⭐ 欢迎来到虫虫下载站! | 📦 资源下载 📁 资源专辑 ℹ️ 关于我们
⭐ 虫虫下载站

📄 echos.c

📁 linux下录音程序
💻 C
字号:
/* * August 24, 1998 * Copyright (C) 1998 Juergen Mueller And Sundry Contributors * This source code is freely redistributable and may be used for * any purpose.  This copyright notice must be maintained.  * Juergen Mueller And Sundry Contributors are not responsible for  * the consequences of using this software. *//* * Echos effect for dsp. *  * Flow diagram scheme for n delays ( 1 <= n <= MAX_ECHOS ): * *                                                    * gain-in  ___ * ibuff --+--------------------------------------------------->|   | *         |                                          * decay 1 |   | *         |               +----------------------------------->|   | *         |               |                          * decay 2 | + | *         |               |             +--------------------->|   | *         |               |             |            * decay n |   | *         |    _________  |  _________  |     _________   +--->|___| *         |   |         | | |         | |    |         |  |      |  *         +-->| delay 1 |-+-| delay 2 |-+...-| delay n |--+      | * gain-out *             |_________|   |_________|      |_________|         | *                                                                +----->obuff * * Usage:  *   echos gain-in gain-out delay-1 decay-1 [delay-2 decay-2 ... delay-n decay-n] * * Where: *   gain-in, decay-1 ... decay-n :  0.0 ... 1.0      volume *   gain-out :  0.0 ...      volume *   delay-1 ... delay-n :  > 0.0 msec * * Note: *   when decay is close to 1.0, the samples can begin clipping and the output *   can saturate!  * * Hint: *   1 / out-gain > gain-in ( 1 + decay-1 + ... + decay-n ) **//* * Sound Tools reverb effect file. */#include <stdlib.h> /* Harmless, and prototypes atof() etc. --dgc */#include <math.h>#include "st.h"#define DELAY_BUFSIZ ( 50L * MAXRATE )#define MAX_ECHOS 7	/* 24 bit x ( 1 + MAX_ECHOS ) = */			/* 24 bit x 8 = 32 bit !!!	*//* Private data for SKEL file */typedef struct echosstuff {	int	counter[MAX_ECHOS];				int	num_delays;	double	*delay_buf;	float	in_gain, out_gain;	float	delay[MAX_ECHOS], decay[MAX_ECHOS];	long	samples[MAX_ECHOS], pointer[MAX_ECHOS], sumsamples;} *echos_t;/* Private data for SKEL file *//* If we are not carefull with the output volume */LONG echos_clip24(l)LONG l;{	if (l >= ((LONG)1 << 24))		return ((LONG)1 << 24) - 1;	else if (l <= -((LONG)1 << 24))		return -((LONG)1 << 24) + 1;	else		return l;}/* * Process options */void echos_getopts(effp, n, argv) eff_t effp;int n;char **argv;{	echos_t echos = (echos_t) effp->priv;	int i;	echos->num_delays = 0;	if ((n < 4) || (n % 2))	    fail("Usage: echos gain-in gain-out delay decay [ delay decay ... ]");	i = 0;	sscanf(argv[i++], "%f", &echos->in_gain);	sscanf(argv[i++], "%f", &echos->out_gain);	while (i < n) {		/* Linux bug and it's cleaner. */		sscanf(argv[i++], "%f", &echos->delay[echos->num_delays]);		sscanf(argv[i++], "%f", &echos->decay[echos->num_delays]);		echos->num_delays++;		if ( echos->num_delays > MAX_ECHOS )			fail("echos: to many delays, use less than %i delays",				MAX_ECHOS);	}	echos->sumsamples = 0;}/* * Prepare for processing. */void echos_start(effp)eff_t effp;{	echos_t echos = (echos_t) effp->priv;	int i;	float sum_in_volume;	long j;	if ( echos->in_gain < 0.0 )		fail("echos: gain-in must be positive!\n");	if ( echos->in_gain > 1.0 )		fail("echos: gain-in must be less than 1.0!\n");	if ( echos->out_gain < 0.0 )		fail("echos: gain-in must be positive!\n");	for ( i = 0; i < echos->num_delays; i++ ) {		echos->samples[i] = echos->delay[i] * effp->ininfo.rate / 1000.0;		if ( echos->samples[i] < 1 )		    fail("echos: delay must be positive!\n");		if ( echos->samples[i] > DELAY_BUFSIZ )			fail("echos: delay must be less than %g seconds!\n",				DELAY_BUFSIZ / (float) effp->ininfo.rate );		if ( echos->decay[i] < 0.0 )		    fail("echos: decay must be positive!\n" );		if ( echos->decay[i] > 1.0 )		    fail("echos: decay must be less than 1.0!\n" );		echos->counter[i] = 0;		echos->pointer[i] = echos->sumsamples;		echos->sumsamples += echos->samples[i];	}	if (! (echos->delay_buf = (double *) malloc(sizeof (double) * echos->sumsamples)))		fail("echos: Cannot malloc %d bytes!\n", 			sizeof(long) * echos->sumsamples);	for ( j = 0; j < echos->samples[i]; ++j )		echos->delay_buf[j] = 0.0;	/* Be nice and check the hint with warning, if... */	sum_in_volume = 1.0;	for ( i = 0; i < echos->num_delays; i++ ) 		sum_in_volume += echos->decay[i];	if ( sum_in_volume * echos->in_gain > 1.0 / echos->out_gain )		warn("echos: warning >>> gain-out can cause saturation of output <<<");}/* * Processed signed long samples from ibuf to obuf. * Return number of samples processed. */void echos_flow(effp, ibuf, obuf, isamp, osamp)eff_t effp;LONG *ibuf, *obuf;int *isamp, *osamp;{	echos_t echos = (echos_t) effp->priv;	int len, done;	int j;		double d_in, d_out;	LONG out;	len = ((*isamp > *osamp) ? *osamp : *isamp);	for(done = 0; done < len; done++) {		/* Store delays as 24-bit signed longs */		d_in = (double) *ibuf++ / 256;		/* Compute output first */		d_out = d_in * echos->in_gain;		for ( j = 0; j < echos->num_delays; j++ ) {			d_out += echos->delay_buf[echos->counter[j] + echos->pointer[j]] * echos->decay[j];		}		/* Adjust the output volume and size to 24 bit */		d_out = d_out * echos->out_gain;		out = echos_clip24((LONG) d_out);		*obuf++ = out * 256;		/* Mix decay of delays and input */		for ( j = 0; j < echos->num_delays; j++ ) {			if ( j == 0 )				echos->delay_buf[echos->counter[j] + echos->pointer[j]] = d_in;			else				echos->delay_buf[echos->counter[j] + echos->pointer[j]] = 				   echos->delay_buf[echos->counter[j-1] + echos->pointer[j-1]] + d_in;		}		/* Adjust the counters */		for ( j = 0; j < echos->num_delays; j++ )			echos->counter[j] = 			   ( echos->counter[j] + 1 ) % echos->samples[j];	}	/* processed all samples */}/* * Drain out reverb lines.  */void echos_drain(effp, obuf, osamp)eff_t effp;LONG *obuf;int *osamp;{	echos_t echos = (echos_t) effp->priv;	double d_in, d_out;	LONG out;	int j;	long done;	done = 0;	/* drain out delay samples */	while ( ( done < *osamp ) && ( done < echos->sumsamples ) ) {		d_in = 0;		d_out = 0;		for ( j = 0; j < echos->num_delays; j++ ) {			d_out += echos->delay_buf[echos->counter[j] + echos->pointer[j]] * echos->decay[j];		}		/* Adjust the output volume and size to 24 bit */		d_out = d_out * echos->out_gain;		out = echos_clip24((LONG) d_out);		*obuf++ = out * 256;		/* Mix decay of delays and input */		for ( j = 0; j < echos->num_delays; j++ ) {			if ( j == 0 )				echos->delay_buf[echos->counter[j] + echos->pointer[j]] = d_in;			else				echos->delay_buf[echos->counter[j] + echos->pointer[j]] = 				   echos->delay_buf[echos->counter[j-1] + echos->pointer[j-1]];		}		/* Adjust the counters */		for ( j = 0; j < echos->num_delays; j++ )			echos->counter[j] = 			   ( echos->counter[j] + 1 ) % echos->samples[j];		done++;		echos->sumsamples--;	};	/* samples played, it remains */	*osamp = done;}/* * Clean up reverb effect. */void echos_stop(effp)eff_t effp;{	echos_t echos = (echos_t) effp->priv;	free((char *) echos->delay_buf);	echos->delay_buf = (double *) -1;   /* guaranteed core dump */}

⌨️ 快捷键说明

复制代码 Ctrl + C
搜索代码 Ctrl + F
全屏模式 F11
切换主题 Ctrl + Shift + D
显示快捷键 ?
增大字号 Ctrl + =
减小字号 Ctrl + -