playlist.h

来自「VLC媒体播放程序」· C头文件 代码 · 共 133 行

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/***************************************************************************** * playlist.h: Playlist control ***************************************************************************** * Copyright (C) 2003 VideoLAN * $Id: playlist.h,v 1.6 2003/05/31 23:23:59 ipkiss Exp $ * * Authors: Olivier Teuli鑢e <ipkiss@via.ecp.fr> *          Emmanuel Puig    <karibu@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, * USA. *****************************************************************************/#ifndef VLC_SKIN_CONTROL_PLAYLIST#define VLC_SKIN_CONTROL_PLAYLIST//--- GENERAL ---------------------------------------------------------------#include <string>using namespace std;//---------------------------------------------------------------------------class Event;class Graphics;class SkinWindow;class SkinFont;class Bezier;class SkinRegion;//---------------------------------------------------------------------------#define MAX_PLAYLIST_SIZE 7//---------------------------------------------------------------------------class ControlPlayList : public GenericControl{    private:        Event      *UpdateEvent;        SkinFont   *TextFont;        SkinFont   *PlayFont;        string      FontName;        string      PlayFontName;        bool        Enabled;        playlist_t *PlayList;        // Scroll slider        ControlSlider *Slider;        int StartIndex;        // Playlist text zone        int Margin;        int Column;        int Line;        int CaseHeight;        int CaseWidth;        int NumWidth;        int FileWidth;        int InfoWidth;        char Num[MAX_PLAYLIST_SIZE];        int *CaseRight;        int *CaseLeft;        int *CaseTextLeft;        int TextLeft;        int TextTop;        int TextHeight;        int TextWidth;        Bezier *TextCurve;        SkinRegion *TextClipRgn;        int  NumOfItems;        int  SelectColor;        bool *Select;        bool LongFileName;        char * GetFileName( int i );        // Calculate distance between two points        double Dist( int x1, int y1, int x2, int y2 );        // Text functions        void DrawAllCase( Graphics *dest, int x, int y, int w, int h );        void DrawCase( Graphics *dest, int i, int x, int y, int w, int h );        void RefreshList();        void RefreshAll();    public:        // Constructor        ControlPlayList( string id, bool visible, int width, int infowidth,                         string font, string playfont, int selcolor,                         double *ptx, double *pty, int nb, bool longfilename,                         string help, SkinWindow *Parent );        // Destructor        virtual ~ControlPlayList();        // initialization        virtual void Init();        virtual bool ProcessEvent( Event *evt );        void InitSliderCurve( double *ptx, double *pty, int nb,                              string scroll_up, string scroll_down );        // Draw control        virtual void Draw( int x, int y, int w, int h, Graphics *dest );        // Mouse events        virtual bool MouseUp( int x, int y, int button );        virtual bool MouseDown( int x, int y, int button );        virtual bool MouseMove( int x, int y, int button );        virtual bool MouseOver( int x, int y );        virtual bool MouseDblClick( int x, int y, int button );        virtual bool MouseScroll( int x, int y, int direction );        virtual bool ToolTipTest( int x, int y );        // Translate control        virtual void MoveRelative( int xOff, int yOff );};//---------------------------------------------------------------------------#endif

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