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📄 inode.c

📁 elinux jffs初始版本 具体了解JFFS的文件系统!
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		inode->i_ctime = attr->ia_ctime;	if (attr->ia_valid & ATTR_MODE) {		inode->i_mode = attr->ia_mode;		if (!fsuser() && !in_group_p(inode->i_gid))			inode->i_mode &= ~S_ISGID;	}	inode->i_dirt = 1;}/* * notify_change is called for inode-changing operations such as * chown, chmod, utime, and truncate.  It is guaranteed (unlike * write_inode) to be called from the context of the user requesting * the change. */int notify_change(struct inode * inode, struct iattr *attr){	int retval;	attr->ia_ctime = CURRENT_TIME;	if (attr->ia_valid & (ATTR_ATIME | ATTR_MTIME)) {		if (!(attr->ia_valid & ATTR_ATIME_SET))			attr->ia_atime = attr->ia_ctime;		if (!(attr->ia_valid & ATTR_MTIME_SET))			attr->ia_mtime = attr->ia_ctime;	}	if (inode->i_sb && inode->i_sb->s_op  &&	    inode->i_sb->s_op->notify_change) 		return inode->i_sb->s_op->notify_change(inode, attr);	if ((retval = inode_change_ok(inode, attr)) != 0)		return retval;	inode_setattr(inode, attr);	return 0;}/* * bmap is needed for demand-loading and paging: if this function * doesn't exist for a filesystem, then those things are impossible: * executables cannot be run from the filesystem etc... * * This isn't as bad as it sounds: the read-routines might still work, * so the filesystem would be otherwise ok (for example, you might have * a DOS filesystem, which doesn't lend itself to bmap very well, but * you could still transfer files to/from the filesystem) */int bmap(struct inode * inode, int block){	if (inode->i_op && inode->i_op->bmap)		return inode->i_op->bmap(inode,block);	return 0;}void invalidate_inodes(kdev_t dev){	struct inode * inode, * next;	int i;	next = first_inode;	for(i = nr_inodes ; i > 0 ; i--) {		inode = next;		next = inode->i_next;		/* clear_inode() changes the queues.. */		if (inode->i_dev != dev)			continue;		if (inode->i_count || inode->i_dirt || inode->i_lock) {			printk("VFS: inode busy on removed device %s\n",			       kdevname(dev));			continue;		}		clear_inode(inode);	}}void sync_inodes(kdev_t dev){	int i;	struct inode * inode;	inode = first_inode;	for(i = 0; i < nr_inodes*2; i++, inode = inode->i_next) {		if (dev && inode->i_dev != dev)			continue;		wait_on_inode(inode);		if (inode->i_dirt)			write_inode(inode);	}}void iput(struct inode * inode){	if (!inode)		return;	wait_on_inode(inode);	if (!inode->i_count) {		printk("VFS: iput: trying to free free inode\n");		printk("VFS: device %s, inode %lu, mode=0%07o\n",			kdevname(inode->i_rdev), inode->i_ino, inode->i_mode);		return;	}	if (inode->i_pipe)		wake_up_interruptible(&PIPE_WAIT(*inode));repeat:	if (inode->i_count>1) {		inode->i_count--;		return;	}	wake_up(&inode_wait);	if (inode->i_pipe) {		unsigned long page = (unsigned long) PIPE_BASE(*inode);		PIPE_BASE(*inode) = NULL;		free_page(page);	}	if (inode->i_sb && inode->i_sb->s_op && inode->i_sb->s_op->put_inode) {		inode->i_sb->s_op->put_inode(inode);		if (!inode->i_nlink)			return;	}	if (inode->i_dirt) {		write_inode(inode);	/* we can sleep - so do again */		wait_on_inode(inode);		goto repeat;	}	if (IS_WRITABLE(inode)) {		if (inode->i_sb && inode->i_sb->dq_op) {			/* Here we can sleep also. Let's do it again			 * Dmitry Gorodchanin 02/11/96 			 */			inode->i_lock = 1;			inode->i_sb->dq_op->drop(inode);			unlock_inode(inode);			goto repeat;		}	}		inode->i_count--;	if (inode->i_count)	/*	 * Huoh, we were supposed to be the last user, but someone has	 * grabbed it while we were sleeping. Dont destroy inode VM	 * mappings, it might cause a memory leak.	 */		return;#ifndef NO_MM	if (inode->i_mmap) {		printk("iput: inode %lu on device %s still has mappings.\n",			inode->i_ino, kdevname(inode->i_dev));		inode->i_mmap = NULL;	}#endif	nr_free_inodes++;	return;}struct inode * get_empty_inode(void){	static int ino = 0;	struct inode * inode, * best;	unsigned long badness;	int i;	if (nr_inodes < max_inodes && nr_free_inodes < (nr_inodes >> 1))		grow_inodes();repeat:	inode = first_inode;	best = NULL;	badness = 1000;	for (i = nr_inodes/2; i > 0; i--,inode = inode->i_next) {		if (!inode->i_count) {			unsigned long i = 999;			if (!(inode->i_lock || inode->i_dirt))				i = inode->i_nrpages;			if (i < badness) {				best = inode;				if (!i)					goto found_good;				badness = i;			}		}	}	if (nr_inodes < max_inodes) {		if (grow_inodes() == 0)			goto repeat;		best = NULL;	}	if (!best) {		printk("VFS: No free inodes - contact Linus\n");		sleep_on(&inode_wait);		goto repeat;	}	if (best->i_lock) {		wait_on_inode(best);		goto repeat;	}	if (best->i_dirt) {		write_inode(best);		goto repeat;	}	if (best->i_count)		goto repeat;found_good:	clear_inode(best);	best->i_count = 1;	best->i_nlink = 1;	best->i_version = ++event;	best->i_sem.count = 1;	best->i_ino = ++ino;	best->i_dev = 0;	nr_free_inodes--;	if (nr_free_inodes < 0) {		printk ("VFS: get_empty_inode: bad free inode count.\n");		nr_free_inodes = 0;	}	return best;}struct inode * get_pipe_inode(void){	struct inode * inode;	extern struct inode_operations pipe_inode_operations;	if (!(inode = get_empty_inode()))		return NULL;	if (!(PIPE_BASE(*inode) = (char*) __get_free_page(GFP_USER))) {		iput(inode);		return NULL;	}	inode->i_op = &pipe_inode_operations;	inode->i_count = 2;	/* sum of readers/writers */	PIPE_WAIT(*inode) = NULL;	PIPE_START(*inode) = PIPE_LEN(*inode) = 0;	PIPE_RD_OPENERS(*inode) = PIPE_WR_OPENERS(*inode) = 0;	PIPE_READERS(*inode) = PIPE_WRITERS(*inode) = 1;	PIPE_LOCK(*inode) = 0;	inode->i_pipe = 1;	inode->i_mode |= S_IFIFO | S_IRUSR | S_IWUSR;	inode->i_uid = current->fsuid;	inode->i_gid = current->fsgid;	inode->i_atime = inode->i_mtime = inode->i_ctime = CURRENT_TIME;	inode->i_blksize = PAGE_SIZE;	return inode;}struct inode *__iget(struct super_block * sb, int nr, int crossmntp){	static struct wait_queue * update_wait = NULL;	struct inode_hash_entry * h;	struct inode * inode;	struct inode * empty = NULL;	if (!sb)		panic("VFS: iget with sb==NULL");	h = hash(sb->s_dev, nr);repeat:	for (inode = h->inode; inode ; inode = inode->i_hash_next)		if (inode->i_dev == sb->s_dev && inode->i_ino == nr)			goto found_it;	if (!empty) {		/*		 * If we sleep here before we have found an inode		 * we need to make sure nobody does anything bad		 * to the inode while we sleep, because otherwise		 * we may return an inode that is not valid any		 * more when we wake up..		 */		h->updating++;		empty = get_empty_inode();		if (!--h->updating)			wake_up(&update_wait);		if (empty)			goto repeat;		return (NULL);	}	inode = empty;	inode->i_sb = sb;	inode->i_dev = sb->s_dev;	inode->i_ino = nr;	inode->i_flags = sb->s_flags;	put_last_free(inode);	insert_inode_hash(inode);	read_inode(inode);	goto return_it;found_it:	/*	 * The inode may currently be being pulled down by	 * clear_inode().  Avoid it if so.  If we get past this, then	 * the increment of i_count will prevent the inode's reuse.	 */	if (inode->i_condemned) {		sleep_on(&inode->i_wait);		goto repeat;	}	if (!inode->i_count)		nr_free_inodes--;	inode->i_count++;	wait_on_inode(inode);	if (inode->i_dev != sb->s_dev || inode->i_ino != nr) {		printk("Whee.. inode changed from under us. Tell Linus\n");		iput(inode);		goto repeat;	}	if (crossmntp && inode->i_mount) {		struct inode * tmp = inode->i_mount;		tmp->i_count++;		iput(inode);		inode = tmp;		wait_on_inode(inode);	}	if (empty)		iput(empty);return_it:	while (h->updating)		sleep_on(&update_wait);	return inode;}/* * The "new" scheduling primitives (new as of 0.97 or so) allow this to * be done without disabling interrupts (other than in the actual queue * updating things: only a couple of 386 instructions). This should be * much better for interrupt latency. */static void __wait_on_inode(struct inode * inode){	struct wait_queue wait = { current, NULL };	add_wait_queue(&inode->i_wait, &wait);repeat:	current->state = TASK_UNINTERRUPTIBLE;	if (inode->i_lock) {		schedule();		goto repeat;	}	remove_wait_queue(&inode->i_wait, &wait);	current->state = TASK_RUNNING;}

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