generic_window.hpp

来自「VLC媒体播放程序」· HPP 代码 · 共 173 行

HPP
173
字号
/***************************************************************************** * generic_window.hpp ***************************************************************************** * Copyright (C) 2003 VideoLAN * $Id: generic_window.hpp,v 1.2 2004/01/18 19:54:46 asmax Exp $ * * Authors: Cyril Deguet     <asmax@via.ecp.fr> *          Olivier Teuli鑢e <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************/#ifndef GENERIC_WINDOW_HPP#define GENERIC_WINDOW_HPP#include "skin_common.hpp"#include "../utils/pointer.hpp"#include "../utils/var_bool.hpp"#include <list>class Anchor;class OSWindow;class OSGraphics;class GenericLayout;class Tooltip;class CtrlGeneric;class EvtGeneric;class EvtFocus;class EvtLeave;class EvtMotion;class EvtMouse;class EvtKey;class EvtRefresh;class EvtScroll;class GenericFont;class WindowManager;/// Generic window classclass GenericWindow: public SkinObject, public Observer<VarBool>{    public:        GenericWindow( intf_thread_t *pIntf, int xPos, int yPos,                       WindowManager &rWindowManager,                       const GenericFont &rTipFont,                       bool dragDrop, bool playOnDrop );        virtual ~GenericWindow();        /// Methods to process OS events.        virtual void processEvent( EvtFocus &rEvtFocus );        virtual void processEvent( EvtMotion &rEvtMotion );        virtual void processEvent( EvtMouse &rEvtMouse );        virtual void processEvent( EvtLeave &rEvtLeave );        virtual void processEvent( EvtKey &rEvtKey );        virtual void processEvent( EvtRefresh &rEvtRefresh );        virtual void processEvent( EvtScroll &rEvtScroll );        /// Forward an event to a control        virtual void forwardEvent( EvtGeneric &rEvt, CtrlGeneric &rCtrl );        // Show the window        virtual void show();        // Hide the window        virtual void hide();        // Refresh an area of the window        virtual void refresh( int left, int top, int width, int height );        /// Move the window        virtual void move( int left, int top );        /// Resize the window        virtual void resize( int width, int height );        /// Bring the window on top        virtual void raise();        /// Set the opacity of the window (0 = transparent, 255 = opaque)        virtual void setOpacity( uint8_t value );        /// Toggle the window on top        virtual void toggleOnTop( bool onTop );        /// Change the active layout        virtual void setActiveLayout( GenericLayout *pLayout );        /// Update the shape of the window from the active layout        virtual void updateShape();        /// Called by a control that wants to capture the mouse        virtual void onControlCapture( const CtrlGeneric &rCtrl );        /// Called by a control that wants to release the mouse        virtual void onControlRelease( const CtrlGeneric &rCtrl );        /// Called by a control when its tooltip changed        virtual void onTooltipChange( const CtrlGeneric &rCtrl );        /// Get the coordinates of the window        virtual int getLeft() const { return m_left; }        virtual int getTop() const { return m_top; }        virtual int getWidth() const { return m_width; }        virtual int getHeight() const { return m_height; }        /// Give access to the visibility variable        VarBool &getVisibleVar() { return m_varVisible; }        /// Get the list of the anchors of this window        virtual const list<Anchor*> getAnchorList() const;        /// Add an anchor to this window        virtual void addAnchor( Anchor *pAnchor );    private:        /// Window manager        WindowManager &m_rWindowManager;        /// Window position and size        int m_left, m_top, m_width, m_height;        /// OS specific implementation        OSWindow *m_pOsWindow;        /// Current active layout of the window        GenericLayout *m_pActiveLayout;        /// Last control on which the mouse was over        CtrlGeneric *m_pLastHitControl;        /// Control that has captured the mouse        CtrlGeneric *m_pCapturingControl;        /// Control that has the focus        CtrlGeneric *m_pFocusControl;        /// List of the anchors of this window        list<Anchor*> m_anchorList;        /// Font for the tooltip        GenericFont *m_pFont;        /// Tooltip        Tooltip *m_pTooltip;        /// Variable for the visibility of the window        VarBoolImpl m_varVisible;        /// Method called when the observed variable is modified        virtual void onUpdate( Subject<VarBool> &rVariable );        // Actually show the window        virtual void innerShow();        // Actually hide the window        virtual void innerHide();        /// Find the uppest control in the layout hit by the mouse, and send        /// it an enter event if needed        CtrlGeneric *findHitControl( int xPos, int yPos );        /// Update the lastHitControl pointer and send a leave event to the        /// right control        void setLastHit( CtrlGeneric *pNewHitControl );};typedef CountedPtr<GenericWindow> GenericWindowPtr;#endif

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?