📄 dmasound_atari.c
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bal -= sSpeed; } expand_data = data; } expand_bal = bal; used -= userCount; *frameUsed += usedf-frameLeft; return used;}static ssize_t ata_ctx_s16be(const u_char *userPtr, size_t userCount, u_char frame[], ssize_t *frameUsed, ssize_t frameLeft){ /* this should help gcc to stuff everything into registers */ long bal = expand_bal; long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; ssize_t used, usedf; used = userCount; usedf = frameLeft; if (!dmasound.soft.stereo) { u_short *p = (u_short *)&frame[*frameUsed]; u_short data = expand_data; while (frameLeft >= 4) { if (bal < 0) { if (userCount < 2) break; if (get_user(data, ((u_short *)userPtr)++)) return -EFAULT; userCount -= 2; bal += hSpeed; } *p++ = data; *p++ = data; frameLeft -= 4; bal -= sSpeed; } expand_data = data; } else { u_long *p = (u_long *)&frame[*frameUsed]; u_long data = expand_data; while (frameLeft >= 4) { if (bal < 0) { if (userCount < 4) break; if (get_user(data, ((u_int *)userPtr)++)) return -EFAULT; userCount -= 4; bal += hSpeed; } *p++ = data; frameLeft -= 4; bal -= sSpeed; } expand_data = data; } expand_bal = bal; used -= userCount; *frameUsed += usedf-frameLeft; return used;}static ssize_t ata_ctx_u16be(const u_char *userPtr, size_t userCount, u_char frame[], ssize_t *frameUsed, ssize_t frameLeft){ /* this should help gcc to stuff everything into registers */ long bal = expand_bal; long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; ssize_t used, usedf; used = userCount; usedf = frameLeft; if (!dmasound.soft.stereo) { u_short *p = (u_short *)&frame[*frameUsed]; u_short data = expand_data; while (frameLeft >= 4) { if (bal < 0) { if (userCount < 2) break; if (get_user(data, ((u_short *)userPtr)++)) return -EFAULT; data ^= 0x8000; userCount -= 2; bal += hSpeed; } *p++ = data; *p++ = data; frameLeft -= 4; bal -= sSpeed; } expand_data = data; } else { u_long *p = (u_long *)&frame[*frameUsed]; u_long data = expand_data; while (frameLeft >= 4) { if (bal < 0) { if (userCount < 4) break; if (get_user(data, ((u_int *)userPtr)++)) return -EFAULT; data ^= 0x80008000; userCount -= 4; bal += hSpeed; } *p++ = data; frameLeft -= 4; bal -= sSpeed; } expand_data = data; } expand_bal = bal; used -= userCount; *frameUsed += usedf-frameLeft; return used;}static ssize_t ata_ctx_s16le(const u_char *userPtr, size_t userCount, u_char frame[], ssize_t *frameUsed, ssize_t frameLeft){ /* this should help gcc to stuff everything into registers */ long bal = expand_bal; long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; ssize_t used, usedf; used = userCount; usedf = frameLeft; if (!dmasound.soft.stereo) { u_short *p = (u_short *)&frame[*frameUsed]; u_short data = expand_data; while (frameLeft >= 4) { if (bal < 0) { if (userCount < 2) break; if (get_user(data, ((u_short *)userPtr)++)) return -EFAULT; data = le2be16(data); userCount -= 2; bal += hSpeed; } *p++ = data; *p++ = data; frameLeft -= 4; bal -= sSpeed; } expand_data = data; } else { u_long *p = (u_long *)&frame[*frameUsed]; u_long data = expand_data; while (frameLeft >= 4) { if (bal < 0) { if (userCount < 4) break; if (get_user(data, ((u_int *)userPtr)++)) return -EFAULT; data = le2be16dbl(data); userCount -= 4; bal += hSpeed; } *p++ = data; frameLeft -= 4; bal -= sSpeed; } expand_data = data; } expand_bal = bal; used -= userCount; *frameUsed += usedf-frameLeft; return used;}static ssize_t ata_ctx_u16le(const u_char *userPtr, size_t userCount, u_char frame[], ssize_t *frameUsed, ssize_t frameLeft){ /* this should help gcc to stuff everything into registers */ long bal = expand_bal; long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed; ssize_t used, usedf; used = userCount; usedf = frameLeft; if (!dmasound.soft.stereo) { u_short *p = (u_short *)&frame[*frameUsed]; u_short data = expand_data; while (frameLeft >= 4) { if (bal < 0) { if (userCount < 2) break; if (get_user(data, ((u_short *)userPtr)++)) return -EFAULT; data = le2be16(data) ^ 0x8000; userCount -= 2; bal += hSpeed; } *p++ = data; *p++ = data; frameLeft -= 4; bal -= sSpeed; } expand_data = data; } else { u_long *p = (u_long *)&frame[*frameUsed]; u_long data = expand_data; while (frameLeft >= 4) { if (bal < 0) { if (userCount < 4) break; if (get_user(data, ((u_int *)userPtr)++)) return -EFAULT; data = le2be16dbl(data) ^ 0x80008000; userCount -= 4; bal += hSpeed; } *p++ = data; frameLeft -= 4; bal -= sSpeed; } expand_data = data; } expand_bal = bal; used -= userCount; *frameUsed += usedf-frameLeft; return used;}static TRANS transTTNormal = { .ct_ulaw = ata_ct_law, .ct_alaw = ata_ct_law, .ct_s8 = ata_ct_s8, .ct_u8 = ata_ct_u8,};static TRANS transTTExpanding = { .ct_ulaw = ata_ctx_law, .ct_alaw = ata_ctx_law, .ct_s8 = ata_ctx_s8, .ct_u8 = ata_ctx_u8,};static TRANS transFalconNormal = { .ct_ulaw = ata_ct_law, .ct_alaw = ata_ct_law, .ct_s8 = ata_ct_s8, .ct_u8 = ata_ct_u8, .ct_s16be = ata_ct_s16be, .ct_u16be = ata_ct_u16be, .ct_s16le = ata_ct_s16le, .ct_u16le = ata_ct_u16le};static TRANS transFalconExpanding = { .ct_ulaw = ata_ctx_law, .ct_alaw = ata_ctx_law, .ct_s8 = ata_ctx_s8, .ct_u8 = ata_ctx_u8, .ct_s16be = ata_ctx_s16be, .ct_u16be = ata_ctx_u16be, .ct_s16le = ata_ctx_s16le, .ct_u16le = ata_ctx_u16le,};/*** Low level stuff *********************************************************//* * Atari (TT/Falcon) */static void *AtaAlloc(unsigned int size, int flags){ return atari_stram_alloc(size, "dmasound");}static void AtaFree(void *obj, unsigned int size){ atari_stram_free( obj );}static int __init AtaIrqInit(void){ /* Set up timer A. Timer A will receive a signal upon end of playing from the sound hardware. Furthermore Timer A is able to count events and will cause an interrupt after a programmed number of events. So all we need to keep the music playing is to provide the sound hardware with new data upon an interrupt from timer A. */ mfp.tim_ct_a = 0; /* ++roman: Stop timer before programming! */ mfp.tim_dt_a = 1; /* Cause interrupt after first event. */ mfp.tim_ct_a = 8; /* Turn on event counting. */ /* Register interrupt handler. */ request_irq(IRQ_MFP_TIMA, AtaInterrupt, IRQ_TYPE_SLOW, "DMA sound", AtaInterrupt); mfp.int_en_a |= 0x20; /* Turn interrupt on. */ mfp.int_mk_a |= 0x20; return 1;}#ifdef MODULEstatic void AtaIrqCleanUp(void){ mfp.tim_ct_a = 0; /* stop timer */ mfp.int_en_a &= ~0x20; /* turn interrupt off */ free_irq(IRQ_MFP_TIMA, AtaInterrupt);}#endif /* MODULE */#define TONE_VOXWARE_TO_DB(v) \ (((v) < 0) ? -12 : ((v) > 100) ? 12 : ((v) - 50) * 6 / 25)#define TONE_DB_TO_VOXWARE(v) (((v) * 25 + ((v) > 0 ? 5 : -5)) / 6 + 50)static int AtaSetBass(int bass){ dmasound.bass = TONE_VOXWARE_TO_DB(bass); atari_microwire_cmd(MW_LM1992_BASS(dmasound.bass)); return TONE_DB_TO_VOXWARE(dmasound.bass);}static int AtaSetTreble(int treble){ dmasound.treble = TONE_VOXWARE_TO_DB(treble); atari_microwire_cmd(MW_LM1992_TREBLE(dmasound.treble)); return TONE_DB_TO_VOXWARE(dmasound.treble);}/* * TT */static void TTSilence(void){ tt_dmasnd.ctrl = DMASND_CTRL_OFF; atari_microwire_cmd(MW_LM1992_PSG_HIGH); /* mix in PSG signal 1:1 */}static void TTInit(void){ int mode, i, idx; const int freq[4] = {50066, 25033, 12517, 6258}; /* search a frequency that fits into the allowed error range */ idx = -1; for (i = 0; i < ARRAY_SIZE(freq); i++) /* this isn't as much useful for a TT than for a Falcon, but * then it doesn't hurt very much to implement it for a TT too. */ if ((100 * abs(dmasound.soft.speed - freq[i]) / freq[i]) < catchRadius) idx = i; if (idx > -1) { dmasound.soft.speed = freq[idx]; dmasound.trans_write = &transTTNormal; } else dmasound.trans_write = &transTTExpanding; TTSilence(); dmasound.hard = dmasound.soft; if (dmasound.hard.speed > 50066) { /* we would need to squeeze the sound, but we won't do that */ dmasound.hard.speed = 50066; mode = DMASND_MODE_50KHZ; dmasound.trans_write = &transTTNormal; } else if (dmasound.hard.speed > 25033) { dmasound.hard.speed = 50066; mode = DMASND_MODE_50KHZ; } else if (dmasound.hard.speed > 12517) { dmasound.hard.speed = 25033; mode = DMASND_MODE_25KHZ; } else if (dmasound.hard.speed > 6258) { dmasound.hard.speed = 12517; mode = DMASND_MODE_12KHZ; } else { dmasound.hard.speed = 6258; mode = DMASND_MODE_6KHZ; } tt_dmasnd.mode = (dmasound.hard.stereo ? DMASND_MODE_STEREO : DMASND_MODE_MONO) | DMASND_MODE_8BIT | mode; expand_bal = -dmasound.soft.speed;}static int TTSetFormat(int format){ /* TT sound DMA supports only 8bit modes */ switch (format) { case AFMT_QUERY: return dmasound.soft.format; case AFMT_MU_LAW: case AFMT_A_LAW: case AFMT_S8: case AFMT_U8: break; default: format = AFMT_S8; } dmasound.soft.format = format; dmasound.soft.size = 8; if (dmasound.minDev == SND_DEV_DSP) { dmasound.dsp.format = format; dmasound.dsp.size = 8; } TTInit(); return format;}#define VOLUME_VOXWARE_TO_DB(v) \ (((v) < 0) ? -40 : ((v) > 100) ? 0 : ((v) * 2) / 5 - 40)#define VOLUME_DB_TO_VOXWARE(v) ((((v) + 40) * 5 + 1) / 2)static int TTSetVolume(int volume){ dmasound.volume_left = VOLUME_VOXWARE_TO_DB(volume & 0xff); atari_microwire_cmd(MW_LM1992_BALLEFT(dmasound.volume_left)); dmasound.volume_right = VOLUME_VOXWARE_TO_DB((volume & 0xff00) >> 8); atari_microwire_cmd(MW_LM1992_BALRIGHT(dmasound.volume_right)); return VOLUME_DB_TO_VOXWARE(dmasound.volume_left) | (VOLUME_DB_TO_VOXWARE(dmasound.volume_right) << 8);}#define GAIN_VOXWARE_TO_DB(v) \ (((v) < 0) ? -80 : ((v) > 100) ? 0 : ((v) * 4) / 5 - 80)#define GAIN_DB_TO_VOXWARE(v) ((((v) + 80) * 5 + 1) / 4)static int TTSetGain(int gain){ dmasound.gain = GAIN_VOXWARE_TO_DB(gain); atari_microwire_cmd(MW_LM1992_VOLUME(dmasound.gain)); return GAIN_DB_TO_VOXWARE(dmasound.gain);}/* * Falcon */static void FalconSilence(void){ /* stop playback, set sample rate 50kHz for PSG sound */ tt_dmasnd.ctrl = DMASND_CTRL_OFF; tt_dmasnd.mode = DMASND_MODE_50KHZ | DMASND_MODE_STEREO | DMASND_MODE_8BIT; tt_dmasnd.int_div = 0; /* STE compatible divider */ tt_dmasnd.int_ctrl = 0x0; tt_dmasnd.cbar_src = 0x0000; /* no matrix inputs */ tt_dmasnd.cbar_dst = 0x0000; /* no matrix outputs */ tt_dmasnd.dac_src = 1; /* connect ADC to DAC, disconnect matrix */ tt_dmasnd.adc_src = 3; /* ADC Input = PSG */}static void FalconInit(void){ int divider, i, idx; const int freq[8] = {49170, 32780, 24585, 19668, 16390, 12292, 9834, 8195}; /* search a frequency that fits into the allowed error range */ idx = -1; for (i = 0; i < ARRAY_SIZE(freq); i++) /* if we will tolerate 3% error 8000Hz->8195Hz (2.38%) would * be playable without expanding, but that now a kernel runtime * option */ if ((100 * abs(dmasound.soft.speed - freq[i]) / freq[i]) < catchRadius) idx = i; if (idx > -1) { dmasound.soft.speed = freq[idx]; dmasound.trans_write = &transFalconNormal; } else dmasound.trans_write = &transFalconExpanding; FalconSilence(); dmasound.hard = dmasound.soft; if (dmasound.hard.size == 16) { /* the Falcon can play 16bit samples only in stereo */ dmasound.hard.stereo = 1; } if (dmasound.hard.speed > 49170) { /* we would need to squeeze the sound, but we won't do that */ dmasound.hard.speed = 49170; divider = 1; dmasound.trans_write = &transFalconNormal; } else if (dmasound.hard.speed > 32780) { dmasound.hard.speed = 49170; divider = 1; } else if (dmasound.hard.speed > 24585) { dmasound.hard.speed = 32780; divider = 2; } else if (dmasound.hard.speed > 19668) { dmasound.hard.speed = 24585; divider = 3; } else if (dmasound.hard.speed > 16390) { dmasound.hard.speed = 19668; divider = 4; } else if (dmasound.hard.speed > 12292) { dmasound.hard.speed = 16390; divider = 5; } else if (dmasound.hard.speed > 9834) { dmasound.hard.speed = 12292; divider = 7; } else if (dmasound.hard.speed > 8195) { dmasound.hard.speed = 9834; divider = 9; } else {
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