win32_window.h

来自「VLC媒体播放程序」· C头文件 代码 · 共 89 行

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/***************************************************************************** * win32_window.h: Win32 implementation of the Window class ***************************************************************************** * Copyright (C) 2003 VideoLAN * $Id: win32_window.h,v 1.5 2003/10/22 19:12:56 ipkiss Exp $ * * Authors: Olivier Teuli鑢e <ipkiss@via.ecp.fr> *          Emmanuel Puig    <karibu@via.ecp.fr> * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111, * USA. *****************************************************************************/#ifdef WIN32#ifndef VLC_SKIN_WIN32_WIN#define VLC_SKIN_WIN32_WIN//--- WIN32 -----------------------------------------------------------------#include <commctrl.h>//---------------------------------------------------------------------------class Graphics;class Event;//---------------------------------------------------------------------------class Win32Window : public SkinWindow{    private:        // General parameters        HWND hWnd;        LPPOINT CursorPos;        LPPOINT WindowPos;        // Tooltip texts        HWND ToolTipWindow;        TOOLINFO ToolTipInfo;        // Drag & drop        LPDROPTARGET DropTarget;    public:        // Cosntructors        Win32Window( intf_thread_t *_p_intf, HWND hwnd, int x, int y,            bool visible, int transition, int normalalpha, int movealpha,            bool dragdrop, bool playondrop );        // Destructors        virtual ~Win32Window();        // Event processing        virtual bool ProcessOSEvent( Event *evt );        // Window graphic aspect        virtual void ToggleOnTop();        virtual void OSShow( bool show );        virtual void RefreshFromImage( int x, int y, int w, int h );        virtual void SetTransparency( int Value = -1 );        virtual void WindowManualMove();        virtual void WindowManualMoveInit();        // Window methods        virtual void Move( int left, int top );        virtual void Size( int width, int height );        // Specific win32 methods        HWND GetHandle() {return hWnd; };        // Tooltip texts        virtual void ChangeToolTipText( string text );};//---------------------------------------------------------------------------#endif#endif

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