📄 image.cpp
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/***************************************************************************** * image.cpp: Image control ***************************************************************************** * Copyright (C) 2003 VideoLAN * $Id: image.cpp,v 1.8 2003/06/09 12:33:16 asmax Exp $ * * Authors: Olivier Teuli鑢e <ipkiss@via.ecp.fr> * Emmanuel Puig <karibu@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, * USA. *****************************************************************************///--- VLC -------------------------------------------------------------------#include <vlc/vlc.h>#include <vlc/intf.h>//--- SKIN ------------------------------------------------------------------#include "../src/bitmap.h"#include "../src/banks.h"#include "generic.h"#include "image.h"#include "../src/event.h"#include "../src/theme.h"#include "../src/window.h"#include "../src/skin_common.h"//---------------------------------------------------------------------------// Control Image//---------------------------------------------------------------------------ControlImage::ControlImage( string id, bool visible, int x, int y, string img, string event, string help, SkinWindow *Parent ) : GenericControl( id, visible, help, Parent ){ Left = x; Top = y; MouseDownActionName = event; Enabled = true; Bg = img;}//---------------------------------------------------------------------------ControlImage::~ControlImage(){ if( MouseDownAction ) { delete MouseDownAction; }}//---------------------------------------------------------------------------void ControlImage::Init(){ Img = new (Bitmap *[1]); Img[0] = p_intf->p_sys->p_theme->BmpBank->Get( Bg ); Img[0]->GetSize( Width, Height ); // Create script MouseDownAction = new Action( p_intf, MouseDownActionName );}//---------------------------------------------------------------------------bool ControlImage::ProcessEvent( Event *evt ){ switch( evt->GetMessage() ) { case CTRL_ENABLED: Enable( (Event*)evt->GetParam1(), (bool)evt->GetParam2() ); break; } return false;}//---------------------------------------------------------------------------void ControlImage::Draw( int x, int y, int w, int h, Graphics *dest ){ if( !Visible ) return; int xI, yI, wI, hI; if( GetIntersectRgn(x, y, w, h, Left, Top, Width, Height, xI, yI, wI, hI ) ) Img[0]->DrawBitmap( xI-Left, yI-Top, wI, hI, xI-x, yI-y, dest );}//---------------------------------------------------------------------------bool ControlImage::MouseDown( int x, int y, int button ){ if( !Enabled || !Img[0]->Hit( x - Left, y - Top ) || button != 1 || !MouseDownAction->SendEvent() ) return false; return true;}//---------------------------------------------------------------------------bool ControlImage::MouseOver( int x, int y ){ if( Img[0]->Hit( x - Left, y - Top ) ) return true; else return false;}//---------------------------------------------------------------------------void ControlImage::Enable( Event *event, bool enabled ){ if( !MouseDownAction->MatchEvent( event, ACTION_MATCH_ONE ) ) return; if( enabled != !Enabled ) { Enabled = enabled; ParentWindow->Refresh( Left, Top, Width, Height ); }}//---------------------------------------------------------------------------
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