📄 jpgvsbmp.cpp
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// JpgVSbmp.cpp : Defines the initialization routines for the DLL.
//
#include "stdafx.h"
#include "JpgVSbmp.h"
#include "Jpeg.h"
#include "Dib.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif
//
// Note!
//
// If this DLL is dynamically linked against the MFC
// DLLs, any functions exported from this DLL which
// call into MFC must have the AFX_MANAGE_STATE macro
// added at the very beginning of the function.
//
// For example:
//
// extern "C" BOOL PASCAL EXPORT ExportedFunction()
// {
// AFX_MANAGE_STATE(AfxGetStaticModuleState());
// // normal function body here
// }
//
// It is very important that this macro appear in each
// function, prior to any calls into MFC. This means that
// it must appear as the first statement within the
// function, even before any object variable declarations
// as their constructors may generate calls into the MFC
// DLL.
//
// Please see MFC Technical Notes 33 and 58 for additional
// details.
//
/////////////////////////////////////////////////////////////////////////////
// CJpgVSbmpApp
BEGIN_MESSAGE_MAP(CJpgVSbmpApp, CWinApp)
//{{AFX_MSG_MAP(CJpgVSbmpApp)
// NOTE - the ClassWizard will add and remove mapping macros here.
// DO NOT EDIT what you see in these blocks of generated code!
//}}AFX_MSG_MAP
END_MESSAGE_MAP()
/////////////////////////////////////////////////////////////////////////////
// CJpgVSbmpApp construction
CJpgVSbmpApp::CJpgVSbmpApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
/////////////////////////////////////////////////////////////////////////////
// The one and only CJpgVSbmpApp object
CJpgVSbmpApp theApp;
// 将指定的Bmp文件内容转换为JPG文件格式
// lpBmpFileNameForIn——Bmp文件完整路径
// lpJpgFileNameForOut--输出的JPG文件完整路径
// bColor——是否保留彩色(True——保留,False——转为2色图)
// nQuality——图像质量(1~100,默认75,100为质量最高)
BOOL _stdcall BmpToJpg(LPCSTR lpBmpFileNameForIn, LPCSTR lpJpgFileNameForOut,BOOL bColor=TRUE, int nQuality=75)
{
BOOL bt;
CJpeg jj;
CDib * m_pDib;
m_pDib=new CDib;
if(nQuality<1 ||nQuality>100)
nQuality=75;
// 读取Bmp信息
CFile file(lpBmpFileNameForIn,CFile::modeRead);
m_pDib->Read(&file);
// 保存为Jpg格式
bt=jj.Save(lpJpgFileNameForOut, m_pDib, bColor, nQuality);
delete m_pDib;
return bt;
}
// 将指定的Bmp文件内容转换为JPG文件格式
// lpJpgFileNameForIn——Bmp文件完整路径
// lpBmpFileNameForOut——输出的Bmp文件完整路径
// iColorBit——转换后Bmp图的颜色位数(1——2色,4——16色,8——256色,others——24位)
BOOL _stdcall JpgToBmp(LPCSTR lpJpgFileNameForIn, LPCSTR lpBmpFileNameForOut,int iColorBit=24)
{
BOOL bt;
CJpeg jj;
CDib * m_pDib;
m_pDib=new CDib;
// 创建CFile对象
CFile file(lpBmpFileNameForOut,CFile::modeCreate | CFile::modeWrite);
// 加载JPG文件内容
jj.Load(lpJpgFileNameForIn);
// 获得JPG文件句柄
HDIB hDIB = CopyHandle(jj.GetDib()->GetHandle());
if (hDIB == NULL)
return FALSE;
// 将DIB对象与JPG文件句柄关联起来
m_pDib->Attach(hDIB);
// 判断BMP颜色位数
if(iColorBit==1 || iColorBit==4 || iColorBit==8 )
m_pDib->ConvertFormat(iColorBit); // 2、16、256色Bmp
else
m_pDib->ConvertFormat(24); // 24位Bmp
// 写BMP文件数据
bt=m_pDib->Write(&file);
delete m_pDib;
return bt;
}
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