📄 skeleff.c
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/* * July 5, 1991 * Copyright 1991 Lance Norskog And Sundry Contributors * This source code is freely redistributable and may be used for * any purpose. This copyright notice must be maintained. * Lance Norskog And Sundry Contributors are not responsible for * the consequences of using this software. *//* * Sound Tools skeleton effect file. */#include <math.h>#include "st.h"/* Private data for SKEL file */typedef struct skelstuff { int rest; /* bytes remaining in current block */} *skel_t;/* * Process options * * Don't do initialization now. * The 'info' fields are not yet filled in. */void skel_getopts(effp, n, argv) eff_t effp;int n;char **argv;{ if (n) fail("Copy effect takes no options.");}/* * Prepare processing. * Do all initializations. */skel_start(effp)eff_t effp;{ /* nothing to do */ /* stuff data into delaying effects here */}/* * Processed signed long samples from ibuf to obuf. * Return number of samples processed. */void skel_flow(effp, ibuf, obuf, isamp, osamp)eff_t effp;LONG *ibuf, *obuf;int *isamp, *osamp;{ skel_t skel = (skel_t) effp->priv; int len, done; char c; unsigned char uc; short s; unsigned short us; LONG l; ULONG ul; float f; double d; len = ((*isamp > *osamp) ? *osamp : *isamp); for(done = 0; done < len; done++) { if no more samples break get a sample l = sample converted to signed long *buf++ = l; } *isamp = *osamp = }/* * Drain out remaining samples if the effect generates any. */void skel_drain(effp, obuf, osamp)LONG *obuf;int *osamp;{ *osamp = 0;}/* * Do anything required when you stop reading samples. * (free allocated memory, etc.) */void skel_stop(effp)eff_t effp;{ /* nothing to do */}
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