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📄 distancematrix.java

📁 基于MPEG 7 标准,符合未来语义网架构,很值得参考
💻 JAVA
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/*
 * This file is part of Caliph & Emir.
 *
 * Caliph & Emir is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * Caliph & Emir is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with Caliph & Emir; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * Copyright statement:
 * --------------------
 * (c) 2002-2005 by Mathias Lux (mathias@juggle.at)
 * http://www.juggle.at, http://caliph-emir.sourceforge.net
 */
package at.lux.retrieval.calculations;

/**
 * Date: 07.02.2005
 * Time: 22:10:54
 *
 * @author Mathias Lux, mathias@juggle.at
 */
public interface DistanceMatrix {
    /**
     * Calculates the distance between objects using the distance function for k = 0,
     * using {@link at.lux.retrieval.fastmap.DistanceCalculator#getDistance(Object, Object)}. If it has not
     * been computed previously it is computed and stored now.
     *
     * @param o1 Object 1 to compute
     * @param o2 Object 2 to compute
     * @return the distance as float from [0, infinite)
     */
    float getDistance(Object o1, Object o2);

    /**
     * Calculates the distance between objects using the distance function for k = 0,
     * using {@link at.lux.retrieval.fastmap.DistanceCalculator#getDistance(Object, Object)}. If it has not
     * been computed previously it is computed and stored now.
     *
     * @param index1 index of first object to compute
     * @param index2 index of second object to compute
     * @return the distance as float from [0, infinite)
     */
    float getDistance(int index1, int index2);

    /**
     * Used for the heuristic for getting the pivots as described in the paper. This method calls
     * with parameters (row, 0, null, null).
     *
     * @param row defines the row where we want to find the maximum
     * @return the index of the object with maximum distance to the row object.
     */
    int getMaximumDistance(int row);

    /**
     * Returns the dimension of the matrix
     *
     * @return dimension, which is > 0
     */
    int getDimension();

    /**
     * Returns the user object for given index number
     *
     * @param rowNumber
     * @return
     * @see #getIndexOfObject(Object)
     */
    Object getUserObject(int rowNumber);

    /**
     * Returns the index in the matrix of the given user object or -1 if not found
     *
     * @param o the object to search for
     * @return the index number of the object or -1 if not found
     * @see #getUserObject(int)
     */
    int getIndexOfObject(Object o);

    /**
     * Creates and returns a newly created similarity Matrix from the given
     * distance Matrix
     * @return the similarityMatrix or null if not implemented or possible
     */
    public SimilarityMatrix getSimilarityMatrix();
}

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