📄 sockutils.h
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/* * Copyright (c) 2002 - 2003
* NetGroup, Politecnico di Torino (Italy) * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the Politecnico di Torino nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */#ifndef __SOCKUTILS_H__#define __SOCKUTILS_H__
// Definition for Microsoft Visual Studio
#if _MSC_VER > 1000
#pragma once
#endif
#ifdef WIN32
#include <winsock2.h>
#include <ws2tcpip.h>
#else
#include <sys/types.h>
#include <sys/socket.h>
#include <netdb.h> /* DNS lookup */
#include <unistd.h> /* close() */
#endif
// Some minor differences between UNIX and Win32
#ifdef WIN32
/*! \ingroup remote_struct
\brief In Win32, sockets use unsigned integers; in UNIX, they use signed integer.
So, we define a generic SOCKET in order to be cross-platform compatible.
*/
#define SOCKET unsigned int
#else
/*! \ingroup remote_struct
\brief In Win32, sockets use unsigned integers; in UNIX, they use signed integer.
So, we define a generic SOCKET in order to be cross-platform compatible.
*/
#define SOCKET int
/*! \ingroup remote_struct
\brief In Win32, the close() call cannot be used for socket.
So, we define a generic closesocket() call in order to be cross-platform compatible.
*/
#define closesocket(a) close(a)
#endif
// All this stuff is private
/*! \addtogroup remote_pri_struct
\{
*/
/*!
\brief DEBUG facility: it prints an error message on the screen (stderr)
This macro prints the error on the standard error stream (stderr);
if we are working in debug mode (i.e. there is no NDEBUG defined) and we are in
Microsoft Visual C++, the error message will appear on the MSVC console as well.
When NDEBUG is defined, this macro is empty.
\param msg: the message you want to print.
\param expr: 'false' if you want to abort the program, 'true' it you want
to print the message and continue.
\return No return values.
*/
#ifdef NDEBUG
#define SOCK_ASSERT(msg, expr) ((void)0)
#else
#include <assert.h>
#if (defined(WIN32) && defined(_MSC_VER))
#include <crtdbg.h> // for _CrtDbgReport
// Use MessageBox(NULL, msg, "warning", MB_OK)' instead of the other calls if you want to debug a Win32 service
// Remember to activate the 'allow service to interact with desktop' flag of the service
#define SOCK_ASSERT(msg, expr) { _CrtDbgReport(_CRT_WARN, NULL, 0, NULL, "%s\n", msg); fprintf(stderr, "%s\n", msg); assert(expr); }
#else
#define SOCK_ASSERT(msg, expr) { fprintf(stderr, "%s\n", msg); assert(expr); }
#endif
#endif
/**************************************************** * * * Exported functions / definitions * * * ****************************************************/
#define SOCKBUF_CHECKONLY 1 /*!< 'checkonly' flag, into the rpsock_bufferize() */
#define SOCKBUF_BUFFERIZE 0 /*!< no 'checkonly' flag, into the rpsock_bufferize() */
#define SOCKOPEN_CLIENT 0 /*!< no 'server' flag; it opens a client socket */
#define SOCKOPEN_SERVER 1 /*!< 'server' flag; it opens a server socket */
#define SOCK_ERRBUF_SIZE 256 /*!< Size of the buffer that has to keep error messages */
/*!
\}
*/ // end of private documentation
#ifdef __cplusplus
extern "C" {
#endif
void sock_geterror(const char *caller, char *string, int size);int sock_init(char *errbuf);void sock_cleanup();int sock_validaddr(const char *address, const char *port, struct addrinfo *hints, struct addrinfo **addrinfo, char *errbuf);int sock_recv(SOCKET socket, char *buffer, int size, char *errbuf);int sock_recv_dgram(SOCKET sock, char *buffer, int size, char *errbuf);int sock_open(struct addrinfo *addrinfo, int server, int nconn, char *errbuf);int sock_close(SOCKET sock, char *errbuf);int sock_send(SOCKET socket, const char *buffer, int size, char *errbuf);int sock_bufferize(const char *buffer, int size, char *tempbuf, int *offset, int totsize, int checkonly, char *errbuf);int sock_discard(SOCKET socket, int size, char *errbuf);int sock_check_hostlist(char *hostlist, const char *sep, struct sockaddr_storage *from, char *errbuf);
int sock_cmpaddr(struct sockaddr_storage *first, struct sockaddr_storage *second);
#ifdef __cplusplus
}
#endif
#endif
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