ctrl_list.cpp

来自「VLC媒体播放程序」· C++ 代码 · 共 391 行

CPP
391
字号
/***************************************************************************** * ctrl_list.cpp ***************************************************************************** * Copyright (C) 2003 VideoLAN * $Id: ctrl_list.cpp,v 1.3 2004/02/29 16:49:55 asmax Exp $ * * Authors: Cyril Deguet     <asmax@via.ecp.fr> *          Olivier Teuli鑢e <ipkiss@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, USA. *****************************************************************************/#include <math.h>#include "ctrl_list.hpp"#include "../src/os_factory.hpp"#include "../src/os_graphics.hpp"#include "../src/generic_bitmap.hpp"#include "../src/generic_font.hpp"#include "../utils/position.hpp"#include "../utils/ustring.hpp"#include "../events/evt_key.hpp"#include "../events/evt_mouse.hpp"#include "../events/evt_scroll.hpp"#include "vlc_keys.h"#define SCROLL_STEP 0.05CtrlList::CtrlList( intf_thread_t *pIntf, VarList &rList, GenericFont &rFont,                    uint32_t fgColor, uint32_t playColor, uint32_t bgColor1,                    uint32_t bgColor2, uint32_t selColor,                    const UString &rHelp, VarBool *pVisible ):    CtrlGeneric( pIntf, rHelp, pVisible ), m_rList( rList ), m_rFont( rFont ),    m_fgColor( fgColor ), m_playColor( playColor ), m_bgColor1( bgColor1 ),    m_bgColor2( bgColor2 ), m_selColor( selColor ), m_pLastSelected( NULL ),    m_pImage( NULL ), m_lastPos( 0 ){    // Observe the list and position variables    m_rList.addObserver( this );    m_rList.getPositionVar().addObserver( this );    makeImage();}CtrlList::~CtrlList(){    m_rList.getPositionVar().delObserver( this );    m_rList.delObserver( this );    if( m_pImage )    {        delete m_pImage;    }}void CtrlList::onUpdate( Subject<VarList> &rList ){    makeImage();    notifyLayout();    m_pLastSelected = NULL;}void CtrlList::onUpdate( Subject<VarPercent> &rPercent ){    // Get the size of the control    const Position *pPos = getPosition();    if( !pPos )    {        return;    }    int height = pPos->getHeight();    // How many lines can be displayed ?    int itemHeight = m_rFont.getSize();    int maxItems = height / itemHeight;    // Determine what is the first item to display    VarPercent &rVarPos = m_rList.getPositionVar();    int firstItem = 0;    int excessItems = m_rList.size() - maxItems;    if( excessItems > 0 )    {        // a simple (int)(...) causes rounding errors !#ifdef _MSC_VER#   define lrint (int)#endif        firstItem = lrint( (1.0 - rVarPos.get()) * (double)excessItems );    }    if( m_lastPos != firstItem )    {        // Redraw the control if the position has changed        m_lastPos = firstItem;        makeImage();        notifyLayout();    }}void CtrlList::onResize(){    // Get the size of the control    const Position *pPos = getPosition();    if( !pPos )    {        return;    }    int height = pPos->getHeight();    // How many lines can be displayed ?    int itemHeight = m_rFont.getSize();    int maxItems = height / itemHeight;    // Update the position variable    VarPercent &rVarPos = m_rList.getPositionVar();    int excessItems = m_rList.size() - maxItems;    if( excessItems > 0 )    {        double newVal = 1.0 - (double)m_lastPos / excessItems;        if( newVal >= 0 )        {            // Change the position to keep the same first displayed item            rVarPos.set( 1.0 - (double)m_lastPos / excessItems );        }        else        {            // We cannot keep the current first item            m_lastPos = excessItems;        }    }    makeImage();    notifyLayout();}void CtrlList::onPositionChange(){    makeImage();    notifyLayout();}void CtrlList::handleEvent( EvtGeneric &rEvent ){    if( rEvent.getAsString().find( "key:down" ) != string::npos )    {        char key = ((EvtKey&)rEvent).getKey();    }    else if( rEvent.getAsString().find( "mouse:left" ) != string::npos )    {        EvtMouse &rEvtMouse = (EvtMouse&)rEvent;        const Position *pos = getPosition();        int yPos = m_lastPos +                ( rEvtMouse.getYPos() - pos->getTop() ) / m_rFont.getSize();        VarList::Iterator it;        int index = 0;        if( rEvent.getAsString().find( "mouse:left:down:ctrl,shift" ) !=                 string::npos )        {            // Flag to know if the current item must be selected            bool select = false;            for( it = m_rList.begin(); it != m_rList.end(); it++ )            {                bool nextSelect = select;                if( index == yPos || &*it == m_pLastSelected )                {                    if( select )                    {                        nextSelect = false;                    }                    else                    {                        select = true;                        nextSelect = true;                    }                }                (*it).m_selected = (*it).m_selected || select;                select = nextSelect;                index++;            }        }        else if( rEvent.getAsString().find( "mouse:left:down:ctrl" ) !=                 string::npos )        {            for( it = m_rList.begin(); it != m_rList.end(); it++ )            {                if( index == yPos )                {                    (*it).m_selected = ! (*it).m_selected;                    m_pLastSelected = &*it;                    break;                }                index++;            }        }        else if( rEvent.getAsString().find( "mouse:left:down:shift" ) !=                 string::npos )        {            // Flag to know if the current item must be selected            bool select = false;            for( it = m_rList.begin(); it != m_rList.end(); it++ )            {                bool nextSelect = select;                if( index == yPos ||  &*it == m_pLastSelected )                {                    if( select )                    {                        nextSelect = false;                    }                    else                    {                        select = true;                        nextSelect = true;                    }                }                (*it).m_selected = select;                select = nextSelect;                index++;            }        }        else if( rEvent.getAsString().find( "mouse:left:down" ) !=                 string::npos )        {            for( it = m_rList.begin(); it != m_rList.end(); it++ )            {                if( index == yPos )                {                    (*it).m_selected = true;                    m_pLastSelected = &*it;                }                else                {                    (*it).m_selected = false;                }                index++;            }        }        else if( rEvent.getAsString().find( "mouse:left:dblclick" ) !=                 string::npos )        {            for( it = m_rList.begin(); it != m_rList.end(); it++ )            {                if( index == yPos )                {                    (*it).m_selected = true;                    m_pLastSelected = &*it;                    // Execute the action associated to this item                    m_rList.action( &*it );                }                else                {                    (*it).m_selected = false;                }                index++;            }        }        // Redraw the control        makeImage();        notifyLayout();    }    else if( rEvent.getAsString().find( "scroll" ) != string::npos )    {        int direction = ((EvtScroll&)rEvent).getDirection();        double percentage = m_rList.getPositionVar().get();        if( direction == EvtScroll::kUp )        {            percentage += SCROLL_STEP;        }        else        {            percentage -= SCROLL_STEP;        }        m_rList.getPositionVar().set( percentage );    }}bool CtrlList::mouseOver( int x, int y ) const{    const Position *pPos = getPosition();    if( pPos )    {        int width = pPos->getWidth();        int height = pPos->getHeight();        return ( x >= 0 && x <= width && y >= 0 && y <= height );    }    return false;}void CtrlList::draw( OSGraphics &rImage, int xDest, int yDest ){    if( m_pImage )    {        rImage.drawGraphics( *m_pImage, 0, 0, xDest, yDest );    }}void CtrlList::makeImage(){    if( m_pImage )    {        delete m_pImage;    }    // Get the size of the control    const Position *pPos = getPosition();    if( !pPos )    {        return;    }    int width = pPos->getWidth();    int height = pPos->getHeight();    int itemHeight = m_rFont.getSize();    // Create an image    OSFactory *pOsFactory = OSFactory::instance( getIntf() );    m_pImage = pOsFactory->createOSGraphics( width, height );    // Current background color    uint32_t bgColor = m_bgColor1;    // Draw the background    VarList::ConstIterator it = m_rList[m_lastPos];    for( int yPos = 0; yPos < height; yPos += itemHeight )    {        int rectHeight = __MIN( itemHeight, height - yPos );        if( it != m_rList.end() )        {            uint32_t color = ( (*it).m_selected ? m_selColor : bgColor );            m_pImage->fillRect( 0, yPos, width, rectHeight, color );            it++;        }        else        {            m_pImage->fillRect( 0, yPos, width, rectHeight, bgColor );        }        // Flip the background color        bgColor = ( bgColor == m_bgColor1 ? m_bgColor2 : m_bgColor1 );    }    // Draw the items    int yPos = 0;    for( it = m_rList[m_lastPos]; it != m_rList.end() && yPos < height; it++ )    {        UString *pStr = (UString*)((*it).m_cString.get());        uint32_t color = ( (*it).m_playing ? m_playColor : m_fgColor );        // Draw the text        GenericBitmap *pText = m_rFont.drawString( *pStr, color, width );        yPos += itemHeight - pText->getHeight();        int ySrc = 0;        if( yPos < 0 )        {            ySrc = - yPos;            yPos = 0;        }        int lineHeight = __MIN( pText->getHeight() - ySrc, height - yPos );        m_pImage->drawBitmap( *pText, 0, ySrc, 0, yPos, pText->getWidth(),                              lineHeight );        yPos += (pText->getHeight() - ySrc );        delete pText;    }}

⌨️ 快捷键说明

复制代码Ctrl + C
搜索代码Ctrl + F
全屏模式F11
增大字号Ctrl + =
减小字号Ctrl + -
显示快捷键?