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📄 array.h

📁 一个数组的stl实现
💻 H
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#ifndef __ARRAY_CLASS__
#define __ARRAY_CLASS__

#include <stdexcept>
using namespace std;

template <class T>
class Array
{
protected:
          T* data;
          unsigned int base;
          unsigned int length;
public:
       Array();
       Array(unsigned int, unsigned int = 0);
       ~Array();
       
       Array(Array const&);
       Array& operator=(Array const&);
       
       T const& operator[](unsigned int) const;
       T& operator[](unsigned int);
       
       T* const Data() const;
       unsigned int Base() const;
       unsigned int Length() const;
       
       void setBase(unsigned int);
       void setLength(unsigned int);
};

template <class T>
Array<T>::Array():data(new T[0]),
                  base(0),
                  length(0)
{    
}

template <class T>
Array<T>::Array(unsigned int n, unsigned int m):
                  data(new T(n)),
                  base(m),
                  length(n)
{
}

template <class T>
Array<T>::Array(Array<T> const &array):
                  data(new T[array.length]),
                  base(array.base),
                  length(array.length)
{
    for (unsigned int i = 0; i < length; i++)
        data[i] = array.data[i];
}
                  
template <class T>
Array<T>::~Array()
{
    if (data != NULL) 
        delete [] data;
}

template <class T>
T* const Array<T>::Data() const
{return data;}
template <class T>
unsigned int Array<T>::Base() const
{return base;}
template <class T>
unsigned int Array<T>::Length() const
{return length;}

template <class T>
T const& Array<T>::operator[](unsigned int position) const
{
    unsigned int offset = position - base;
    if (offset >= length)
        throw out_of_range("invalid position");
    return data[offset];
}
template <class T>
T& Array<T>::operator[](unsigned int position)
{
    unsigned int offset = position - base;
    if (offset >= length)
        throw out_of_range("invalid position");
    return data[offset];
}

template <class T>
void Array<T>::setBase(unsigned int newBase)
{base = newBase;}
template <class T>
void Array<T>::setLength(unsigned int newLength)
{
     T* const newData = new T[newLength];
     unsigned int min = length < newLength ? length : newLength;
     for (unsigned int i = 0; i < min; i++)
         newData[i] = data[i];
     delete [] data;
     data = newData;
     length = newLength;
}


#endif

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