generic.h
来自「VLC媒体播放程序」· C头文件 代码 · 共 116 行
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116 行
/***************************************************************************** * generic.h: Generic control, parent of the others ***************************************************************************** * Copyright (C) 2003 VideoLAN * $Id: generic.h,v 1.5 2003/05/31 23:23:59 ipkiss Exp $ * * Authors: Olivier Teuli鑢e <ipkiss@via.ecp.fr> * Emmanuel Puig <karibu@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, * USA. *****************************************************************************/#ifndef VLC_SKIN_CONTROL_GENERIC#define VLC_SKIN_CONTROL_GENERIC//--- GENERAL ---------------------------------------------------------------#include <string>using namespace std;//---------------------------------------------------------------------------struct intf_thread_t;class SkinWindow;class Bitmap;class Graphics;class SkinRegion;class Event;//---------------------------------------------------------------------------// Generic control class//---------------------------------------------------------------------------class GenericControl // This is the generic control class{ protected: SkinWindow * ParentWindow; intf_thread_t *p_intf; bool Visible; string ID; string Help; int Left; // Left offset of the control int Top; // Top offset of the control int Width; // Width of the control int Height; // Height of the control int State; // Used to special state of the control // (for button, sets whether down or up) Bitmap **Img; // Array of bitmap used to draw control private: public: // Constructor GenericControl( string id, bool visible, string help, SkinWindow *Parent ); // Destructor virtual ~GenericControl(); // initializations virtual void Init(); bool GenericProcessEvent( Event *evt ); virtual bool ProcessEvent( Event *evt ); // Draw the control into the destination DC virtual void Draw( int x, int y, int w, int h, Graphics *dest ) = 0; // Simulate a mouse action on control at coordinates x/y virtual bool MouseUp( int x, int y, int button ); virtual bool MouseDown( int x, int y, int button ); virtual bool MouseMove( int x, int y, int button ); virtual bool MouseOver( int x, int y ); virtual bool MouseDblClick( int x, int y, int button ); virtual bool MouseScroll( int x, int y, int direction ); virtual bool ToolTipTest( int x, int y ); virtual bool SendNewHelpText(); // Move control void Move( int left, int top ); virtual void MoveRelative( int xOff, int yOff ); // Get two rectangle regions and return intersection bool GetIntersectRgn( int x1, int y1, int w1, int h1, int x2, int y2, int w2, int h2, int &x, int &y, int &w, int &h ); // Create a region from a bitmap with transcolor as empty region SkinRegion *CreateRegionFromBmp( Bitmap *bmp, int MoveX, int MoveY ); // Enabling control virtual void Enable( Event *event, bool enabled ); // Self explanatory bool IsVisible() { return Visible; } // Getters string GetId() { return ID; } int GetLeft() { return Left; } int GetTop() { return Top; } int GetWidth() { return Width; } int GetHeight() { return Height; }};//---------------------------------------------------------------------------#endif
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