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📄 titletip.h

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/////////////////////////////////////////////////////////////////////////////
// Titletip.h : header file
//
// MFC Grid Control - cell titletips
//
// Written by Chris Maunder <cmaunder@mail.com>
// Copyright (c) 1998-2000. All Rights Reserved.
//
// This code may be used in compiled form in any way you desire. This
// file may be redistributed unmodified by any means PROVIDING it is 
// not sold for profit without the authors written consent, and 
// providing that this notice and the authors name and all copyright 
// notices remains intact. 
//
// An email letting me know how you are using it would be nice as well. 
//
// This file is provided "as is" with no expressed or implied warranty.
// The author accepts no liability for any damage/loss of business that
// this product may cause.
//
// For use with CGridCtrl v2.10
//
//////////////////////////////////////////////////////////////////////

#if !defined(AFX_TITLETIP_H__C7165DA1_187F_11D1_992F_895E185F9C72__INCLUDED_)
#define AFX_TITLETIP_H__C7165DA1_187F_11D1_992F_895E185F9C72__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000

#define TITLETIP_CLASSNAME _T("ZTitleTip")

/////////////////////////////////////////////////////////////////////////////
// CTitleTip window

class CTitleTip : public CWnd
{
// Construction
public:
	CTitleTip();
	virtual ~CTitleTip();
	virtual BOOL Create( CWnd *pParentWnd);

// Attributes
public:

// Operations
public:
	void Show(CRect rectTitle, LPCTSTR lpszTitleText, 
              int xoffset = 0, LPRECT lpHoverRect = NULL, 
              const LOGFONT* lpLogFont = NULL);
    void Hide();
	void Deactivate();	// free extra resources, if not used for some time

	//{{AFX_VIRTUAL(CTitleTip)
	public:
	//}}AFX_VIRTUAL

protected:
	CWnd*	m_pParentWnd;
    CRect	m_rectHover;	// keep tip visible while in this rect
	CRect	m_rectDisplay;	// for storing last used rect
	CPoint	m_ptLast;		// used to avoid inplace blinking
	
	UINT	m_nTimer;
	int		m_nTimeCounter;	// used to automatically hide tip

protected:
	//{{AFX_MSG(CTitleTip)
	//}}AFX_MSG
	afx_msg UINT OnNcHitTest(CPoint point);
	afx_msg void OnTimer(UINT nIDEvent);

	DECLARE_MESSAGE_MAP()
};

/////////////////////////////////////////////////////////////////////////////
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_TITLETIP_H__C7165DA1_187F_11D1_992F_895E185F9C72__INCLUDED_)

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