📄 dtstofloat32.c
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/***************************************************************************** * dtstofloat32.c: DTS Coherent Acoustics decoder plugin for VLC. * This plugin makes use of libdts to do the actual decoding * (http://www.videolan.org/dtsdec/). ***************************************************************************** * Copyright (C) 2001, 2002 VideoLAN * $Id: dtstofloat32.c,v 1.2 2004/02/29 13:05:22 gbazin Exp $ * * Author: Gildas Bazin <gbazin@netcourrier.com> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, USA. *****************************************************************************//***************************************************************************** * Preamble *****************************************************************************/#include <vlc/vlc.h>#include <stdlib.h> /* malloc(), free() */#include <string.h> /* strdup() */#include <dts.h> /* libdts header file */#include "audio_output.h"#include "aout_internal.h"/***************************************************************************** * Local prototypes *****************************************************************************/static int Create ( vlc_object_t * );static void Destroy ( vlc_object_t * );static void DoWork ( aout_instance_t *, aout_filter_t *, aout_buffer_t *, aout_buffer_t * );/***************************************************************************** * Local structures *****************************************************************************/struct aout_filter_sys_t{ dts_state_t * p_libdts; /* libdts internal structure */ vlc_bool_t b_dynrng; /* see below */ int i_flags; /* libdts flags, see dtsdec/doc/libdts.txt */ vlc_bool_t b_dontwarn; int i_nb_channels; /* number of float32 per sample */};/***************************************************************************** * Module descriptor *****************************************************************************/#define DYNRNG_TEXT N_("DTS dynamic range compression")#define DYNRNG_LONGTEXT N_( \ "Dynamic range compression makes the loud sounds softer, and the soft " \ "sounds louder, so you can more easily listen to the stream in a noisy " \ "environment without disturbing anyone. If you disable the dynamic range "\ "compression the playback will be more adapted to a movie theater or a " \ "listening room.")vlc_module_begin(); set_description( _("DTS Coherent Acoustics audio decoder") ); add_bool( "dts-dynrng", 1, NULL, DYNRNG_TEXT, DYNRNG_LONGTEXT, VLC_FALSE ); set_capability( "audio filter", 100 ); set_callbacks( Create, Destroy );vlc_module_end();/***************************************************************************** * Create: *****************************************************************************/static int Create( vlc_object_t * _p_filter ){ aout_filter_t * p_filter = (aout_filter_t *)_p_filter; struct aout_filter_sys_t * p_sys; if ( p_filter->input.i_format != VLC_FOURCC('d','t','s',' ') || p_filter->output.i_format != VLC_FOURCC('f','l','3','2') ) { return -1; } if ( p_filter->input.i_rate != p_filter->output.i_rate ) { return -1; } /* Allocate the memory needed to store the module's structure */ p_sys = p_filter->p_sys = malloc( sizeof(struct aout_filter_sys_t) ); if( p_sys == NULL ) { msg_Err( p_filter, "out of memory" ); return -1; } p_sys->b_dynrng = config_GetInt( p_filter, "dts-dynrng" ); p_sys->b_dontwarn = 0; /* We'll do our own downmixing, thanks. */ p_sys->i_nb_channels = aout_FormatNbChannels( &p_filter->output ); switch ( (p_filter->output.i_physical_channels & AOUT_CHAN_PHYSMASK) & ~AOUT_CHAN_LFE ) { case AOUT_CHAN_CENTER: if ( (p_filter->output.i_original_channels & AOUT_CHAN_CENTER) || (p_filter->output.i_original_channels & (AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT)) ) { p_sys->i_flags = DTS_MONO; } break; case AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT: if ( p_filter->output.i_original_channels & AOUT_CHAN_DOLBYSTEREO ) { p_sys->i_flags = DTS_DOLBY; } else if ( p_filter->input.i_original_channels == AOUT_CHAN_CENTER ) { p_sys->i_flags = DTS_MONO; } else if ( p_filter->input.i_original_channels & AOUT_CHAN_DUALMONO ) { p_sys->i_flags = DTS_CHANNEL; } else { p_sys->i_flags = DTS_STEREO; } break; case AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT | AOUT_CHAN_CENTER: p_sys->i_flags = DTS_3F; break; case AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT | AOUT_CHAN_REARCENTER: p_sys->i_flags = DTS_2F1R; break; case AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT | AOUT_CHAN_CENTER | AOUT_CHAN_REARCENTER: p_sys->i_flags = DTS_3F1R; break; case AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT | AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT: p_sys->i_flags = DTS_2F2R; break; case AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT | AOUT_CHAN_CENTER | AOUT_CHAN_REARLEFT | AOUT_CHAN_REARRIGHT: p_sys->i_flags = DTS_3F2R; break; default: msg_Warn( p_filter, "unknown sample format!" ); free( p_sys ); return -1; } if ( p_filter->output.i_physical_channels & AOUT_CHAN_LFE ) { p_sys->i_flags |= DTS_LFE; } //p_sys->i_flags |= DTS_ADJUST_LEVEL; /* Initialize libdts */ p_sys->p_libdts = dts_init( 0 ); if( p_sys->p_libdts == NULL ) { msg_Err( p_filter, "unable to initialize libdts" ); return -1; } p_filter->pf_do_work = DoWork; p_filter->b_in_place = 0; return 0;}/***************************************************************************** * Interleave: helper function to interleave channels *****************************************************************************/static void Interleave( float * p_out, const float * p_in, int i_nb_channels ){ /* We do not only have to interleave, but also reorder the channels * Channel reordering according to number of output channels of libdts * The reordering needs to be different for different channel configurations * (3F2R, 1F2R etc), so this is only temporary. * The WG-4 order is appropriate for stereo, quadrophonia, and 5.1 surround. * * 6 channel mode * channel libdts order WG-4 order * 0 C // L * 1 L // R * 2 R // LS * 3 LS // RS * 4 RS // C * 5 LFE // LFE * * The libdts moves channels to the front if there are unused spaces, so * there is no gap between channels. The translation table says which * channel of the new stream is taken from which original channel [use * the new channel as the array index, use the number you get from the * array to address the original channel]. */ static const int translation[7][6] = {{ 0, 0, 0, 0, 0, 0 }, /* 0 channels (rarely used) */ { 0, 0, 0, 0, 0, 0 }, /* 1 ch */ { 0, 1, 0, 0, 0, 0 }, /* 2 */ { 1, 2, 0, 0, 0, 0 }, /* 3 */ { 0, 1, 2, 3, 0, 0 }, /* 4 */ { 1, 2, 3, 4, 0, 0 }, /* 5 */ { 1, 2, 3, 4, 0, 5 }}; /* 6 */ int i, j; for ( j = 0; j < i_nb_channels; j++ ) { for ( i = 0; i < 256; i++ ) { p_out[i * i_nb_channels + j] = p_in[translation[i_nb_channels][j] * 256 + i]; } }}/***************************************************************************** * Duplicate: helper function to duplicate a unique channel *****************************************************************************/static void Duplicate( float * p_out, const float * p_in ){ int i; for ( i = 256; i--; ) { *p_out++ = *p_in; *p_out++ = *p_in; p_in++; }}/***************************************************************************** * Exchange: helper function to exchange left & right channels *****************************************************************************/static void Exchange( float * p_out, const float * p_in ){ int i; const float * p_first = p_in + 256; const float * p_second = p_in; for ( i = 0; i < 256; i++ ) { *p_out++ = *p_first++; *p_out++ = *p_second++; }}/***************************************************************************** * DoWork: decode a DTS frame. *****************************************************************************/static void DoWork( aout_instance_t * p_aout, aout_filter_t * p_filter, aout_buffer_t * p_in_buf, aout_buffer_t * p_out_buf ){ struct aout_filter_sys_t * p_sys = p_filter->p_sys; sample_t i_sample_level = 1; int i_flags = p_sys->i_flags; int i_bytes_per_block = 256 * p_sys->i_nb_channels * sizeof(float); int i; /* * Do the actual decoding now. */ /* Needs to be called so the decoder knows which type of bitstream it is * dealing with. */ int i_sample_rate, i_bit_rate, i_frame_length; if( !dts_syncinfo( p_sys->p_libdts, p_in_buf->p_buffer, &i_flags, &i_sample_rate, &i_bit_rate, &i_frame_length ) ) { msg_Warn( p_filter, "libdts couldn't sync on frame" ); p_out_buf->i_nb_samples = p_out_buf->i_nb_bytes = 0; return; } i_flags = p_sys->i_flags; dts_frame( p_sys->p_libdts, p_in_buf->p_buffer, &i_flags, &i_sample_level, 0 ); if ( (i_flags & DTS_CHANNEL_MASK) != (p_sys->i_flags & DTS_CHANNEL_MASK) && !p_sys->b_dontwarn ) { msg_Warn( p_filter, "libdts couldn't do the requested downmix 0x%x->0x%x", p_sys->i_flags & DTS_CHANNEL_MASK, i_flags & DTS_CHANNEL_MASK ); p_sys->b_dontwarn = 1; } if( 0)//!p_sys->b_dynrng ) { dts_dynrng( p_filter->p_sys->p_libdts, NULL, NULL ); } for ( i = 0; i < dts_blocks_num(p_filter->p_sys->p_libdts); i++ ) { sample_t * p_samples; if( dts_block( p_sys->p_libdts ) ) { msg_Warn( p_filter, "dts_block failed for block %d", i ); break; } p_samples = dts_samples( p_sys->p_libdts ); if ( (p_sys->i_flags & DTS_CHANNEL_MASK) == DTS_MONO && (p_filter->output.i_physical_channels & (AOUT_CHAN_LEFT | AOUT_CHAN_RIGHT)) ) { Duplicate( (float *)(p_out_buf->p_buffer + i * i_bytes_per_block), p_samples ); } else if ( p_filter->output.i_original_channels & AOUT_CHAN_REVERSESTEREO ) { Exchange( (float *)(p_out_buf->p_buffer + i * i_bytes_per_block), p_samples ); } else { /* Interleave the *$
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