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📄 editor.cs

📁 本系统是在asp版《在线文件管理器》的基础上设计制作
💻 CS
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//------------------------------------------------------------------------------
// <copyright company="Telligent Systems">
//     Copyright (c) Telligent Systems Corporation.  All rights reserved.
// </copyright> 
//------------------------------------------------------------------------------

using System;

using System.Web.UI;
using System.Web.UI.WebControls;

//How can we validate an unknown child control?

namespace CommunityServer.Controls
{
	/// <summary>
	/// Summary description for Editor.
	/// </summary>
	[ValidationPropertyAttribute("Text")]
    public class Editor : Control, INamingContainer   
	{
		public Editor()
		{
			
		}

        private Control childControl = null;
        private ITextEditor iText = null;

		protected override void OnInit(EventArgs e)
        {
            Create();

            base.OnInit (e);
        }

        private bool isCreated = false;

        private void Create()
        {
            if(!isCreated)
            {
				string[] roles = (Roles != null) ? Roles.Split(';') : null;
                iText = TextEditorLoader.Instance(Context, roles);
            

                childControl = (Control)iText;
                childControl.ID = "Editor";
                this.Controls.Add(childControl); 
                isCreated = true;
            }
        }

        public bool IsRichTextCapable
        {
            get
            {
                 Create();
                return iText.IsRichTextCapable;
            }   
        }

		public Unit Height
		{
			set
			{
				Create();
				iText.Height = value;
			}
		}

		public Unit Width
		{
			set
			{
				Create();
				iText.Width = value;
			}
		}

		public int Rows
		{
			set
			{
				Create();
				iText.Rows = value;
			}
		}

		public int Columns
		{
			set
			{
				Create();
				iText.Columns = value;
			}
		}

		public string StyleName
		{
			set
			{
				Create();
				iText.StyleName = value;
			}
		}

		private string _roles;
		public string Roles
		{
			get{return _roles;}
			set{_roles = value;}
		}


        public override ControlCollection Controls
        {
            get
            {
                EnsureChildControls();
                return base.Controls;
            }
        }


        
        /// <summary>
        /// Property EnableHtmlModeEditing (bool)
        /// </summary>
        public bool EnableHtmlModeEditing
        {
            get
            {   
                Create();
                return iText.EnableHtmlModeEditing; }
            set
            {  Create();
                iText.EnableHtmlModeEditing = value; }
        }
   
        
        public string Text
        {
            get
            { 
                Create();
                return iText.Text;
            }
            set
            {  Create();
               iText.Text = value;
            }
        }
    }
}

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