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📄 symlib.c

📁 VxWorks操作系统内核源代码
💻 C
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    )    {    return (symFindByValueAndType (symTblId, value, name, pValue, pType,				   SYM_MASK_ANY_TYPE, SYM_MASK_ANY_TYPE));    }/********************************************************************************* symFindByValueAndType - look up a symbol by value and type** This routine is obsolete.  It is replaced by the routine* symByValueAndTypeFind().*  * This routine searches a symbol table for a symbol matching both value and* type (<value> and <sType>).  If there is no matching entry, it chooses the* table entry with the next lower value.  The symbol name (with terminating* EOS), the actual value, and the type are copied to <name>, <pValue>, and* <pType>.  The <mask> parameter can be used to match sub-classes of type.** For the <name> buffer, allocate MAX_SYS_SYM_LEN + 1 bytes.  The value* MAX_SYS_SYM_LEN is defined in sysSymTbl.h.  If the name of the symbol * is longer than MAX_SYS_SYM_LEN bytes, it will be truncated to fit into the* buffer.  Whether or not the name was truncated, the string returned in the* buffer will be null-terminated.** To search the global VxWorks symbol table, specify \f3sysSymTbl\f1* as <symTblId>.* * INTERNAL* This routine contains a weird hack designed to deal with the additional* symbols the loader puts in the symbol table.  The loader adds three symbols* to the symbol table: <filename>_text, <filename>_data, <filename>_bss.* These symbols may have the same address (i.e. value in the symbol table)* as real routine or variable names.  When looking up a symbol for display* it is desirable to find the real routine or variable names in preference* to these made up names.  For example, loading "demo.o" will cause a* symbol "demo.o_text" to be added to the symbol table with the same value* as the real symbol "_demo".  In a disassembly or "i" printout, etc, we* would rather see "_demo".  So the test inside the loop in this routine* that normally terminates the search if we find an exact match, has been* changed to keep searching if the match it finds ends in "_text", "_data",* or "_bss".  ** If no other exact match is found, the special symbols will be returned* anyway.  Thus this routine simply has a "bias" against such symbols, but* will not return an erroneous result in any event.  This nonsense should be* removed when the loader is changed to not add the special symbols.** The GNU toolkit adds symbols of the form "gcc2_compiled." and "xxx.o".* These symbols are also biased against.  ** RETURNS: OK, or ERROR if <symTblId> is invalid or <value> is less* than the lowest value in the table.  */STATUS symFindByValueAndType    (    SYMTAB_ID     symTblId,     /* ID of symbol table to look in */    UINT          value,        /* value of symbol to find */    char *        name,         /* where to put symbol name string */    int *         pValue,       /* where to put symbol value */    SYM_TYPE *    pType,        /* where to put symbol type */    SYM_TYPE      sType,        /* symbol type to look for */    SYM_TYPE      mask          /* bits in <sType> to pay attention to */    )    {    SYMBOL * pSymbol = NULL;          if (symFindSymbol (symTblId, NULL, (char *) value, sType, 		       mask, &pSymbol) != OK)        {	/* 	 * remap the errno for backward compatibility - can't change 	 * what errno's are returned for a particular failure mode	 */	if (errno == S_symLib_INVALID_SYMTAB_ID)   	    errnoSet (S_objLib_OBJ_ID_ERROR);        return ERROR;	}    /*      * XXX - JLN - This API is broken and should not be used anymore.     * The next line is the best of several bad options for providing     * some version of this routine for backward compatibility.  We     * truncate the number of characters we return to match the size     * that the documentation tells the caller to allocate.       */    strncpy (name, pSymbol->name, MAX_SYS_SYM_LEN + 1);    /* Null-terminate the string in case the name was truncated. */    if (name[MAX_SYS_SYM_LEN] != EOS)        name[MAX_SYS_SYM_LEN] = EOS;    if (pValue != NULL)        *pValue = (int) pSymbol->value;           if (pType != NULL)        *pType = pSymbol->type;    return (OK);    }/********************************************************************************* symEach - call a routine to examine each entry in a symbol table** This routine calls a user-supplied routine to examine each entry in the* symbol table; it calls the specified routine once for each entry.  The* routine should be declared as follows:* .CS*     BOOL routine*         (*         char	    *name,  /@ entry name                  @/*         int	    val,    /@ value associated with entry @/*         SYM_TYPE  type,   /@ entry type                  @/*         int	    arg,    /@ arbitrary user-supplied arg @/*         UINT16    group   /@ group number                @/*         )* .CE* The user-supplied routine should return TRUE if symEach() is to continue* calling it for each entry, or FALSE if it is done and symEach() can exit.** RETURNS: A pointer to the last symbol reached,* or NULL if all symbols are reached.** INTERNAL* In addition to the parameters given, it also passes a pointer to a symbol* as the last arguement.**/SYMBOL *symEach    (    SYMTAB_ID   symTblId,       /* pointer to symbol table */    FUNCPTR     routine,        /* func to call for each tbl entry */    int         routineArg      /* arbitrary user-supplied arg */    )    {    SYMBOL   *pSymbol;    RTN_DESC rtnDesc;    if (OBJ_VERIFY (symTblId, symTblClassId) != OK)	return (NULL);				/* invalid symbol table ID */    /* fill in a routine descriptor with the routine and argument to call */    rtnDesc.routine    = routine;    rtnDesc.routineArg = routineArg;    semTake (&symTblId->symMutex, WAIT_FOREVER);    pSymbol = (SYMBOL *) hashTblEach (symTblId->nameHashId, symEachRtn,				      (int) &rtnDesc);    semGive (&symTblId->symMutex);		/* release exclusion to table */    return (pSymbol);				/* symbol we stopped on */    }/********************************************************************************* symEachRtn - call a user routine for a hashed symbol** This routine supports hashTblEach(), by unpackaging the routine descriptor* and calling the user routine specified to symEach() with the right calling* sequence.** RETURNS: Boolean result of user specified symEach routine.** NOMANUAL*/LOCAL BOOL symEachRtn    (    SYMBOL      *pSymbol,       /* ptr to symbol */    RTN_DESC    *pRtnDesc       /* ptr to a routine descriptor */    )    {    return ((* pRtnDesc->routine) (pSymbol->name, (int) pSymbol->value,				   pSymbol->type, pRtnDesc->routineArg,				   pSymbol->group, pSymbol));    }/********************************************************************************* symHFuncName - symbol name hash function** This routine checksums the name and applies a multiplicative hashing function* provided by hashFuncMultiply().** RETURNS: An integer between 0 and (elements - 1).*/LOCAL int symHFuncName    (    int         elements,       /* no. of elements in hash table */    SYMBOL      *pSymbol,       /* pointer to symbol */    int         seed            /* seed to be used as scalar */    )    {    int	 hash;    char *tkey;    int	 key = 0;    /* checksum the string and use a multiplicative hashing function */    for (tkey = pSymbol->name; *tkey != '\0'; tkey++)	key = key + (unsigned int) *tkey;    hash = key * seed;				/* multiplicative hash func */    hash = hash >> (33 - ffsMsb (elements));	/* take only the leading bits */    return (hash & (elements - 1));		/* mask hash to (0,elements-1)*/    }/********************************************************************************* symKeyCmpName - compare two symbol's names for equivalence** This routine returns TRUE if the match symbol's type masked by the specified* symbol mask, is equivalent to the second symbol's type also masked by the* symbol mask, and if the symbol's names agree.** RETURNS: TRUE if symbols match, FALSE if they differ.*/LOCAL BOOL symKeyCmpName    (    SYMBOL      *pMatchSymbol,          /* pointer to match criteria symbol */    SYMBOL      *pSymbol,               /* pointer to symbol */    int		maskArg                 /* symbol type bits than matter (int) */    )    {    SYM_TYPE    mask;                   /* symbol type bits than matter (char)*/    /*     * If maskArg is equal to SYM_MASK_EXACT, then check to see if the pointers     * match exactly.     */    if (maskArg == SYM_MASK_EXACT)        return (pMatchSymbol == pSymbol ? TRUE : FALSE);    mask = (SYM_TYPE) maskArg;    return (((pSymbol->type & mask) == (pMatchSymbol->type & mask)) &&	    (strcmp (pMatchSymbol->name, pSymbol->name) == 0));    }/********************************************************************************* symName - get the name associated with a symbol value** This routine returns a pointer to the name of the symbol of specified value.** RETURNS: A pointer to the symbol name, or* NULL if symbol cannot be found or <symTbl> doesn't exist.** NOMANUAL*/char *symName    (    SYMTAB_ID   symTbl,			/* symbol table */    char        *value			/* symbol value */    )    {    SYMBOL sym;    sym.value = (void *)value;                  /* initialize symbol */    sym.name  = NULL;    (void)symEach (symTbl, (FUNCPTR) symNameValueCmp, (int) (&sym));    return (sym.name);    }/********************************************************************************* symNameValueCmp - compares a symbol value with a name** This routine was written to be invoked by symEach().* <pSym> is a pointer to a symbol which contains a value that this routine* compares to the passed symbol value <val>.  If the two values match, then the* name field in <pSym>'s name field is set to point to the symbol name in the* symbol table.** RETURNS: FALSE if <val> matches <pSym>->value and sets <pSym>->name,* or TRUE otherwise.*/LOCAL BOOL symNameValueCmp    (    char *name,         /* symbol name */    int val,            /* symbol value */    SYM_TYPE type,      /* symbol type -- not used */    int pSym            /* pointer to symbol trying to be matched */    )    {    if (val == (int) (((SYMBOL *)pSym)->value))        {        ((SYMBOL *)pSym)->name = name;        return (FALSE);        }    return (TRUE);    }/********************************************************************************* symNameGet - get name of a symbol* * This routine is currently intended only for internal use. ** It provides the name of the symbol specified by the SYMBOL_ID* <symbolId>.  The SYMBOL_ID of a symbol may be obtained by using the* routine symFindSymbol().  A pointer to the symbol table's copy of the* symbol name is returned in <pName>.** RETURNS: OK, or ERROR if either <pName> or <symbolId> is NULL.** NOMANUAL */STATUS symNameGet    (    SYMBOL_ID  symbolId,    char **    pName    )    {    if ((symbolId == NULL) || (pName == NULL))	return ERROR;    *pName = symbolId->name;    return OK;    }/********************************************************************************* symValueGet - get value of a symbol* * This routine is currently intended only for internal use. ** It provides the value of the symbol specified by the SYMBOL_ID* <symbolId>.  The SYMBOL_ID of a symbol may be obtained by using the* routine symFindSymbol().  The value of the symbol is copied to * the location specified by <pValue>.** RETURNS: OK, or ERROR if either <pValue> or <symbolId> is NULL.** NOMANUAL */STATUS symValueGet     (    SYMBOL_ID  symbolId,    void **    pValue    )    {    if ((symbolId == NULL) || (pValue == NULL))	return ERROR;    *pValue = symbolId->value;    return OK;    }/********************************************************************************* symTypeGet - get type of a symbol* * This routine is currently intended only for internal use. ** It provides the type of the symbol specified by the SYMBOL_ID* <symbolId>.  The SYMBOL_ID of a symbol may be obtained by using the* routine symFindSymbol().  The type of the symbol is copied to * the location specified by <pType>.** RETURNS: OK, or ERROR if either <pType> or <symbolId> is NULL.** NOMANUAL */STATUS symTypeGet     (    SYMBOL_ID  symbolId,    SYM_TYPE * pType    )    {    if ((symbolId == NULL) || (pType == NULL))	return ERROR;    *pType = symbolId->type;    return OK;    }

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