win32_graphics.h
来自「VLC媒体播放程序」· C头文件 代码 · 共 87 行
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87 行
/***************************************************************************** * win32_graphics.h: Win32 implementation of the Graphics and Region classes ***************************************************************************** * Copyright (C) 2003 VideoLAN * $Id: win32_graphics.h,v 1.6 2003/05/13 19:25:59 asmax Exp $ * * Authors: Olivier Teuli鑢e <ipkiss@via.ecp.fr> * Emmanuel Puig <karibu@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111, * USA. *****************************************************************************/#ifdef WIN32#ifndef VLC_SKIN_WIN32_GRAPHICS#define VLC_SKIN_WIN32_GRAPHICS//---------------------------------------------------------------------------class SkinRegion;class SkinWindow;//---------------------------------------------------------------------------class Win32Graphics : public Graphics{ protected: HDC Image; public: // Constructor Win32Graphics( intf_thread_t *p_intf, int w, int h, SkinWindow *from = NULL ); // Destructor virtual ~Win32Graphics(); // Drawing methods virtual void CopyFrom( int dx, int dy, int dw, int dh, Graphics *Src, int sx, int sy, int Flag ); //virtual void CopyTo( Graphics *Dest, int dx, int dy, int dw, int dh, // int sx, int sy, int Flag ); virtual void DrawRect( int x, int y, int w, int h, int color ); // Clipping methods virtual void SetClipRegion( SkinRegion *rgn ); virtual void ResetClipRegion(); // Specific win32 methods HDC GetImageHandle() { return Image; };};//---------------------------------------------------------------------------class Win32Region : public SkinRegion{ private: HRGN Rgn; public: // Constructor Win32Region(); Win32Region( int x, int y, int w, int h ); // Destructor ~Win32Region(); // Modify region virtual void AddPoint( int x, int y ); virtual void AddRectangle( int x, int y, int w, int h ); virtual void AddElipse( int x, int y, int w, int h ); virtual void Move( int x, int y ); virtual bool Hit( int x, int y ); // Specific win32 methods HRGN GetHandle() { return Rgn; };};//---------------------------------------------------------------------------#endif#endif
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