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📄 directorywriter.cs

📁 本系统是在asp版《在线文件管理器》的基础上设计制作
💻 CS
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//------------------------------------------------------------------------------
// <copyright company="Telligent Systems">
//     Copyright (c) Telligent Systems Corporation.  All rights reserved.
// </copyright> 
//------------------------------------------------------------------------------

using System;
using System.Web.UI;
using System.Web.UI.WebControls;
using CommunityServer.Components;

namespace CommunityServer.Controls
{
	/// <summary>
	/// Summary description for DirectoryWriter.
	/// </summary>
	public class DirectoryWriter : Label
	{
		public DirectoryWriter()
		{
			
		}

        protected DirectoryAccess directoryAccess = DirectoryAccess.Success;

        protected bool HasAccess
        {
            get
            {
                object obj = ViewState["HasAccess"];
                return (obj == null) ? false : (bool)obj;
            }
            set { ViewState["HasAccess"] = value;}
        }

        private string _resourceName;
        /// <summary>
        /// Property ResourceName (string)
        /// </summary>
        public string ResourceName
        {
            get {  return this._resourceName; }
            set {  this._resourceName = value; }
        }

        private string _securityResourceName;
        /// <summary>
        /// Property SecurityResourceName (string)
        /// </summary>
        public string SecurityResourceName
        {
            get {  return this._securityResourceName; }
            set {  this._securityResourceName = value; }
        }

        private string _unAuthorizedResourceName;
        /// <summary>
        /// Property UnAuthorizedResourceName (string)
        /// </summary>
        public string UnAuthorizedResourceName
        {
            get {  return this._unAuthorizedResourceName; }
            set {  this._unAuthorizedResourceName = value; }
        }
        

        private string _location;
        /// <summary>
        /// Property Location (string)
        /// </summary>
        public string Location
        {
            get {  return this._location; }
            set {  this._location = value; }
        }

        protected override void OnPreRender(EventArgs e)
        {
            if(!HasAccess)
            {
                string path = Globals.GetSiteUrls().Locations[Location];
                directoryAccess = WebDirectory.ValidateAccess(path);

                switch(directoryAccess)
                {
                    case DirectoryAccess.Success:
                        HasAccess = true;
                        break;

                    case DirectoryAccess.SecurityException:
                        this.Text = (SecurityResourceName != null) ? ResourceManager.GetString(SecurityResourceName) : ResourceManager.GetString(ResourceName);
                        break;
                    case DirectoryAccess.UnauthorizedAccessException:
                        this.Text = (UnAuthorizedResourceName != null) ? ResourceManager.GetString(UnAuthorizedResourceName) : ResourceManager.GetString(ResourceName);
                        break;
                }
            }

            base.OnPreRender (e);
        }

        protected override void Render(HtmlTextWriter writer)
        {
            if(!HasAccess)
                base.Render(writer);
            
        }



        
	}
}

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