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<html><head><title>黄金书屋</title><meta http-equiv="Content-Type" content="text/html; charset=gb2312"><link rel="stylesheet" href="/goldnets.css"></head><body bgcolor="#E4EBF1"><center><a href="http://ad.myrice.com/RealMedia/ads/click_nx.ads/goldnets.myrice.com/banner1@Top" target=_blanck ><script language=JavaScript><!---todayd = new Date();var seconds = todayd.getTime();document.write("<img src=\"http://ad.myrice.com/RealMedia/ads/adstream_nx.ads/goldnets.myrice.com/banner1@Top?dd=seconds\" border=0 width=468 height=60>");//--></script></a></center><br><table width="756" border="0" cellspacing="0" cellpadding="0" align="center" bgcolor="#E4EBF1"> <tr> <td colspan="2" valign="top" align="center"> <div align="center"> <table width="100%" border="0" cellspacing="0" cellpadding="0" height="52"> <tr> <td valign="top"><br> <div align="center"> <table width="100%" border="0" cellspacing="0" cellpadding="0"> <tr> <td valign="bottom"> <table width="100%" border="0" cellspacing="0" cellpadding="0"> <tr> <td><a href="/index.html">首页</a>>> <font color="#CC0000"><a href="/book/152/1015178.html">Linux内核编程</a></font></td> <td width="22%"> <a href="/index.html">[ 点此回首页 ]</a></td> </tr> <tr> <td colspan="2"><img src="/image/1x1.gif" width="1" height="2"></td> </tr> <tr bgcolor="#FFCC00"> <td colspan="2"><img src="/image/1x1.gif" width="1" height="1"></td> </tr> <tr> <td colspan="2"><img src="/image/1x1.gif" width="1" height="6"></td> </tr> </table> </td> </tr> </table> <br> <table width="590" border="0" cellspacing="0" cellpadding="0"> <tr> <td><center><a href='8.html'>上一页 </a>||<a href='10.html'>下一页</a></center><br><hr><div style=font-size:12pt><pre> 5.和设备文件对话(写和IOCTLS)
设备文件是用来代表物理设备的。多数物理设备是用来进行输出或输入的,所以必须
由某种机制使得内核中的设备驱动从进程中得到输出送给设备。这可以通过打开输出设备文
件并且写入做到,就想写入一个普通文件。在下面的例子里,这由device_write实现。
这不是总能奏效的。设想你与一个连向modem的串口(技是你有一个内猫,从CPU看
来它也是作为一个串口实现,所以你不需要认为这个设想太困难)。最自然要做的事情就是
使用设备文件把内容写到modem上(无论用modem命令还是电话线)或者从modem读信
息(同样可以从modem命令回答或者通过电话线)。但是这留下的问题是当你需要和串口本
身对话的时候需要怎样做?比如发送数据发送和接收的速率。
回答是Unix使用一个叫做ioctl(input output control的简写)的特殊函数。每个设备都有
自己的ioctl命令,这个命令可以是ioctl读的,也可以是写的,也可以是两者都是或都不是。
Ioctl函数由三个参数调用:适当设备的描述子,ioctl数,和一个长整型参数,可以赋予一
个角色用来传递任何东西。
Ioctl数对设备主码、ioctl类型、编码、和参数的类型进行编码。Ioctl数通常在头文件
由一个宏调用(_IO,_IOR,_IOW或_IOWR——决定于类型)。这个头文件必须包含在使
用ioctl(所以它们可以产生正确的ioctl\'s)程序和内核模块(所以它可以理解)中。在下面
的例子里,这个头文件是chardev.h,使用它的程序是ioctl.c。
如果你希望在你自己的内核模块中使用ioctl\'s,最好去接受一分正式的ioctl职位,这样
你就可以得到别人的ioctl\'s,或者他们得到你,你就可以知道哪里出了错误。如果想得到更
多的信息,到\'documentation/ioctl-number.txt\'中查看内核源文件树。
ex chardev.c
/* chardev.c
*
* Create an input/output character device
*/
/* Copyright (C) 1998-99 by Ori Pomerantz */
/* The necessary header files */
/* Standard in kernel modules */
#include <linux/kernel.h> /* We\'re doing kernel work */
#include <linux/module.h> /* Specifically, a module */
/* Deal with CONFIG_MODVERSIONS */
#if CONFIG_MODVERSIONS==1
#define MODVERSIONS
#include <linux/modversions.h>
#endif
/* For character devices */
/* The character device definitions are here */
#include <linux/fs.h>
/* A wrapper which does next to nothing at
* at present, but may help for compatibility
* with future versions of Linux */
#include <linux/wrapper.h>
/* Our own ioctl numbers */
#include \"chardev.h\"
/* In 2.2.3 /usr/include/linux/version.h includes a
* macro for this, but 2.0.35 doesn\'t - so I add it
* here if necessary. */
#ifndef KERNEL_VERSION
#define KERNEL_VERSION(a,b,c) ((a)*65536+(b)*256+(c))
#endif
#if LINUX_VERSION_CODE >= KERNEL_VERSION(2,2,0)
#include <asm/uaccess.h> /* for get_user and put_user */
#endif
#define SUCCESS 0
/* Device Declarations ******************************** */
/* The name for our device, as it will appear in
* /proc/devices */
#define DEVICE_NAME \"char_dev\"
/* The maximum length of the message for the device */
#define BUF_LEN 80
/* Is the device open right now? Used to prevent
* concurent access into the same device */
static int Device_Open = 0;
/* The message the device will give when asked */
static char Message[BUF_LEN];
/* How far did the process reading the message get?
* Useful if the message is larger than the size of the
* buffer we get to fill in device_read. */
static char *Message_Ptr;
/* This function is called whenever a process attempts
* to open the device file */
static int device_open(struct inode *inode,
struct file *file)
{
#ifdef DEBUG
printk (\"device_open(%p)\\n\", file);
#endif
/* We don\'t want to talk to two processes at the
* same time */
if (Device_Open)
return -EBUSY;
/* If this was a process, we would have had to be
* more careful here, because one process might have
* checked Device_Open right before the other one
* tried to increment it. However, we\'re in the
* kernel, so we\'re protected against context switches.
*
* This is NOT the right attitude to take, because we
* might be running on an SMP box, but we\'ll deal with
* SMP in a later chapter.
*/
Device_Open++;
/* Initialize the message */
Message_Ptr = Message;
MOD_INC_USE_COUNT;
return SUCCESS;
}
/* This function is called when a process closes the
* device file. It doesn\'t have a return value because
* it cannot fail. Regardless of what else happens, you
* should always be able to close a device (in 2.0, a 2.2
* device file could be impossible to close). */
#if LINUX_VERSION_CODE >= KERNEL_VERSION(2,2,0)
static int device_release(struct inode *inode,
struct file *file)
#else
static void device_release(struct inode *inode,
struct file *file)
#endif
{
#ifdef DEBUG
printk (\"device_release(%p,%p)\\n\", inode, file);
#endif
/* We\'re now ready for our next caller */
Device_Open --;
MOD_DEC_USE_COUNT;
#if LINUX_VERSION_CODE >= KERNEL_VERSION(2,2,0)
return 0;
#endif
}
/* This function is called whenever a process which
* has already opened the device file attempts to
* read from it. */
#if LINUX_VERSION_CODE >= KERNEL_VERSION(2,2,0)
static ssize_t device_read(
struct file *file,
char *buffer, /* The buffer to fill with the data */
size_t length, /* The length of the buffer */
loff_t *offset) /* offset to the file */
#else
static int device_read(
struct inode *inode,
struct file *file,
char *buffer, /* The buffer to fill with the data */
int length) /* The length of the buffer
* (mustn\'t write beyond that!) */
#endif
{
/* Number of bytes actually written to the buffer */
int bytes_read = 0;
#ifdef DEBUG
printk(\"device_read(%p,%p,%d)\\n\",
file, buffer, length);
#endif
/* If we\'re at the end of the message, return 0
* (which signifies end of file) */
if (*Message_Ptr == 0)
return 0;
/* Actually put the data into the buffer */
while (length && *Message_Ptr) {
/* Because the buffer is in the user data segment,
* not the kernel data segment, assignment wouldn\'t
* work. Instead, we have to use put_user which
* copies data from the kernel data segment to the
* user data segment. */
put_user(*(Message_Ptr++), buffer++);
length --;
bytes_read ++;
}
#ifdef DEBUG
printk (\"Read %d bytes, %d left\\n\",
bytes_read, length);
#endif
/* Read functions are supposed to return the number
* of bytes actually inserted into the buffer */
return bytes_read;
}
/* This function is called when somebody tries to
* write into our device file. */
#if LINUX_VERSION_CODE >= KERNEL_VERSION(2,2,0)
static ssize_t device_write(struct file *file,
const char *buffer,
size_t length,
loff_t *offset)
#else
static int device_write(struct inode *inode,
struct file *file,
const char *buffer,
int length)
#endif
{
int i;
#ifdef DEBUG
printk (\"device_write(%p,%s,%d)\",
file, buffer, length);
#endif
for(i=0; i<length && i<BUF_LEN; i++)
#if LINUX_VERSION_CODE >= KERNEL_VERSION(2,2,0)
get_user(Message[i], buffer+i);
#else
Message[i] = get_user(buffer+i);
#endif
Message_Ptr = Message;
/* Again, return the number of input characters used */
return i;
}
/* This function is called whenever a process tries to
* do an ioctl on our device file. We get two extra
* parameters (additional to the inode and file
* structures, which all device functions get): the number
* of the ioctl called and the parameter given to the
* ioctl function.
*
* If the ioctl is write or read/write (meaning output
* is returned to the calling process), the ioctl call
* returns the output of this function.
*/
int device_ioctl(
struct inode *inode,
struct file *file,
unsigned int ioctl_num,/* The number of the ioctl */
unsigned long ioctl_param) /* The parameter to it */
{
int i;
char *temp;
#if LINUX_VERSION_CODE >= KERNEL_VERSION(2,2,0)
char ch;
#endif
/* Switch according to the ioctl called */
switch (ioctl_num) {
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