📄 dmasound_atari.c
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dmasound.hard.speed = 8195; divider = 11; } tt_dmasnd.int_div = divider; /* Setup Falcon sound DMA for playback */ tt_dmasnd.int_ctrl = 0x4; /* Timer A int at play end */ tt_dmasnd.track_select = 0x0; /* play 1 track, track 1 */ tt_dmasnd.cbar_src = 0x0001; /* DMA(25MHz) --> DAC */ tt_dmasnd.cbar_dst = 0x0000; tt_dmasnd.rec_track_select = 0; tt_dmasnd.dac_src = 2; /* connect matrix to DAC */ tt_dmasnd.adc_src = 0; /* ADC Input = Mic */ tt_dmasnd.mode = (dmasound.hard.stereo ? DMASND_MODE_STEREO : DMASND_MODE_MONO) | ((dmasound.hard.size == 8) ? DMASND_MODE_8BIT : DMASND_MODE_16BIT) | DMASND_MODE_6KHZ; expand_bal = -dmasound.soft.speed;}static int FalconSetFormat(int format){ int size; /* Falcon sound DMA supports 8bit and 16bit modes */ switch (format) { case AFMT_QUERY: return dmasound.soft.format; case AFMT_MU_LAW: case AFMT_A_LAW: case AFMT_U8: case AFMT_S8: size = 8; break; case AFMT_S16_BE: case AFMT_U16_BE: case AFMT_S16_LE: case AFMT_U16_LE: size = 16; break; default: /* :-) */ size = 8; format = AFMT_S8; } dmasound.soft.format = format; dmasound.soft.size = size; if (dmasound.minDev == SND_DEV_DSP) { dmasound.dsp.format = format; dmasound.dsp.size = dmasound.soft.size; } FalconInit(); return format;}/* This is for the Falcon output *attenuation* in 1.5dB steps, * i.e. output level from 0 to -22.5dB in -1.5dB steps. */#define VOLUME_VOXWARE_TO_ATT(v) \ ((v) < 0 ? 15 : (v) > 100 ? 0 : 15 - (v) * 3 / 20)#define VOLUME_ATT_TO_VOXWARE(v) (100 - (v) * 20 / 3)static int FalconSetVolume(int volume){ dmasound.volume_left = VOLUME_VOXWARE_TO_ATT(volume & 0xff); dmasound.volume_right = VOLUME_VOXWARE_TO_ATT((volume & 0xff00) >> 8); tt_dmasnd.output_atten = dmasound.volume_left << 8 | dmasound.volume_right << 4; return VOLUME_ATT_TO_VOXWARE(dmasound.volume_left) | VOLUME_ATT_TO_VOXWARE(dmasound.volume_right) << 8;}static void AtaPlayNextFrame(int index){ char *start, *end; /* used by AtaPlay() if all doubts whether there really is something * to be played are already wiped out. */ start = write_sq.buffers[write_sq.front]; end = start+((write_sq.count == index) ? write_sq.rear_size : write_sq.block_size); /* end might not be a legal virtual address. */ DMASNDSetEnd(virt_to_phys(end - 1) + 1); DMASNDSetBase(virt_to_phys(start)); /* Since only an even number of samples per frame can be played, we might lose one byte here. (TO DO) */ write_sq.front = (write_sq.front+1) % write_sq.max_count; write_sq.active++; tt_dmasnd.ctrl = DMASND_CTRL_ON | DMASND_CTRL_REPEAT;}static void AtaPlay(void){ /* ++TeSche: Note that write_sq.active is no longer just a flag but * holds the number of frames the DMA is currently programmed for * instead, may be 0, 1 (currently being played) or 2 (pre-programmed). * * Changes done to write_sq.count and write_sq.active are a bit more * subtle again so now I must admit I also prefer disabling the irq * here rather than considering all possible situations. But the point * is that disabling the irq doesn't have any bad influence on this * version of the driver as we benefit from having pre-programmed the * DMA wherever possible: There's no need to reload the DMA at the * exact time of an interrupt but only at some time while the * pre-programmed frame is playing! */ atari_disable_irq(IRQ_MFP_TIMA); if (write_sq.active == 2 || /* DMA is 'full' */ write_sq.count <= 0) { /* nothing to do */ atari_enable_irq(IRQ_MFP_TIMA); return; } if (write_sq.active == 0) { /* looks like there's nothing 'in' the DMA yet, so try * to put two frames into it (at least one is available). */ if (write_sq.count == 1 && write_sq.rear_size < write_sq.block_size && !write_sq.syncing) { /* hmmm, the only existing frame is not * yet filled and we're not syncing? */ atari_enable_irq(IRQ_MFP_TIMA); return; } AtaPlayNextFrame(1); if (write_sq.count == 1) { /* no more frames */ atari_enable_irq(IRQ_MFP_TIMA); return; } if (write_sq.count == 2 && write_sq.rear_size < write_sq.block_size && !write_sq.syncing) { /* hmmm, there were two frames, but the second * one is not yet filled and we're not syncing? */ atari_enable_irq(IRQ_MFP_TIMA); return; } AtaPlayNextFrame(2); } else { /* there's already a frame being played so we may only stuff * one new into the DMA, but even if this may be the last * frame existing the previous one is still on write_sq.count. */ if (write_sq.count == 2 && write_sq.rear_size < write_sq.block_size && !write_sq.syncing) { /* hmmm, the only existing frame is not * yet filled and we're not syncing? */ atari_enable_irq(IRQ_MFP_TIMA); return; } AtaPlayNextFrame(2); } atari_enable_irq(IRQ_MFP_TIMA);}static irqreturn_t AtaInterrupt(int irq, void *dummy, struct pt_regs *fp){#if 0 /* ++TeSche: if you should want to test this... */ static int cnt; if (write_sq.active == 2) if (++cnt == 10) { /* simulate losing an interrupt */ cnt = 0; return IRQ_HANDLED; }#endif spin_lock(&dmasound.lock); if (write_sq_ignore_int && is_falcon) { /* ++TeSche: Falcon only: ignore first irq because it comes * immediately after starting a frame. after that, irqs come * (almost) like on the TT. */ write_sq_ignore_int = 0; return IRQ_HANDLED; } if (!write_sq.active) { /* playing was interrupted and sq_reset() has already cleared * the sq variables, so better don't do anything here. */ WAKE_UP(write_sq.sync_queue); return IRQ_HANDLED; } /* Probably ;) one frame is finished. Well, in fact it may be that a * pre-programmed one is also finished because there has been a long * delay in interrupt delivery and we've completely lost one, but * there's no way to detect such a situation. In such a case the last * frame will be played more than once and the situation will recover * as soon as the irq gets through. */ write_sq.count--; write_sq.active--; if (!write_sq.active) { tt_dmasnd.ctrl = DMASND_CTRL_OFF; write_sq_ignore_int = 1; } WAKE_UP(write_sq.action_queue); /* At least one block of the queue is free now so wake up a writing process blocked because of a full queue. */ if ((write_sq.active != 1) || (write_sq.count != 1)) /* We must be a bit carefully here: write_sq.count indicates the * number of buffers used and not the number of frames to be * played. If write_sq.count==1 and write_sq.active==1 that * means the only remaining frame was already programmed * earlier (and is currently running) so we mustn't call * AtaPlay() here, otherwise we'll play one frame too much. */ AtaPlay(); if (!write_sq.active) WAKE_UP(write_sq.sync_queue); /* We are not playing after AtaPlay(), so there is nothing to play any more. Wake up a process waiting for audio output to drain. */ spin_unlock(&dmasound.lock); return IRQ_HANDLED;}/*** Mid level stuff *********************************************************//* * /dev/mixer abstraction */#define RECLEVEL_VOXWARE_TO_GAIN(v) \ ((v) < 0 ? 0 : (v) > 100 ? 15 : (v) * 3 / 20)#define RECLEVEL_GAIN_TO_VOXWARE(v) (((v) * 20 + 2) / 3)static void __init TTMixerInit(void){ atari_microwire_cmd(MW_LM1992_VOLUME(0)); dmasound.volume_left = 0; atari_microwire_cmd(MW_LM1992_BALLEFT(0)); dmasound.volume_right = 0; atari_microwire_cmd(MW_LM1992_BALRIGHT(0)); atari_microwire_cmd(MW_LM1992_TREBLE(0)); atari_microwire_cmd(MW_LM1992_BASS(0));}static void __init FalconMixerInit(void){ dmasound.volume_left = (tt_dmasnd.output_atten & 0xf00) >> 8; dmasound.volume_right = (tt_dmasnd.output_atten & 0xf0) >> 4;}static int AtaMixerIoctl(u_int cmd, u_long arg){ int data; unsigned long flags; switch (cmd) { case SOUND_MIXER_READ_SPEAKER: if (is_falcon || MACH_IS_TT) { int porta; spin_lock_irqsave(&dmasound.lock, flags); sound_ym.rd_data_reg_sel = 14; porta = sound_ym.rd_data_reg_sel; spin_unlock_irqrestore(&dmasound.lock, flags); return IOCTL_OUT(arg, porta & 0x40 ? 0 : 100); } break; case SOUND_MIXER_WRITE_VOLUME: IOCTL_IN(arg, data); return IOCTL_OUT(arg, dmasound_set_volume(data)); case SOUND_MIXER_WRITE_SPEAKER: if (is_falcon || MACH_IS_TT) { int porta; IOCTL_IN(arg, data); spin_lock_irqsave(&dmasound.lock, flags); sound_ym.rd_data_reg_sel = 14; porta = (sound_ym.rd_data_reg_sel & ~0x40) | (data < 50 ? 0x40 : 0); sound_ym.wd_data = porta; spin_unlock_irqrestore(&dmasound.lock, flags); return IOCTL_OUT(arg, porta & 0x40 ? 0 : 100); } } return -EINVAL;}static int TTMixerIoctl(u_int cmd, u_long arg){ int data; switch (cmd) { case SOUND_MIXER_READ_RECMASK: return IOCTL_OUT(arg, 0); case SOUND_MIXER_READ_DEVMASK: return IOCTL_OUT(arg, SOUND_MASK_VOLUME | SOUND_MASK_TREBLE | SOUND_MASK_BASS | (MACH_IS_TT ? SOUND_MASK_SPEAKER : 0)); case SOUND_MIXER_READ_STEREODEVS: return IOCTL_OUT(arg, SOUND_MASK_VOLUME); case SOUND_MIXER_READ_VOLUME: return IOCTL_OUT(arg, VOLUME_DB_TO_VOXWARE(dmasound.volume_left) | (VOLUME_DB_TO_VOXWARE(dmasound.volume_right) << 8)); case SOUND_MIXER_READ_BASS: return IOCTL_OUT(arg, TONE_DB_TO_VOXWARE(dmasound.bass)); case SOUND_MIXER_READ_TREBLE: return IOCTL_OUT(arg, TONE_DB_TO_VOXWARE(dmasound.treble)); case SOUND_MIXER_READ_OGAIN: return IOCTL_OUT(arg, GAIN_DB_TO_VOXWARE(dmasound.gain)); case SOUND_MIXER_WRITE_BASS: IOCTL_IN(arg, data); return IOCTL_OUT(arg, dmasound_set_bass(data)); case SOUND_MIXER_WRITE_TREBLE: IOCTL_IN(arg, data); return IOCTL_OUT(arg, dmasound_set_treble(data)); case SOUND_MIXER_WRITE_OGAIN: IOCTL_IN(arg, data); return IOCTL_OUT(arg, dmasound_set_gain(data)); } return AtaMixerIoctl(cmd, arg);}static int FalconMixerIoctl(u_int cmd, u_long arg){ int data; switch (cmd) { case SOUND_MIXER_READ_RECMASK: return IOCTL_OUT(arg, SOUND_MASK_MIC); case SOUND_MIXER_READ_DEVMASK: return IOCTL_OUT(arg, SOUND_MASK_VOLUME | SOUND_MASK_MIC | SOUND_MASK_SPEAKER); case SOUND_MIXER_READ_STEREODEVS: return IOCTL_OUT(arg, SOUND_MASK_VOLUME | SOUND_MASK_MIC); case SOUND_MIXER_READ_VOLUME: return IOCTL_OUT(arg, VOLUME_ATT_TO_VOXWARE(dmasound.volume_left) | VOLUME_ATT_TO_VOXWARE(dmasound.volume_right) << 8); case SOUND_MIXER_READ_CAPS: return IOCTL_OUT(arg, SOUND_CAP_EXCL_INPUT); case SOUND_MIXER_WRITE_MIC: IOCTL_IN(arg, data); tt_dmasnd.input_gain = RECLEVEL_VOXWARE_TO_GAIN(data & 0xff) << 4 | RECLEVEL_VOXWARE_TO_GAIN(data >> 8 & 0xff); /* fall thru, return set value */ case SOUND_MIXER_READ_MIC: return IOCTL_OUT(arg, RECLEVEL_GAIN_TO_VOXWARE(tt_dmasnd.input_gain >> 4 & 0xf) | RECLEVEL_GAIN_TO_VOXWARE(tt_dmasnd.input_gain & 0xf) << 8); } return AtaMixerIoctl(cmd, arg);}static int AtaWriteSqSetup(void){ write_sq_ignore_int = 0; return 0 ;}static int AtaSqOpen(mode_t mode){ write_sq_ignore_int = 1; return 0 ;}static int TTStateInfo(char *buffer, size_t space){ int len = 0; len += sprintf(buffer+len, "\tvol left %ddB [-40... 0]\n", dmasound.volume_left); len += sprintf(buffer+len, "\tvol right %ddB [-40... 0]\n", dmasound.volume_right); len += sprintf(buffer+len, "\tbass %ddB [-12...+12]\n", dmasound.bass); len += sprintf(buffer+len, "\ttreble %ddB [-12...+12]\n", dmasound.treble); if (len >= space) { printk(KERN_ERR "dmasound_atari: overflowed state buffer alloc.\n") ; len = space ; } return len;}static int FalconStateInfo(char *buffer, size_t space){ int len = 0; len += sprintf(buffer+len, "\tvol left %ddB [-22.5 ... 0]\n", dmasound.volume_left); len += sprintf(buffer+len, "\tvol right %ddB [-22.5 ... 0]\n", dmasound.volume_right); if (len >= space) { printk(KERN_ERR "dmasound_atari: overflowed state buffer alloc.\n") ; len = space ; } return len;}/*** Machine definitions *****************************************************/static SETTINGS def_hard_falcon = { .format = AFMT_S8, .stereo = 0, .size = 8, .speed = 8195} ;static SETTINGS def_hard_tt = { .format = AFMT_S8, .stereo = 0, .size = 8, .speed = 12517} ;static SETTINGS def_soft = { .format = AFMT_U8, .stereo = 0, .size = 8, .speed = 8000} ;static MACHINE machTT = { .name = "Atari", .name2 = "TT", .owner = THIS_MODULE, .dma_alloc = AtaAlloc, .dma_free = AtaFree, .irqinit = AtaIrqInit,#ifdef MODULE .irqcleanup = AtaIrqCleanUp,#endif /* MODULE */ .init = TTInit, .silence = TTSilence, .setFormat = TTSetFormat, .setVolume = TTSetVolume, .setBass = AtaSetBass, .setTreble = AtaSetTreble, .setGain = TTSetGain, .play = AtaPlay, .mixer_init = TTMixerInit, .mixer_ioctl = TTMixerIoctl, .write_sq_setup = AtaWriteSqSetup, .sq_open = AtaSqOpen, .state_info = TTStateInfo, .min_dsp_speed = 6258, .version = ((DMASOUND_ATARI_REVISION<<8) | DMASOUND_ATARI_EDITION), .hardware_afmts = AFMT_S8, /* h'ware-supported formats *only* here */ .capabilities = DSP_CAP_BATCH /* As per SNDCTL_DSP_GETCAPS */};static MACHINE machFalcon = { .name = "Atari", .name2 = "FALCON", .dma_alloc = AtaAlloc, .dma_free = AtaFree, .irqinit = AtaIrqInit,#ifdef MODULE .irqcleanup = AtaIrqCleanUp,#endif /* MODULE */ .init = FalconInit, .silence = FalconSilence, .setFormat = FalconSetFormat, .setVolume = FalconSetVolume, .setBass = AtaSetBass, .setTreble = AtaSetTreble, .play = AtaPlay, .mixer_init = FalconMixerInit, .mixer_ioctl = FalconMixerIoctl, .write_sq_setup = AtaWriteSqSetup, .sq_open = AtaSqOpen, .state_info = FalconStateInfo, .min_dsp_speed = 8195, .version = ((DMASOUND_ATARI_REVISION<<8) | DMASOUND_ATARI_EDITION), .hardware_afmts = (AFMT_S8 | AFMT_S16_BE), /* h'ware-supported formats *only* here */ .capabilities = DSP_CAP_BATCH /* As per SNDCTL_DSP_GETCAPS */};/*** Config & Setup **********************************************************/static int __init dmasound_atari_init(void){ if (MACH_IS_ATARI && ATARIHW_PRESENT(PCM_8BIT)) { if (ATARIHW_PRESENT(CODEC)) { dmasound.mach = machFalcon; dmasound.mach.default_soft = def_soft ; dmasound.mach.default_hard = def_hard_falcon ; is_falcon = 1; } else if (ATARIHW_PRESENT(MICROWIRE)) { dmasound.mach = machTT; dmasound.mach.default_soft = def_soft ; dmasound.mach.default_hard = def_hard_tt ; is_falcon = 0; } else return -ENODEV; if ((mfp.int_en_a & mfp.int_mk_a & 0x20) == 0) return dmasound_init(); else { printk("DMA sound driver: Timer A interrupt already in use\n"); return -EBUSY; } } return -ENODEV;}static void __exit dmasound_atari_cleanup(void){ dmasound_deinit();}module_init(dmasound_atari_init);module_exit(dmasound_atari_cleanup);MODULE_LICENSE("GPL");
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