📄 dyn.c
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#ifdef USE_DYN/* * July 5, 1991 * Copyright 1991 Lance Norskog And Sundry Contributors * This source code is freely redistributable and may be used for * any purpose. This copyright notice must be maintained. * Lance Norskog And Sundry Contributors are not responsible for * the consequences of using this software. *//* * Sound Tools dynamic compander effect file. * * Compresses or expands dynamic range, i.e. range between * soft and loud sounds. U-law compression basically does this. * * Doesn't work. Giving up for now. */#include <math.h>#include "st.h"/* Private data for DYN.C file */typedef struct dyn{ int rest; /* bytes remaining in current block */} *dyn_t;/* * Process options */void dyn_getopts(effp, n, argv) eff_t effp;int n;char **argv;{ if (n) fail("Copy effect takes no options.");}/* * Prepare processing. */void dyn_start(effp)eff_t effp;{ /* nothing to do */ /* stuff data into delaying effects here */}/* * Processed signed long samples from ibuf to obuf. * Return number of samples processed. */void dyn_flow(effp, ibuf, obuf, isamp, osamp)eff_t effp;LONG *ibuf, *obuf;int *isamp, *osamp;{ int len, done; LONG l; double d, tmp; int sign;#define NORMIT (65536.0) len = ((*isamp > *osamp) ? *osamp : *isamp); for(done = 0; done < len; done++) { d = *ibuf++; if (d == 0.0) l = 0; else { if (d < 0.0) { d *= -1.0; sign = -1; } else sign = 1; d /= NORMIT; tmp = log10(d); tmp = pow(8.0, tmp); tmp = tmp * NORMIT; l = tmp * sign; } *obuf++ = l; }}/* * Drain out remaining samples if the effect generates any. */void dyn_drain(effp, obuf, osamp)LONG *obuf;int *osamp;{ *osamp = 0;}/* * Do anything required when you stop reading samples. * (free allocated memory, etc.) */void dyn_stop(effp)eff_t effp;{ /* nothing to do */}#endif /* USE_DYN */
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