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📄 connectdlg.cpp

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// ConnectDlg.cpp : implementation file
//

#include "stdafx.h"
#include "WeiQiClient.h"

#include "ConnectDlg.h"
#include "Client.h"
#include "WeiQiSocket.h"

#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif

/////////////////////////////////////////////////////////////////////////////
// CConnectDlg dialog


CConnectDlg::CConnectDlg(CClient* pClient,CWnd* pParent /*=NULL*/)
	: CDialog(CConnectDlg::IDD, pParent)
{
	//{{AFX_DATA_INIT(CConnectDlg)
	m_IPEdit = _T("");
	m_PortEdit = 0;
	//}}AFX_DATA_INIT
	m_pClient=pClient;
}


void CConnectDlg::DoDataExchange(CDataExchange* pDX)
{
	CDialog::DoDataExchange(pDX);
	//{{AFX_DATA_MAP(CConnectDlg)
	DDX_Text(pDX, IDC_EDIT_IP, m_IPEdit);
	DDX_Text(pDX, IDC_EDIT_PORT, m_PortEdit);
	DDX_Control(pDX,IDC_BUTTON_CONNECT,m_ConnectButton);
	DDX_Control(pDX,IDC_BUTTON_CANCEL,m_ExitButton);
	//}}AFX_DATA_MAP
}


BEGIN_MESSAGE_MAP(CConnectDlg, CDialog)
	//{{AFX_MSG_MAP(CConnectDlg)
	ON_BN_CLICKED(IDC_BUTTON_CANCEL, OnButtonCancel)
	ON_BN_CLICKED(IDOK, OnButtonConnect)
	ON_BN_CLICKED(IDC_BUTTON_CONNECT, OnButtonConnect)
	//}}AFX_MSG_MAP
END_MESSAGE_MAP()

/////////////////////////////////////////////////////////////////////////////
// CConnectDlg message handlers

void CConnectDlg::OnButtonCancel() 
{
	// TODO: Add your control notification handler code here
	OnCancel();
}

void CConnectDlg::OnButtonConnect() 
{
	// TODO: Add your control notification handler code here
	UpdateData(TRUE);
	CWeiQiSocket* pSocket=new CWeiQiSocket(m_pClient);
	if(pSocket->Create())
	{
		if(pSocket->Connect((LPCSTR)m_IPEdit,m_PortEdit))
			m_pClient->m_pSocket=pSocket;
		else
		{
			MessageBox(_T("连接服务器失败"));
			delete pSocket;
			m_ConnectButton.Restart();
			return;
		}
	}
	else
	{
		MessageBox(_T("创建Socket失败"));
		delete pSocket;
		m_ConnectButton.Restart();
		return;
	}
	OnOK();
}

BOOL CConnectDlg::OnInitDialog() 
{
	CDialog::OnInitDialog();
	
	// TODO: Add extra initialization here

	m_ConnectButton.LoadButtonBmp(IDB_BITMAPCONNECT1,IDB_BITMAPCONNECT2,IDB_BITMAPCONNECT3,IDB_BITMAPCONNECTBK);
	m_ExitButton.LoadButtonBmp(IDB_BITMAPEXIT1,IDB_BITMAPEXIT2,IDB_BITMAPEXIT3,IDB_BITMAPCONNECTBK);
	m_Tip.Create(this);
	m_Tip.AddTool(&m_ConnectButton,_T("连接"));
	m_Tip.AddTool(&m_ExitButton,_T("退出"));
	
	return TRUE;  // return TRUE unless you set the focus to a control
	              // EXCEPTION: OCX Property Pages should return FALSE
}

BOOL CConnectDlg::PreTranslateMessage(MSG* pMsg) 
{
	// TODO: Add your specialized code here and/or call the base class
	m_Tip.RelayEvent(pMsg);
	if(pMsg->message==WM_KEYDOWN&&pMsg->wParam==13)
	{
		OnButtonConnect();
		return TRUE;
	}

	return CDialog::PreTranslateMessage(pMsg);
}

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