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📄 dmasound_atari.c

📁 鼎力推荐!本程序是基于嵌入式LUNUX系统开发的源程序代码
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			bal -= sSpeed;		}		expand_data = data;	}	expand_bal = bal;	used -= userCount;	*frameUsed += usedf-frameLeft;	return used;}static ssize_t ata_ctx_s16be(const u_char *userPtr, size_t userCount,			     u_char frame[], ssize_t *frameUsed,			     ssize_t frameLeft){	/* this should help gcc to stuff everything into registers */	long bal = expand_bal;	long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;	ssize_t used, usedf;	used = userCount;	usedf = frameLeft;	if (!dmasound.soft.stereo) {		u_short *p = (u_short *)&frame[*frameUsed];		u_short data = expand_data;		while (frameLeft >= 4) {			if (bal < 0) {				if (userCount < 2)					break;				if (get_user(data, ((u_short *)userPtr)++))					return -EFAULT;				userCount -= 2;				bal += hSpeed;			}			*p++ = data;			*p++ = data;			frameLeft -= 4;			bal -= sSpeed;		}		expand_data = data;	} else {		u_long *p = (u_long *)&frame[*frameUsed];		u_long data = expand_data;		while (frameLeft >= 4) {			if (bal < 0) {				if (userCount < 4)					break;				if (get_user(data, ((u_int *)userPtr)++))					return -EFAULT;				userCount -= 4;				bal += hSpeed;			}			*p++ = data;			frameLeft -= 4;			bal -= sSpeed;		}		expand_data = data;	}	expand_bal = bal;	used -= userCount;	*frameUsed += usedf-frameLeft;	return used;}static ssize_t ata_ctx_u16be(const u_char *userPtr, size_t userCount,			     u_char frame[], ssize_t *frameUsed,			     ssize_t frameLeft){	/* this should help gcc to stuff everything into registers */	long bal = expand_bal;	long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;	ssize_t used, usedf;	used = userCount;	usedf = frameLeft;	if (!dmasound.soft.stereo) {		u_short *p = (u_short *)&frame[*frameUsed];		u_short data = expand_data;		while (frameLeft >= 4) {			if (bal < 0) {				if (userCount < 2)					break;				if (get_user(data, ((u_short *)userPtr)++))					return -EFAULT;				data ^= 0x8000;				userCount -= 2;				bal += hSpeed;			}			*p++ = data;			*p++ = data;			frameLeft -= 4;			bal -= sSpeed;		}		expand_data = data;	} else {		u_long *p = (u_long *)&frame[*frameUsed];		u_long data = expand_data;		while (frameLeft >= 4) {			if (bal < 0) {				if (userCount < 4)					break;				if (get_user(data, ((u_int *)userPtr)++))					return -EFAULT;				data ^= 0x80008000;				userCount -= 4;				bal += hSpeed;			}			*p++ = data;			frameLeft -= 4;			bal -= sSpeed;		}		expand_data = data;	}	expand_bal = bal;	used -= userCount;	*frameUsed += usedf-frameLeft;	return used;}static ssize_t ata_ctx_s16le(const u_char *userPtr, size_t userCount,			     u_char frame[], ssize_t *frameUsed,			     ssize_t frameLeft){	/* this should help gcc to stuff everything into registers */	long bal = expand_bal;	long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;	ssize_t used, usedf;	used = userCount;	usedf = frameLeft;	if (!dmasound.soft.stereo) {		u_short *p = (u_short *)&frame[*frameUsed];		u_short data = expand_data;		while (frameLeft >= 4) {			if (bal < 0) {				if (userCount < 2)					break;				if (get_user(data, ((u_short *)userPtr)++))					return -EFAULT;				data = le2be16(data);				userCount -= 2;				bal += hSpeed;			}			*p++ = data;			*p++ = data;			frameLeft -= 4;			bal -= sSpeed;		}		expand_data = data;	} else {		u_long *p = (u_long *)&frame[*frameUsed];		u_long data = expand_data;		while (frameLeft >= 4) {			if (bal < 0) {				if (userCount < 4)					break;				if (get_user(data, ((u_int *)userPtr)++))					return -EFAULT;				data = le2be16dbl(data);				userCount -= 4;				bal += hSpeed;			}			*p++ = data;			frameLeft -= 4;			bal -= sSpeed;		}		expand_data = data;	}	expand_bal = bal;	used -= userCount;	*frameUsed += usedf-frameLeft;	return used;}static ssize_t ata_ctx_u16le(const u_char *userPtr, size_t userCount,			     u_char frame[], ssize_t *frameUsed,			     ssize_t frameLeft){	/* this should help gcc to stuff everything into registers */	long bal = expand_bal;	long hSpeed = dmasound.hard.speed, sSpeed = dmasound.soft.speed;	ssize_t used, usedf;	used = userCount;	usedf = frameLeft;	if (!dmasound.soft.stereo) {		u_short *p = (u_short *)&frame[*frameUsed];		u_short data = expand_data;		while (frameLeft >= 4) {			if (bal < 0) {				if (userCount < 2)					break;				if (get_user(data, ((u_short *)userPtr)++))					return -EFAULT;				data = le2be16(data) ^ 0x8000;				userCount -= 2;				bal += hSpeed;			}			*p++ = data;			*p++ = data;			frameLeft -= 4;			bal -= sSpeed;		}		expand_data = data;	} else {		u_long *p = (u_long *)&frame[*frameUsed];		u_long data = expand_data;		while (frameLeft >= 4) {			if (bal < 0) {				if (userCount < 4)					break;				if (get_user(data, ((u_int *)userPtr)++))					return -EFAULT;				data = le2be16dbl(data) ^ 0x80008000;				userCount -= 4;				bal += hSpeed;			}			*p++ = data;			frameLeft -= 4;			bal -= sSpeed;		}		expand_data = data;	}	expand_bal = bal;	used -= userCount;	*frameUsed += usedf-frameLeft;	return used;}static TRANS transTTNormal = {	.ct_ulaw	= ata_ct_law,	.ct_alaw	= ata_ct_law,	.ct_s8		= ata_ct_s8,	.ct_u8		= ata_ct_u8,};static TRANS transTTExpanding = {	.ct_ulaw	= ata_ctx_law,	.ct_alaw	= ata_ctx_law,	.ct_s8		= ata_ctx_s8,	.ct_u8		= ata_ctx_u8,};static TRANS transFalconNormal = {	.ct_ulaw	= ata_ct_law,	.ct_alaw	= ata_ct_law,	.ct_s8		= ata_ct_s8,	.ct_u8		= ata_ct_u8,	.ct_s16be	= ata_ct_s16be,	.ct_u16be	= ata_ct_u16be,	.ct_s16le	= ata_ct_s16le,	.ct_u16le	= ata_ct_u16le};static TRANS transFalconExpanding = {	.ct_ulaw	= ata_ctx_law,	.ct_alaw	= ata_ctx_law,	.ct_s8		= ata_ctx_s8,	.ct_u8		= ata_ctx_u8,	.ct_s16be	= ata_ctx_s16be,	.ct_u16be	= ata_ctx_u16be,	.ct_s16le	= ata_ctx_s16le,	.ct_u16le	= ata_ctx_u16le,};/*** Low level stuff *********************************************************//* * Atari (TT/Falcon) */static void *AtaAlloc(unsigned int size, int flags){	return atari_stram_alloc(size, "dmasound");}static void AtaFree(void *obj, unsigned int size){	atari_stram_free( obj );}static int __init AtaIrqInit(void){	/* Set up timer A. Timer A	   will receive a signal upon end of playing from the sound	   hardware. Furthermore Timer A is able to count events	   and will cause an interrupt after a programmed number	   of events. So all we need to keep the music playing is	   to provide the sound hardware with new data upon	   an interrupt from timer A. */	mfp.tim_ct_a = 0;	/* ++roman: Stop timer before programming! */	mfp.tim_dt_a = 1;	/* Cause interrupt after first event. */	mfp.tim_ct_a = 8;	/* Turn on event counting. */	/* Register interrupt handler. */	request_irq(IRQ_MFP_TIMA, AtaInterrupt, IRQ_TYPE_SLOW, "DMA sound",		    AtaInterrupt);	mfp.int_en_a |= 0x20;	/* Turn interrupt on. */	mfp.int_mk_a |= 0x20;	return 1;}#ifdef MODULEstatic void AtaIrqCleanUp(void){	mfp.tim_ct_a = 0;	/* stop timer */	mfp.int_en_a &= ~0x20;	/* turn interrupt off */	free_irq(IRQ_MFP_TIMA, AtaInterrupt);}#endif /* MODULE */#define TONE_VOXWARE_TO_DB(v) \	(((v) < 0) ? -12 : ((v) > 100) ? 12 : ((v) - 50) * 6 / 25)#define TONE_DB_TO_VOXWARE(v) (((v) * 25 + ((v) > 0 ? 5 : -5)) / 6 + 50)static int AtaSetBass(int bass){	dmasound.bass = TONE_VOXWARE_TO_DB(bass);	atari_microwire_cmd(MW_LM1992_BASS(dmasound.bass));	return TONE_DB_TO_VOXWARE(dmasound.bass);}static int AtaSetTreble(int treble){	dmasound.treble = TONE_VOXWARE_TO_DB(treble);	atari_microwire_cmd(MW_LM1992_TREBLE(dmasound.treble));	return TONE_DB_TO_VOXWARE(dmasound.treble);}/* * TT */static void TTSilence(void){	tt_dmasnd.ctrl = DMASND_CTRL_OFF;	atari_microwire_cmd(MW_LM1992_PSG_HIGH); /* mix in PSG signal 1:1 */}static void TTInit(void){	int mode, i, idx;	const int freq[4] = {50066, 25033, 12517, 6258};	/* search a frequency that fits into the allowed error range */	idx = -1;	for (i = 0; i < ARRAY_SIZE(freq); i++)		/* this isn't as much useful for a TT than for a Falcon, but		 * then it doesn't hurt very much to implement it for a TT too.		 */		if ((100 * abs(dmasound.soft.speed - freq[i]) / freq[i]) < catchRadius)			idx = i;	if (idx > -1) {		dmasound.soft.speed = freq[idx];		dmasound.trans_write = &transTTNormal;	} else		dmasound.trans_write = &transTTExpanding;	TTSilence();	dmasound.hard = dmasound.soft;	if (dmasound.hard.speed > 50066) {		/* we would need to squeeze the sound, but we won't do that */		dmasound.hard.speed = 50066;		mode = DMASND_MODE_50KHZ;		dmasound.trans_write = &transTTNormal;	} else if (dmasound.hard.speed > 25033) {		dmasound.hard.speed = 50066;		mode = DMASND_MODE_50KHZ;	} else if (dmasound.hard.speed > 12517) {		dmasound.hard.speed = 25033;		mode = DMASND_MODE_25KHZ;	} else if (dmasound.hard.speed > 6258) {		dmasound.hard.speed = 12517;		mode = DMASND_MODE_12KHZ;	} else {		dmasound.hard.speed = 6258;		mode = DMASND_MODE_6KHZ;	}	tt_dmasnd.mode = (dmasound.hard.stereo ?			  DMASND_MODE_STEREO : DMASND_MODE_MONO) |		DMASND_MODE_8BIT | mode;	expand_bal = -dmasound.soft.speed;}static int TTSetFormat(int format){	/* TT sound DMA supports only 8bit modes */	switch (format) {	case AFMT_QUERY:		return dmasound.soft.format;	case AFMT_MU_LAW:	case AFMT_A_LAW:	case AFMT_S8:	case AFMT_U8:		break;	default:		format = AFMT_S8;	}	dmasound.soft.format = format;	dmasound.soft.size = 8;	if (dmasound.minDev == SND_DEV_DSP) {		dmasound.dsp.format = format;		dmasound.dsp.size = 8;	}	TTInit();	return format;}#define VOLUME_VOXWARE_TO_DB(v) \	(((v) < 0) ? -40 : ((v) > 100) ? 0 : ((v) * 2) / 5 - 40)#define VOLUME_DB_TO_VOXWARE(v) ((((v) + 40) * 5 + 1) / 2)static int TTSetVolume(int volume){	dmasound.volume_left = VOLUME_VOXWARE_TO_DB(volume & 0xff);	atari_microwire_cmd(MW_LM1992_BALLEFT(dmasound.volume_left));	dmasound.volume_right = VOLUME_VOXWARE_TO_DB((volume & 0xff00) >> 8);	atari_microwire_cmd(MW_LM1992_BALRIGHT(dmasound.volume_right));	return VOLUME_DB_TO_VOXWARE(dmasound.volume_left) |	       (VOLUME_DB_TO_VOXWARE(dmasound.volume_right) << 8);}#define GAIN_VOXWARE_TO_DB(v) \	(((v) < 0) ? -80 : ((v) > 100) ? 0 : ((v) * 4) / 5 - 80)#define GAIN_DB_TO_VOXWARE(v) ((((v) + 80) * 5 + 1) / 4)static int TTSetGain(int gain){	dmasound.gain = GAIN_VOXWARE_TO_DB(gain);	atari_microwire_cmd(MW_LM1992_VOLUME(dmasound.gain));	return GAIN_DB_TO_VOXWARE(dmasound.gain);}/* * Falcon */static void FalconSilence(void){	/* stop playback, set sample rate 50kHz for PSG sound */	tt_dmasnd.ctrl = DMASND_CTRL_OFF;	tt_dmasnd.mode = DMASND_MODE_50KHZ | DMASND_MODE_STEREO | DMASND_MODE_8BIT;	tt_dmasnd.int_div = 0; /* STE compatible divider */	tt_dmasnd.int_ctrl = 0x0;	tt_dmasnd.cbar_src = 0x0000; /* no matrix inputs */	tt_dmasnd.cbar_dst = 0x0000; /* no matrix outputs */	tt_dmasnd.dac_src = 1; /* connect ADC to DAC, disconnect matrix */	tt_dmasnd.adc_src = 3; /* ADC Input = PSG */}static void FalconInit(void){	int divider, i, idx;	const int freq[8] = {49170, 32780, 24585, 19668, 16390, 12292, 9834, 8195};	/* search a frequency that fits into the allowed error range */	idx = -1;	for (i = 0; i < ARRAY_SIZE(freq); i++)		/* if we will tolerate 3% error 8000Hz->8195Hz (2.38%) would		 * be playable without expanding, but that now a kernel runtime		 * option		 */		if ((100 * abs(dmasound.soft.speed - freq[i]) / freq[i]) < catchRadius)			idx = i;	if (idx > -1) {		dmasound.soft.speed = freq[idx];		dmasound.trans_write = &transFalconNormal;	} else		dmasound.trans_write = &transFalconExpanding;	FalconSilence();	dmasound.hard = dmasound.soft;	if (dmasound.hard.size == 16) {		/* the Falcon can play 16bit samples only in stereo */		dmasound.hard.stereo = 1;	}	if (dmasound.hard.speed > 49170) {		/* we would need to squeeze the sound, but we won't do that */		dmasound.hard.speed = 49170;		divider = 1;		dmasound.trans_write = &transFalconNormal;	} else if (dmasound.hard.speed > 32780) {		dmasound.hard.speed = 49170;		divider = 1;	} else if (dmasound.hard.speed > 24585) {		dmasound.hard.speed = 32780;		divider = 2;	} else if (dmasound.hard.speed > 19668) {		dmasound.hard.speed = 24585;		divider = 3;	} else if (dmasound.hard.speed > 16390) {		dmasound.hard.speed = 19668;		divider = 4;	} else if (dmasound.hard.speed > 12292) {		dmasound.hard.speed = 16390;		divider = 5;	} else if (dmasound.hard.speed > 9834) {		dmasound.hard.speed = 12292;		divider = 7;	} else if (dmasound.hard.speed > 8195) {		dmasound.hard.speed = 9834;		divider = 9;	} else {

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