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📄 button.h

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/***************************************************************************** * button.h: Button control ***************************************************************************** * Copyright (C) 2003 VideoLAN * $Id: button.h,v 1.3 2003/04/21 21:51:16 asmax Exp $ * * Authors: Olivier Teuli鑢e <ipkiss@via.ecp.fr> *          Emmanuel Puig    <karibu@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, * USA. *****************************************************************************/#ifndef VLC_SKIN_CONTROL_BUTTON#define VLC_SKIN_CONTROL_BUTTON//--- GENERAL ---------------------------------------------------------------#include <string>using namespace std;//---------------------------------------------------------------------------class Action;class Graphics;class SkinWindow;//---------------------------------------------------------------------------class ControlButton : public GenericControl{    private:        // Image IDs        string      Up;        string      Down;        string      Disabled;        // Control behaviour        bool        Selected;        bool        Enabled;        bool        CursorIn;        // List of actions to execute        Action     *ClickAction;        string      ClickActionName;        Action     *MouseOverAction;        string      MouseOverActionName;        Action     *MouseOutAction;        string      MouseOutActionName;        // ToolTip text        string      ToolTipText;    public:        // Constructor        ControlButton( string id,                       bool visible,                       int x, int y,                       string Up, string Down, string Disabled,                       string onclick, string onmousevoer, string onmouseout,                       string tooltiptext, string help,                       SkinWindow *Parent );        // Destructor        virtual ~ControlButton();        // Initializations        virtual void Init();        virtual bool ProcessEvent( Event *evt );        // Draw button        virtual void Draw( int x1, int y1, int x2, int y2, Graphics *dest );        // Mouse events        virtual bool MouseUp( int x, int y, int button );        virtual bool MouseDown( int x, int y, int button );        virtual bool MouseMove( int x, int y, int button );        virtual bool MouseOver( int x, int y );        virtual bool ToolTipTest( int x, int y );        // Translate control        virtual void MoveRelative( int xOff, int yOff );        // Enabling control        virtual void Enable( Event *event, bool enabled );};//---------------------------------------------------------------------------#endif

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