generic_window.cpp

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/***************************************************************************** * generic_window.cpp ***************************************************************************** * Copyright (C) 2003 VideoLAN * $Id: generic_window.cpp,v 1.3 2004/02/29 16:49:55 asmax Exp $ * * Authors: Cyril Deguet     <asmax@via.ecp.fr> *          Olivier Teuli鑢e <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************/#include "generic_window.hpp"#include "generic_layout.hpp"#include "os_graphics.hpp"#include "os_window.hpp"#include "os_factory.hpp"#include "theme.hpp"#include "ft2_font.hpp"#include "tooltip.hpp"#include "dialogs.hpp"#include "var_manager.hpp"#include "../commands/cmd_on_top.hpp"#include "../controls/ctrl_generic.hpp"#include "../events/evt_enter.hpp"#include "../events/evt_focus.hpp"#include "../events/evt_leave.hpp"#include "../events/evt_motion.hpp"#include "../events/evt_mouse.hpp"#include "../events/evt_key.hpp"#include "../events/evt_refresh.hpp"#include "../events/evt_special.hpp"#include "../events/evt_scroll.hpp"#include "../utils/position.hpp"#include "../utils/ustring.hpp"#include <vlc_keys.h>GenericWindow::GenericWindow( intf_thread_t *pIntf, int left, int top,                              WindowManager &rWindowManager,                              const GenericFont &rTipFont,                              bool dragDrop, bool playOnDrop ):    SkinObject( pIntf ), m_rWindowManager( rWindowManager ),    m_left( left ), m_top( top ), m_width( 0 ), m_height( 0 ),    m_pActiveLayout( NULL ), m_pLastHitControl( NULL ),    m_pCapturingControl( NULL ), m_pFocusControl( NULL ), m_varVisible( pIntf ){    // Register as a moving window    m_rWindowManager.registerWindow( this );    // Get the OSFactory    OSFactory *pOsFactory = OSFactory::instance( getIntf() );    // Create an OSWindow to handle OS specific processing    m_pOsWindow = pOsFactory->createOSWindow( *this, dragDrop, playOnDrop );    // Create the tooltip window    m_pTooltip = new Tooltip( getIntf(), rTipFont, 500 );    // Observe the visibility variable    m_varVisible.addObserver( this );}GenericWindow::~GenericWindow(){    m_varVisible.delObserver( this );    // Unregister from the window manager    m_rWindowManager.unregisterWindow( this );    if( m_pTooltip )    {        delete m_pTooltip;    }    if( m_pOsWindow )    {        delete m_pOsWindow;    }}void GenericWindow::processEvent( EvtFocus &rEvtFocus ){//    fprintf(stderr, rEvtFocus.getAsString().c_str()) ;}void GenericWindow::processEvent( EvtMotion &rEvtMotion ){    // New control hit by the mouse    CtrlGeneric *pNewHitControl =        findHitControl( rEvtMotion.getXPos() - m_left,                        rEvtMotion.getYPos() - m_top );    setLastHit( pNewHitControl );    /// Update the help text    VarManager *pVarManager = VarManager::instance( getIntf() );    if( pNewHitControl )    {        pVarManager->getHelpText().set( pNewHitControl->getHelpText() );    }    // Send a motion event to the hit control, or to the control    // that captured the mouse, if any    CtrlGeneric *pActiveControl = pNewHitControl;    if( m_pCapturingControl )    {        pActiveControl = m_pCapturingControl;    }    if( pActiveControl )    {        // Compute the coordinates relative to the window        int xPos = rEvtMotion.getXPos() - m_left;        int yPos = rEvtMotion.getYPos() - m_top;        // Send a motion event        EvtMotion evt( getIntf(), xPos, yPos );        pActiveControl->handleEvent( evt );    }}void GenericWindow::processEvent( EvtLeave &rEvtLeave ){    // No more hit control    setLastHit( NULL );    if( !m_pCapturingControl )    {        m_pTooltip->hide();    }}void GenericWindow::processEvent( EvtMouse &rEvtMouse ){    // Get the control hit by the mouse    CtrlGeneric *pNewHitControl = findHitControl( rEvtMouse.getXPos(),                                                  rEvtMouse.getYPos() );    setLastHit( pNewHitControl );    // Change the focused control    if( rEvtMouse.getAction() == EvtMouse::kDown )    {        // Raise all the windows        m_rWindowManager.raise( this );        if( pNewHitControl && pNewHitControl->isFocusable() )        {            // If a new control gains the focus, the previous one loses it            if( m_pFocusControl && m_pFocusControl != pNewHitControl )            {                EvtFocus evt( getIntf(), false );                m_pFocusControl->handleEvent( evt );            }            if( pNewHitControl != m_pFocusControl )            {                m_pFocusControl = pNewHitControl;                EvtFocus evt( getIntf(), false );                pNewHitControl->handleEvent( evt );            }        }        else if( m_pFocusControl )        {            // The previous control loses the focus            EvtFocus evt( getIntf(), false );            m_pFocusControl->handleEvent( evt );            m_pFocusControl = NULL;        }    }    // Send a mouse event to the hit control, or to the control    // that captured the mouse, if any    CtrlGeneric *pActiveControl = pNewHitControl;    if( m_pCapturingControl )    {        pActiveControl = m_pCapturingControl;    }    if( pActiveControl )    {        pActiveControl->handleEvent( rEvtMouse );    }}void GenericWindow::processEvent( EvtKey &rEvtKey ){    // Forward the event to the focused control, if any    if( m_pFocusControl )    {        m_pFocusControl->handleEvent( rEvtKey );    }    // Only do the action when the key is down    else if( rEvtKey.getAsString().find( "key:down") != string::npos )    {        //XXX not to be hardcoded !        // Ctrl-S = Change skin        if( (rEvtKey.getMod() & EvtInput::kModCtrl) &&            rEvtKey.getKey() == 's' )        {            Dialogs::instance( getIntf() )->showChangeSkin();            return;        }        //XXX not to be hardcoded !        // Ctrl-T = Toggle on top        if( (rEvtKey.getMod() & EvtInput::kModCtrl) &&            rEvtKey.getKey() == 't' )        {            CmdOnTop cmd( getIntf() );            cmd.execute();            return;        }        vlc_value_t val;        // Set the key        val.i_int = rEvtKey.getKey();        // Set the modifiers        if( rEvtKey.getMod() & EvtInput::kModAlt )        {            val.i_int |= KEY_MODIFIER_ALT;        }        if( rEvtKey.getMod() & EvtInput::kModCtrl )        {            val.i_int |= KEY_MODIFIER_CTRL;        }        if( rEvtKey.getMod() & EvtInput::kModShift )        {            val.i_int |= KEY_MODIFIER_SHIFT;        }        var_Set( getIntf()->p_vlc, "key-pressed", val );    }}void GenericWindow::processEvent( EvtRefresh &rEvtRefresh ){    // Refresh the given area    refresh( rEvtRefresh.getXStart(), rEvtRefresh.getYStart(),             rEvtRefresh.getWidth(), rEvtRefresh.getHeight() );}void GenericWindow::processEvent( EvtScroll &rEvtScroll ){    // Raise the windows    raise();    // Get the control hit by the mouse    CtrlGeneric *pNewHitControl = findHitControl( rEvtScroll.getXPos(),                                                  rEvtScroll.getYPos());    setLastHit( pNewHitControl );    // Send a mouse event to the hit control, or to the control    // that captured the mouse, if any    CtrlGeneric *pActiveControl = pNewHitControl;    if( m_pCapturingControl )    {        pActiveControl = m_pCapturingControl;    }    if( pActiveControl )    {        pActiveControl->handleEvent( rEvtScroll );    }}void GenericWindow::forwardEvent( EvtGeneric &rEvt, CtrlGeneric &rCtrl ){    // XXX: We should do some checks here    rCtrl.handleEvent( rEvt );}void GenericWindow::show(){    m_varVisible.set( true );}void GenericWindow::hide(){    m_varVisible.set( false );}void GenericWindow::refresh( int left, int top, int width, int height ){    if( m_pActiveLayout )    {        m_pActiveLayout->getImage()->copyToWindow( *m_pOsWindow, left, top,                                                   width, height, left, top );    }}void GenericWindow::move( int left, int top ){    // Update the window coordinates    m_left = left;    m_top = top;    m_pOsWindow->moveResize( left, top, m_width, m_height );}void GenericWindow::resize( int width, int height ){    // Update the window size    m_width = width;    m_height = height;    m_pOsWindow->moveResize( m_left, m_top, width, height );}void GenericWindow::raise(){    m_pOsWindow->raise();}void GenericWindow::setOpacity( uint8_t value ){    m_pOsWindow->setOpacity( value );}void GenericWindow::toggleOnTop( bool onTop ){    m_pOsWindow->toggleOnTop( onTop );}void GenericWindow::setActiveLayout( GenericLayout *pLayout ){    pLayout->setWindow( this );    m_pActiveLayout = pLayout;    // Get the size of the layout and resize the window    m_width = pLayout->getWidth();    m_height = pLayout->getHeight();    m_pOsWindow->moveResize( m_left, m_top, m_width, m_height );    updateShape();    pLayout->refreshAll();}void GenericWindow::updateShape(){    // Set the shape of the window    if( m_pActiveLayout )    {        OSGraphics *pImage = m_pActiveLayout->getImage();        if( pImage )        {            pImage->applyMaskToWindow( *m_pOsWindow );        }    }}const list<Anchor*> GenericWindow::getAnchorList() const{    return m_anchorList;}void GenericWindow::addAnchor( Anchor *pAnchor ){    m_anchorList.push_back( pAnchor );}void GenericWindow::onControlCapture( const CtrlGeneric &rCtrl ){    // Set the capturing control    m_pCapturingControl = (CtrlGeneric*) &rCtrl;}void GenericWindow::onControlRelease( const CtrlGeneric &rCtrl ){    // Release the capturing control    if( m_pCapturingControl == &rCtrl )    {        m_pCapturingControl = NULL;    }    else    {        msg_Dbg( getIntf(), "Control had not captured the mouse" );    }    // Send an enter event to the control under the mouse, if it doesn't    // have received it yet    if( m_pLastHitControl && m_pLastHitControl != &rCtrl )    {        EvtEnter evt( getIntf() );        m_pLastHitControl->handleEvent( evt );        // Show the tooltip        m_pTooltip->hide();        UString tipText = m_pLastHitControl->getTooltipText();        if( tipText.length() > 0 )        {            // Set the tooltip text variable            VarManager *pVarManager = VarManager::instance( getIntf() );            pVarManager->getTooltipText().set( tipText );            m_pTooltip->show();        }    }}void GenericWindow::onTooltipChange( const CtrlGeneric &rCtrl ){    // Check that the control is the active one    if( m_pLastHitControl && m_pLastHitControl == &rCtrl )    {        // Set the tooltip text variable        VarManager *pVarManager = VarManager::instance( getIntf() );        pVarManager->getTooltipText().set( rCtrl.getTooltipText() );    }}void GenericWindow::onUpdate( Subject<VarBool> &rVariable ){    if( m_varVisible.get() )    {        innerShow();    }    else    {        innerHide();    }}void GenericWindow::innerShow(){    // First, refresh the layout and update the shape of the window    if( m_pActiveLayout )    {        updateShape();        m_pActiveLayout->refreshAll();    }    if( m_pOsWindow )    {        m_pOsWindow->show( m_left, m_top );    }}void GenericWindow::innerHide(){    if( m_pOsWindow )    {        m_pOsWindow->hide();    }}CtrlGeneric *GenericWindow::findHitControl( int xPos, int yPos ){    if( m_pActiveLayout == NULL )    {        return NULL;    }    // Get the controls in the active layout    const list<LayeredControl> &ctrlList = m_pActiveLayout->getControlList();    list<LayeredControl>::const_reverse_iterator iter;    // New control hit by the mouse    CtrlGeneric *pNewHitControl = NULL;    // Loop on the control list to find the uppest hit control    for( iter = ctrlList.rbegin(); iter != ctrlList.rend(); iter++ )    {        // Get the position of the control in the layout        const Position *pos = (*iter).m_pControl->getPosition();        if( pos != NULL )        {            // Compute the coordinates of the mouse relative to the control            int xRel = xPos - pos->getLeft();            int yRel = yPos - pos->getTop();            CtrlGeneric *pCtrl = (*iter).m_pControl;            // Control hit ?            if( pCtrl->isVisible() && pCtrl->mouseOver( xRel, yRel ) )            {                pNewHitControl = (*iter).m_pControl;                break;            }        }        else        {            msg_Dbg( getIntf(), "Control at NULL position" );        }    }    // If the hit control has just been entered, send it an enter event    if( pNewHitControl && (pNewHitControl != m_pLastHitControl) )    {        // Don't send the event if another control captured the mouse        if( !m_pCapturingControl || (m_pCapturingControl == pNewHitControl ) )        {            EvtEnter evt( getIntf() );            pNewHitControl->handleEvent( evt );            if( !m_pCapturingControl )            {                // Show the tooltip                m_pTooltip->hide();                UString tipText = pNewHitControl->getTooltipText();                if( tipText.length() > 0 )                {                    // Set the tooltip text variable                    VarManager *pVarManager = VarManager::instance( getIntf() );                    pVarManager->getTooltipText().set( tipText );                    m_pTooltip->show();                }            }        }    }    return pNewHitControl;}void GenericWindow::setLastHit( CtrlGeneric *pNewHitControl ){    // Send a leave event to the left control    if( m_pLastHitControl && (pNewHitControl != m_pLastHitControl) )    {        // Don't send the event if another control captured the mouse        if( !m_pCapturingControl || (m_pCapturingControl == m_pLastHitControl))        {            EvtLeave evt( getIntf() );            m_pLastHitControl->handleEvent( evt );        }    }    m_pLastHitControl = pNewHitControl;}

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