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📄 connectdlg.h

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#if !defined(AFX_CONNECTDLG_H__E2010125_7BA3_11D5_8FC2_5254AB222310__INCLUDED_)
#define AFX_CONNECTDLG_H__E2010125_7BA3_11D5_8FC2_5254AB222310__INCLUDED_

#include "BitmapButtonEX.h"	// Added by ClassView
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ConnectDlg.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// CConnectDlg dialog

class CClient;

class CConnectDlg : public CDialog
{
// Construction
public:
	CClient* m_pClient;

	CConnectDlg(CClient* pClient,CWnd* pParent = NULL);   // standard constructor

// Dialog Data
	//{{AFX_DATA(CConnectDlg)
	enum { IDD = IDD_DIALOGCONNECT };
	CString	m_IPEdit;
	UINT	m_PortEdit;
	//}}AFX_DATA


// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(CConnectDlg)
	public:
	virtual BOOL PreTranslateMessage(MSG* pMsg);
	protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support
	//}}AFX_VIRTUAL

// Implementation
protected:

	// Generated message map functions
	//{{AFX_MSG(CConnectDlg)
	afx_msg void OnButtonCancel();
	afx_msg void OnButtonConnect();
	virtual BOOL OnInitDialog();
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()
private:
	CBitmapButtonEX		m_ConnectButton;
	CBitmapButtonEX		m_ExitButton;
	CToolTipCtrl		m_Tip;
};

//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_CONNECTDLG_H__E2010125_7BA3_11D5_8FC2_5254AB222310__INCLUDED_)

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