInProgress,               RestoreInProgress,               SecurityError,               RTIinternalError);    void subscribeObject(FederationHandle theHandle,                         FederateHandle theFederateHandle,                         ObjectClassHandle theObjectHandle,                         AttributeHandle *theAttributeList,                         UShort theListSize,                         bool subscribe_or_unsubscribe)        throw (ObjectClassNotDefined,               AttributeNotDefined,               FederationExecutionDoesNotExist,               FederateNotExecutionMember,               SaveInProgress,               RestoreInProgress,               SecurityError,               RTIinternalError);    ObjectHandle registerObject(FederationHandle theHandle,                                FederateHandle theFederateHandle,                                ObjectClassHandle theClass,                                ObjectName theName)

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